Technician Gaston Pettitt permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 9 (1)
Brilliant, Persuasive, Romantic
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Drive 0
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 2
Gun Combat 2
Gunner (Capital) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Pilot (Capital Ships) 1
Profession (Construction) 1
Profession (Hydroponics) 1
Science (Biology) 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Citizen Worker Technician 3 4
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 2 3
Rogue Thief 0 1
Retired 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 3
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Forced to muster out.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Severely injured.
7Became a Wanderer at age 42
7Attempted a risky adventure and was wildly successful.
7Promoted to rank 1
8Voluntarily left Wanderer
8Became a Thief at age 46
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Returned to Wanderer at age 50
9Attacked by enemies and injured.
9Injured.
9Gain Enemy if you don't already have one.
9Promoted to rank 2
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.