Senior Scout Isaiah Martin permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 5 (-1)
Warm Hearted, Responsible
 
Skills
Astrogation 2
Athletics (Strength) 1
Drive (Track) 1
Electronics (Computers) 1
Explosives 1
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Blade) 2
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 2
Science (Xenology) 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Captain 2 / 0 3
Scout Courier Senior Scout 5 7
Retired 0 3
 
EducationGraduated
Army Academy Honors
 
TermHistory
1Entered Army Academy at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Graduated with honors at age 18.
2Became a Infantry at age 18
2Is now a Private
2Commissioned in Army/Infantry
2Is now a Lieutenant
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Promoted to Infantry officer rank 2
2Is now a Captain
3Continued as Infantry at age 22
3Advanced training in a specialist field
4Continued as Infantry at age 26
4Injured. Fully recovered.
5Became a Courier at age 30
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 34
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 2
7Continued as Courier at age 38
7Perform an exemplary service for the scouts.
8Continued as Courier at age 42
8You discover a world, item or information of worth to the Imperium.
8Promoted to rank 3
8Is now a Senior Scout
9Continued as Courier at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 4
10Continued as Courier at age 50
10You survey an alien world.
10Forced to continue current assignment
10Promoted to rank 5
11Continued as Courier at age 54
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 10,000 for medical bills.