Field Agent Leta Knight
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
7 (0) |
2 (-2) |
6 (0) |
12 (2) |
4 (-1) |
8 (0) |
| Poor, Selfish, Undependable |
| Skills |
| Athletics 0 |
| Deception 1 |
| Drive (Walker) 2 |
| Electronics 0 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 2 |
| Gunner (Turret) 1 |
| Heavy Weapons (Artillery) 2 |
| Heavy Weapons (Man Portable) 1 |
| Investigate 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Stealth 1 |
| Streetwise 1 |
| Tactics 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Education | Graduated |
| Marine Academy |
Graduated |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Intelligence at age 22 |
| 3 | Go undercover to investigate an enemy. |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Intelligence at age 26 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 30 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |