Private Egbert Grant permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 8 (0) 1 (-2) 5 (-1) 2 (-2) 6 (0)
Unreceptive, Stolid
 
Skills
Astrogation 0
Athletics (Endurance) 1
Broker 1
Deception 1
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Mechanic 2
Medic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Army Army Support Private 0 2
Scholar Physician 0 1
Merchant Free Trader 1 3
Drifter Scavenger 0 1
 
EducationGraduated
Naval Academy
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 2 Contacts. Gain 1 Enemies.
2Entered Naval Academy at age 22
2War breaks out, triggering a mandatory draft.
2Kicked out of military academy.
3Became a Army Support at age 22
3Is now a Private
3Assigned to a peacekeeping role.
4Continued as Army Support at age 26
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Became a Physician at age 30
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Free Trader at age 34
6Promoted to rank 1
7Continued as Free Trader at age 38
7Risk your fortune on a possibility lucrative deal and win.
8Continued as Free Trader at age 42
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Scavenger at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.