Chief Petty Officer Kurt Jephcots permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 5 (-1)
Able
 
Skills
Athletics (Dexterity) 1
Diplomat 1
Drive (Mole) 2
Electronics (Comms) 1
Engineer (Life Support) 1
Gunner (Capital) 1
Gunner (Screen) 2
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Science 0
Stealth 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Worker 1 3
Drifter Barbarian 0 1
Navy Engineer/Gunner Chief Petty Officer 5 6
Retired 0 5
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Continued as Worker at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Barbarian at age 30
4Suffer from a life-threatening illness.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Forced to continue current assignment
8Promoted to Engineer/Gunner rank 4
8Is now a Petty Officer, 1st class
9Continued as Engineer/Gunner at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to Engineer/Gunner rank 5
9Is now a Chief Petty Officer
10Continued as Engineer/Gunner at age 54
10Advanced training in a specialist field
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Severely injured. Owe 5,000 for medical bills.
16Aging Crisis. Owe 60,000 for medical bills.