Senior Crewman Faith Magrath permalink

Age Sex Str Dex End Int Edu Soc
37 F 8 (0) 6 (0) 9 (1) 10 (1) 6 (0) 6 (0)
Hurt, Popular, Babyish
 
Skills
Athletics (Dexterity) 2
Drive (Mole) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Pilot (Spacecraft) 1
Stealth 1
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Merchant Merchant Marine Senior Crewman 1 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Line/Crew at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand