Explorer Egbert Stanway permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 8 (0) 10 (1)
Leader, Talented
 
Skills
Astrogation 1
Broker 0
Carouse 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 1
Gunner (Screen) 3
Jack-of-all-Trades 1
Mechanic 1
Navigation 1
Recon 2
Seafarer 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Colonist Explorer 4 5
Merchant Merchant Marine 4th Officer 2 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Attempt at commissioned failed.
2Voluntarily left Line/Crew
2Became a Colonist at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Colonist at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 3
5Continued as Colonist at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Given advanced training in a specialist field
7Promoted to rank 1
7Is now a Senior Crewman
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Merchant Marine at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 2
8Is now a 4th Officer
9Aging Crisis. Owe 50,000 for medical bills.