Settler Granville Clements permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 2 (-2) 2 (-2) 4 (-1) 6 (0) 7 (0)
Quarrelsome, Eager, Dutiful
 
Skills
Admin 0
Art 0
Astrogation 1
Athletics (Dexterity) 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Wheel) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Mechanic 3
Melee (Unarmed) 1
Recon 2
Stealth 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Scout Surveyor 0 1
Drifter Scavenger 1 4
Citizen Colonist Settler 2 3
Navy Engineer/Gunner Crewman 0 3
Retired 0 1
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Forced out after co-operating with military investigation in commanding officer's illegal activity.
2Became a Surveyor at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Scavenger at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Continued as Scavenger at age 30
4Severely injured. Fully recovered. Owe 10,000 for medical bills.
5Became a Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Returned to Scavenger at age 46
8Find valuable salvage.
9Continued as Scavenger at age 50
9Find valuable salvage.
9Promoted to rank 1
10Voluntarily left Scavenger
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10Lightly injured, no permanent damage. Fully recovered.
10Attempt at commissioned failed.
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Gained a contact.
12Forced to muster out.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.