Able Spacehand Ina Clubb permalink

Age Sex Str Dex End Int Edu Soc
51 F 7 (0) 7 (0) 6 (0) 4 (-1) 4 (-1) 7 (0)
Cheerful, Unusual
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gambler 1
Gunner (Capital) 1
Gunner (Turret) 2
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 2
Pilot (Capital Ships) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 4
Scholar Physician 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Forced to muster out.
3Became a Physician at age 26
3Advanced training in a specialist field.
4Continued as Physician at age 30
4Refuse to join a cheat in some fashion.
4Promoted to rank 1
5Continued as Physician at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Returned to Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Returned to Physician at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Promoted to rank 2