Petty Officer, 3rd class Jose Kelley permalink

Age Str Dex End Int Edu Soc
48 5 (-1) 6 (0) 3 (-1) 10 (1) 6 (0) 5 (-1)
Athletics 0
Carouse 0
Deception 1
Engineer (J-drive) 1
Gun Combat 0
Gunner (Screen) 2
Gunner (Turret) 1
Mechanic 2
Melee (Natural) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 0
Vacc Suit 1
Rogue Pirate Lackey 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Free Trader 0 1
Scout Courier 0 1
Entertainer Journalist 0 1
Navy Line/Crew Petty Officer, 3rd class 2 1
1Became a Pirate at age 18
1Is now a Lackey
1A job goes wrong, forcing you to flee off-planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Attempt at commissioned failed.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Promoted to rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Became a Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Courier at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 2 Contacts. Gain 2 Enemies.
6Became a Journalist at age 38
6You are forced out because of censorship or controversy. What truth did you get too close to?
7Switched to Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Promoted to rank 2
7Is now a Petty Officer, 3rd class