| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a planet with a hostile or wild environment. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Cavalry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Assigned to a peacekeeping role. |
| 3 | Promoted to Cavalry rank 3 |
| 3 | Is now a Lance Sergeant |
| 4 | Continued as Cavalry at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Cavalry rank 4 |
| 4 | Is now a Sergeant |
| 5 | Continued as Cavalry at age 34 |
| 5 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 6 | Became a Wanderer at age 38 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Offered job by a patron. Now owe him a favor. |
| 8 | Became a Worker at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 9 | Continued as Worker at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Gain a criminal contact. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Worker |
| 10 | Became a Explorer at age 54 |
| 10 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 11 | Became a Engineer/Gunner at age 58 |
| 11 | Is now a Crewman |
| 11 | Special assignment or duty on board ship. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Moved to a new world. |
| 12 | Attempt at commissioned failed. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Voluntarily left Engineer/Gunner |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |