Able Spacehand Frank Ming permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 4 (-1) 2 (-2) 4 (-1) 10 (1) 4 (-1)
Obstinate
 
Skills
Art 0
Astrogation 0
Athletics 0
Electronics 0
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 2
Melee (Blade) 1
Pilot 0
Profession 0
Science (Cosmology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Rogue Pirate Lackey 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2Psychologically damaged by your time in the scouts.
3Became a Pirate at age 26
3Is now a Lackey
3Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Scarred.
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Barbarian at age 42
7Gained a contact.
8Continued as Barbarian at age 46
8Lightly injured, no permanent damage. Fully recovered.