Major Eldridge McPherson permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0)
Regretful, Terrible, Smart
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Electronics (Sensors) 1
Gun Combat (Slug) 1
Gun Combat 1
Leadership 1
Mechanic 5
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 3
Navy Line/Crew 0 2
Drifter Barbarian 0 1
Army Cavalry Major 3 / 0 3
Retired 0 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Line/Crew at age 26
3Special assignment or duty on board ship.
4Continued as Line/Crew at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Returned to Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Forced to muster out.
6Became a Barbarian at age 38
6Drafted into Army
6Forced to muster out.
7Aging Crisis. Owe 30,000 for medical bills.
7Became a Cavalry at age 42
7Is now a Private
7A new romantic starts. Gain an Ally.
7Commissioned in Army/Cavalry
7Is now a Lieutenant
7Promoted to Cavalry officer rank 2
7Is now a Captain
8Continued as Cavalry at age 46
8Surrounded and outnumbered by the enemy, you hold out until relief arrives.
8Promoted to Cavalry officer rank 3
8Is now a Major
9Continued as Cavalry at age 50
9Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
9Gain rebels as Enemy
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 30,000 for medical bills.