Lieutenant Jar Edward permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 6 (0) 5 (-1) 6 (0) 9 (1) 6 (0)
Foolish
 
Skills
Art 0
Astrogation 2
Athletics 0
Deception 1
Diplomat 0
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Scholar Field Researcher 0 2
Navy Engineer/Gunner Lieutenant 3 / 0 3
Drifter Scavenger 0 1
Agent Intelligence Agent 1 1
 
TermHistory
1Became a Explorer at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
2Voluntarily left Explorer
2Became a Field Researcher at age 22
2Your work is sabotaged by unknown parties. You start again from scratch.
3Continued as Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Display heroism in battle, saving the whole ship.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
6Continued as Engineer/Gunner at age 38
6Display heroism in battle, saving the whole ship.
6Promoted to Engineer/Gunner officer rank 3
6Is now a Lieutenant
7Voluntarily left Engineer/Gunner
7Became a Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Intelligence at age 46
8Given specialist training in vehicles.
8Promoted to rank 1
8Is now a Agent