Scout Aurore Fergusson permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 4 (-1) 2 (-2) 4 (-1) 10 (1) 8 (0)
Lazy, Forgiving
 
Skills
Art (Write) 1
Astrogation 0
Athletics 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Explosives 1
Gambler 1
Language 0
Persuade 0
Recon 0
Science (Psychology) 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Free Trader 0 1
Citizen Colonist 1 2
Scout Explorer Scout 2 3
Entertainer Artist 1 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Free Trader at age 22
2Imperial trade restrictions force you out of business.
3Became a Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 1
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Forced to muster out.
5Became a Explorer at age 34
5Serve as the courier for an important message from the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Explorer at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Psychologically damaged by your time in the scouts.
6Promoted to rank 2
7Continued as Explorer at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Artist at age 46
8Win a prestigious prize.
8Promoted to rank 1