Crewman Dennis Hanrahan DECEASED permalink

Age Sex Str Dex End Int Edu Soc
54 M 1 (-2) 3 (-1) 0 (-3) 4 (-1) 5 (-1) 4 (-1)
Disturbed, Perseverant
 
Skills
Animals (Handling) 1
Art 0
Athletics (Strength) 1
Drive 0
Gun Combat 0
Gunner (Capital) 1
Profession 0
Recon 0
Stealth 0
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
Drifter Scavenger 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Thief at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Became a Merchant Marine at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Law Enforcement at age 42
7Is now a Rookie
7Nearly killed. Owe 20,000 for medical bills.
8Switched to Scavenger at age 46
8Suffer from a life-threatening illness.
9Switched to Barbarian at age 50
9Suffer from a life-threatening illness.
10Died at age 54