Crewman Isham Bluit
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
1 (-2) |
3 (-1) |
4 (-1) |
12 (2) |
7 (0) |
| Uptight, Smiling |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Broker 1 |
| Gun Combat 3 |
| Gunner (Capital) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 3 |
| Melee (Unarmed) 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Recon 1 |
| Science 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
2 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Merchant |
Broker |
|
1 |
1 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 2 | Became a Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Moved to a new world. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Survived a risky adventure but gained nothing. |
| 5 | Continued as Scavenger at age 30 |
| 5 | Amnesia. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 34 |
| 6 | Promoted to rank 2 |
| 7 | Continued as Scavenger at age 38 |
| 7 | Attacked by enemies and injured. |
| 7 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Forced to muster out. |
| 8 | Switched to Wanderer at age 42 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Broker at age 46 |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Promoted to rank 1 |