Senior Crewman Joseph Gregory permalink

Age Sex Str Dex End Int Edu Soc
53 F 3 (-1) 1 (-2) 1 (-2) 8 (0) 6 (0) 7 (0)
Sheepish, Reckless, Venomous
 
Skills
Athletics (Strength) 2
Broker 0
Deception 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Mechanic 2
Persuade 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Citizen Colonist 0 1
Navy Flight Crewman 0 2
Merchant Broker 0 1
Navy Line/Crew 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Merchant Marine at age 22
2Your business or ship thrives.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Became a Colonist at age 30
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Flight at age 34
5Is now a Crewman
5A romantic relationship ends badly. Gain a Rival or Enemy.
6Continued as Flight at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Switched to Broker at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Switched to Line/Crew at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.