| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Given advanced training in a specialist field |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Promoted to rank 3 |
| 5 | Is now a 3rd Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Thief at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Thief at age 50 |
| 9 | A job goes wrong, forcing you to flee off-planet. |
| 10 | Became a Surveyor at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Surveyor at age 58 |
| 11 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 12 | Became a Scavenger at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |