Special Agent Alford Eade permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 5 (-1)
Self-Controlling, Trustworthy, Nervous
 
Skills
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Bludgeon) 2
Melee (Unarmed) 2
Persuade 1
Profession (Civil Engineering) 1
Science (Genetics) 1
Science (Robotics) 1
Seafarer 0
Streetwise 3
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 2
Scholar Field Researcher 1 1
Agent Corporate Agent Special Agent 4 5
Drifter Wanderer 0 3
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Worker at age 22
2You rise to a position of power in your colony or corporation.
2Promoted to rank 2
2Is now a Technician
3Voluntarily left Worker
3Became a Field Researcher at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Voluntarily left Field Researcher
4Became a Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5You go above and beyond the call of duty.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Hard times caused by a lack of interstellar trade costs you your job.
6Promoted to rank 3
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Involved in a feud with a rival criminal organization.
7Nearly killed. Owe 15,000 for medical bills.
7Promoted to rank 4
7Is now a Special Agent
8Continued as Corporate Agent at age 46
8Established a network of contacts. Gain 2 contacts.
8Forced to muster out.
9Became a Wanderer at age 50
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Wanderer at age 54
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Wanderer at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.