Crewman Isham Bluit permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 1 (-2) 3 (-1) 4 (-1) 12 (2) 7 (0)
Uptight, Smiling
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 3
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Drifter Scavenger 2 5
Drifter Wanderer 0 1
Merchant Broker 1 1
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Entered Naval Academy at age 26
3Moved to a new world.
3Dropped out of military academy.
4Continued as Scavenger at age 26
4Survived a risky adventure but gained nothing.
5Continued as Scavenger at age 30
5Amnesia.
5Promoted to rank 1
6Continued as Scavenger at age 34
6Promoted to rank 2
7Continued as Scavenger at age 38
7Attacked by enemies and injured.
7Injured. Fully recovered. Owe 2,500 for medical bills.
7Gain Enemy if you don't already have one.
7Forced to muster out.
8Switched to Wanderer at age 42
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Broker at age 46
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Promoted to rank 1