Lieutenant Armando Reid permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 3 (-1)
Honorable, Cranky, Gloomy
 
Skills
Animals 0
Athletics 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gunner (Turret) 1
Leadership 1
Mechanic 3
Melee (Blade) 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Citizen Colonist 0 1
Navy Engineer/Gunner Lieutenant 3 / 6 10
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Colonist at age 22
2Severely injured. Fully recovered. Owe 7,500 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Engineer/Gunner at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Returned to Wanderer at age 42
7Nearly killed. Fully recovered. Owe 11,250 for medical bills.
8Returned to Engineer/Gunner at age 46
8Abuse your position for profit
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Continued as Engineer/Gunner at age 50
9Good fortune
9Promoted to Engineer/Gunner rank 4
9Is now a Petty Officer, 1st class
10Continued as Engineer/Gunner at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 5
10Is now a Chief Petty Officer
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Refuse to abuse your position for profit
11Promoted to Engineer/Gunner rank 6
11Is now a Master Chief
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Display heroism in battle, saving the whole ship.
12Commissioned in Navy/Engineer/Gunner
12Is now a Ensign
12Promoted to Engineer/Gunner officer rank 2
12Is now a Sublieutenant
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Refuse to abuse your position for profit
13Promoted to Engineer/Gunner officer rank 3
13Is now a Lieutenant
14Aging Crisis. Owe 50,000 for medical bills.