Able Spacehand Evert Andrews permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 8 (0) 6 (0) 11 (1) 5 (-1) 7 (0)
Dark, Outgoing
 
Skills
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Science (Biology) 1
Science (Chemistry) 1
Science (Psychology) 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 4 6
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
2Continued as Scientist at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lost eye or limb. Owe 2,500 for medical bills.
2Promoted to rank 1
3Continued as Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 3
5Continued as Scientist at age 34
5Advanced training in a specialist field.
5Promoted to rank 4
6Continued as Scientist at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Refuse to abuse your position for profit