| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Refuse to abuse your position for profit |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Worker at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 5 | Continued as Worker at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Returned to Merchant Marine at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 9 | Voluntarily left Merchant Marine |
| 9 | Became a Pirate at age 50 |
| 9 | Is now a Lackey |
| 9 | Good fortune |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Pirate at age 54 |
| 10 | You spend months in the dangerous criminal underworld. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Corporal |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Pirate at age 58 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |