Lieutenant Oswald Dunn permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 3 (-1)
Cowardly
 
Skills
Animals 0
Astrogation 2
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Lieutenant 4 5
Merchant Free Trader 0 1
Entertainer Artist 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 0 1
Retired 0 4
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Suffered a deep tragedy.
1Dropped out of military academy.
2Became a Pirate at age 18
2Is now a Lackey
2You spend months in the dangerous criminal underworld.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 22
3Involved in a feud with a rival criminal organization.
3Promoted to rank 2
3Is now a Corporal
4Continued as Pirate at age 26
4Involved in the planning of an impressive heist.
4Promoted to rank 3
4Is now a Sergeant
5Continued as Pirate at age 30
5Severely injured. Fully recovered. Owe 10,000 for medical bills.
5Promoted to rank 4
5Is now a Lieutenant
6Continued as Pirate at age 34
6A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
7Became a Free Trader at age 38
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Artist at age 42
8Public opinion turns on you.
9Became a Engineer/Gunner at age 46
9Is now a Crewman
9Special assignment or duty on board ship.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 50
10Advanced training in a specialist field
11Voluntarily left Engineer/Gunner
11Became a Wanderer at age 54
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 58
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.