| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
5 (-1) |
10 (1) |
6 (0) |
5 (-1) |
4 (-1) |
7 (0) |
| Absent Minded, Vulnerable |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 2 |
| Carouse 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gambler 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Free Trader |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Became a Free Trader at age 22 |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Continued as Free Trader at age 26 |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 2 |