| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Continued as Courier at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | Nearly killed. Owe 17,500 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Aging Crisis. Owe 10,000 for medical bills. |
| 5 | Voluntarily left Courier |
| 5 | Retired at age 34 |
| 5 | Victim of a crime |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |