Able Spacehand Irene Gregory permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 1 (-2)
Tired
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Diplomat 2
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gunner (Capital) 1
Gunner (Screen) 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 4
Scout Surveyor Scout 1 2
Citizen Corporate 1 1
Merchant Free Trader 2 2
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3Find Ancient Technology.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Became a Surveyor at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 6 Contacts. Gain 1 Enemies.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Corporate at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Voluntarily left Corporate
8Became a Free Trader at age 46
8Embroiled in legal trouble.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Promoted to rank 2
10Voluntarily left Free Trader
10Became a Barbarian at age 54
10Scarred. Owe 2,500 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.