Sublieutenant George Grant permalink

Age Sex Str Dex End Int Edu Soc
53 F 10 (1) 5 (-1) 2 (-2) 9 (1) 4 (-1) 3 (-1)
Prim, Helpless
 
Skills
Broker 1
Drive 0
Flyer 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 2
Leadership 2
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Stealth 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Drifter Barbarian 0 1
Drifter Scavenger 0 1
Merchant Free Trader 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Display heroism in battle, saving the whole ship.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Barbarian at age 26
3Suffer from a life-threatening illness.
4Switched to Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Free Trader at age 34
5Given advanced training in a specialist field
6Continued as Free Trader at age 38
6Promoted to rank 1
7Continued as Free Trader at age 42
7A good deal ensures you are living the high life for a few years.
7Promoted to rank 2
8Continued as Free Trader at age 46
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.