Scout Marion Garrett permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 3 (-1) 6 (0) 8 (0) 5 (-1) 5 (-1)
Gullible, Dramatic
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Turret) 2
Language 0
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 6
Navy Engineer/Gunner Able Spacehand 1 2
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Entered Naval Academy at age 22
2Join a social movement.
2Dropped out of military academy.
3Continued as Courier at age 22
3You spend a great deal of time on the fringes of Charted Space.
3Gain a contact in an alien race.
4Continued as Courier at age 26
4You spend a great deal of time on the fringes of Charted Space.
4Psychologically damaged by your time in the scouts.
5Continued as Courier at age 30
5When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Continued as Courier at age 34
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 38
7Perform an exemplary service for the scouts.
7Forced to muster out.
8Became a Engineer/Gunner at age 42
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Attempt at commissioned failed.
9Continued as Engineer/Gunner at age 46
9Advanced training in a specialist field
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand