Able Spacehand Emile Bilton permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 8 (0) 6 (0) 8 (0) 11 (1) 5 (-1)
Afraid, Steadfast
 
Skills
Admin 0
Astrogation 1
Athletics (Strength) 2
Carouse 1
Deception 1
Drive (Mole) 1
Electronics 1
Electronics (Computers) 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Agent Corporate Agent Agent 1 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Corporate Agent at age 22
2Advanced training in a specialist field.
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Given specialist training in vehicles.
6Continued as Corporate Agent at age 38
6Refused a deal with criminal or other figure under investigation. Gain an Enemy
7Returned to Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.