| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Display heroism in battle, saving the whole ship. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Corporate at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Voluntarily left Corporate |
| 6 | Returned to Engineer/Gunner at age 38 |
| 6 | Abuse your position for profit |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Engineer/Gunner officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Engineer/Gunner officer rank 4 |
| 8 | Is now a Commander |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Became a Administrator at age 50 |
| 9 | Is now a Assistant |
| 9 | Your efforts do not go unnoticed by the Imperium. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Clerk |
| 10 | Voluntarily left Administrator |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | Commanding officer takes an interest in your career. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to Engineer/Gunner officer rank 5 |
| 10 | Is now a Captain |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |