Able Spacehand Garnet Chambers permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 2 (-2) 7 (0) 9 (1) 10 (1)
Flighty, Hot Headed
 
Skills
Art 0
Athletics 0
Carouse 2
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 2
Recon 1
Science (Archaeology) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Performer 2 3
Prisoner Inmate 0 1
Navy Line/Crew Able Spacehand 1 4
Citizen Corporate 0 1
Drifter Wanderer 1 3
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Performer at age 22
2Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
2Promoted to rank 2
3Continued as Performer at age 26
3Accused of a crime
4Became a Inmate at age 30
4Hire a new lawyer.
4Paroled from prison.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Attempt at commissioned failed.
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
7Continued as Line/Crew at age 42
7Advanced training in a specialist field
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Nearly killed. Fully recovered.
9Became a Corporate at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Became a Wanderer at age 54
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Wanderer at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Promoted to rank 1
12Continued as Wanderer at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.