| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Good fortune |
| 3 | Continued as Artist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Switched to Performer at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Continued as Performer at age 46 |
| 8 | Expose or are involved in a scandal of some sort. |
| 9 | Became a Intelligence at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Continued as Intelligence at age 58 |
| 11 | Accepted a deal with criminal or other figure under investigation. |
| 12 | Became a Corporate at age 62 |
| 12 | Severely injured. Fully recovered. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |