Able Spacehand Emanuel Coulston permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 1 (-2) 4 (-1) 5 (-1) 6 (0) 4 (-1)
Jolly
 
Skills
Admin 0
Advocate 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Man Portable) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Recon 0
Stealth 3
Streetwise 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 2
Merchant Merchant Marine Crewman 0 1
Prisoner Inmate 1 2
Prisoner Fixer 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Nearly killed. Owe 5,000 for medical bills.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Embroiled in legal trouble.
5Forced to muster out.
6Became a Inmate at age 38
6Special Duty.
6Promoted to rank 1
7Switched to Fixer at age 42
7Severely injured. Fully recovered. Owe 25,000 for medical bills.
8Aging Crisis. Owe 20,000 for medical bills.
8Returned to Inmate at age 46
8A guard takes a dislike to you.
9Aging Crisis. Owe 20,000 for medical bills.