| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Intelligence at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Scientist at age 26 |
| 3 | Make a breakthrough in your field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Voluntarily left Scientist |
| 6 | Became a Scavenger at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 7 | Returned to Flight at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Journalist at age 46 |
| 8 | Nearly killed. Owe 20,000 for medical bills. |
| 9 | Became a Broker at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Continued as Broker at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Broker at age 58 |
| 11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Became a Courier at age 62 |
| 12 | Psychologically damaged by your time in the scouts. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | Spend several years jumping from world to world in your scout ship. |
| 13 | Promoted to rank 1 |
| 13 | Is now a Scout |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Continued as Courier at age 70 |
| 14 | You spend a great deal of time on the fringes of Charted Space. |
| 14 | Severely injured. Owe 12,500 for medical bills. |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |