Crewman Bert Johnston permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 7 (0)
Self-Disciplined, Helpful
 
Skills
Athletics (Endurance) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 2 3
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 2
Navy Line/Crew Crewman 0 3
Retired 0 6
 
TermHistory
1Became a Thief at age 18
1Involved in a feud with a rival criminal organization.
1Scarred.
1Promoted to rank 1
2Continued as Thief at age 22
2Moved to a new world.
3Continued as Thief at age 26
3Involved in the planning of an impressive heist.
3Promoted to rank 2
4Voluntarily left Thief
4Became a Journalist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Merchant Marine at age 34
5Is now a Crewman
6Continued as Merchant Marine at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Line/Crew at age 42
7Good fortune
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
9Continued as Line/Crew at age 50
9Gained a contact.
10Aging Crisis. Owe 40,000 for medical bills.
10Voluntarily left Line/Crew
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 40,000 for medical bills.