Experienced Broker Earnest McDonaugh permalink

Age Sex Str Dex End Int Edu Soc Psi
75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 7 (0) None
Sheepish
 
Skills
Art (Holography) 1
Broker 2
Carouse 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Investigate 1
Jack-of-all-Trades 1
Language (Zdetl (Zhodani)) 2
Mechanic 0
Persuade 3
Recon 0
Science (Physics) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker Experienced Broker 3 5
Entertainer Journalist Staff Writer 2 3
Agent Law Enforcement Corporal 1 2
Scout Explorer 0 1
Retired 0 3
 
TermHistory
1Became a Broker at age 18
2Continued as Broker at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Broker at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
4Continued as Broker at age 30
4Moved to a new world.
5Continued as Broker at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 3
5Is now a Experienced Broker
6Voluntarily left Broker
6Became a Journalist at age 38
6Spend time with an alien race. Gain a contact.
6Promoted to rank 1
6Is now a Freelancer
7Continued as Journalist at age 42
7Encounter a Psionic institute.
7Tested for psionic powers
7Promoted to rank 2
7Is now a Staff Writer
8Continued as Journalist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Law Enforcement at age 50
9Is now a Rookie
9Go undercover to investigate an enemy.
9Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Promoted to rank 1
9Is now a Corporal
10Continued as Law Enforcement at age 54
10Accepted a deal with criminal or other figure under investigation.
11Became a Explorer at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 6 Contacts. Gain 3 Enemies.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.