Counsellor Hilton Barry permalink

Age Sex Str Dex End Int Edu Soc Psi
76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 9 (1) None
Visual, Overbearing
 
Skills
Admin 3
Advocate 2
Animals 0
Art (Visual Media) 1
Athletics 0
Deception 1
Diplomat 1
Electronics 1
Investigate 0
Leadership 2
Mechanic 0
Persuade 0
Profession (Biologicals) 1
Science 0
Seafarer 0
Streetwise 1
CareerAssignmentTitleRankTerms
Noble Diplomat Counsellor 4 6
Citizen Worker 1 2
Scout Courier 0 1
Rogue Thief 0 1
Retired 0 4
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1You make an alliance with a powerful and charismatic noble, who becomes an Ally.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2Join a conspiracy of nobles that were caught.
2A disaster or war strikes.
3Continued as Diplomat at age 26
3time as a ruler or playboy gives you a wide range of experiences.
3Promoted to rank 2
3Is now a 2nd Secretary
4Continued as Diplomat at age 30
4Refuse to join a conspiracy of nobles. Gain an Enemy.
4Promoted to rank 3
4Is now a 1st Secretary
5Continued as Diplomat at age 34
5Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5Promoted to rank 4
5Is now a Counsellor
6Continued as Diplomat at age 38
6Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6Forced to muster out.
7Became a Worker at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 1
8Continued as Worker at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Became a Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 4 Contacts. Gain 1 Enemies.
10Voluntarily left Courier
10Became a Thief at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 10,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 30,000 for medical bills.