| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Serve as the courier for an important message from the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Injured. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Scavenger at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Accused of a crime |
| 7 | Became a Inmate at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Switched to Thug at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Continued as Thug at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Switched to Fixer at age 54 |
| 10 | Attmped but failed to save a guard or prison officer. |
| 10 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Fixer at age 58 |
| 11 | Parole hearing. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Vocational Training. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |