| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Dilettante at age 22 |
| 2 | Is now a Wastrel |
| 2 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Dilettante at age 26 |
| 3 | time as a ruler or playboy gives you a wide range of experiences. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Ingrate |
| 4 | Continued as Dilettante at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 5 | Continued as Dilettante at age 34 |
| 5 | Refused a challenge to a duel for your honour and standing. |
| 5 | Forced to muster out. |
| 6 | Switched to Intelligence at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Voluntarily left Intelligence |
| 7 | Became a Surveyor at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 5 Contacts. Gain 1 Enemies. |
| 9 | Continued as Surveyor at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | You join a gambling circle on board. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Refuse to abuse your position for profit |
| 12 | Commissioned in Navy/Line/Crew |
| 12 | Is now a Ensign |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Contact with Government. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |