| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You discover a world, item or information of worth to the Imperium. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Switched to Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Surveyor at age 34 |
| 5 | You discover a world, item or information of worth to the Imperium. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Surveyor at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 8 | Became a Scavenger at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scavenger at age 50 |
| 9 | Promoted to rank 2 |
| 10 | Voluntarily left Scavenger |
| 10 | Became a Free Trader at age 54 |
| 10 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 11 | Became a Line/Crew at age 58 |
| 11 | Is now a Crewman |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Encounter a Psionic institute. |
| 12 | Tested for psionic powers |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |