| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
2 (-2) |
9 (1) |
1 (-2) |
4 (-1) |
6 (0) |
5 (-1) |
| Righteous, Sensual, Pacifistic |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Jack-of-All-Trades 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Prisoner |
Thug |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Find valuable salvage. |
| 3 | Continued as Scavenger at age 22 |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Corporate Agent at age 26 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Switched to Barbarian at age 30 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Thief at age 34 |
| 6 | Arrested |
| 7 | Became a Thug at age 38 |
| 7 | Defeated a prison gang. Gain an Enemy. |
| 8 | Switched to Inmate at age 42 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Switched to Fixer at age 46 |
| 9 | Severely injured. Owe 5,000 for medical bills. |