| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Field Researcher |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Became a Thief at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Thief at age 50 |
| 9 | Involved in a gambling ring. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Thief at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Thief at age 58 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |