Senior Scout Mertie Wood permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)
Self-Conscious, Quick Tempered, Reliable
 
Skills
Astrogation 0
Broker 1
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Explosives 1
Gambler 1
Gun Combat 0
Language 0
Mechanic 1
Medic 1
Persuade 0
Pilot (Spacecraft) 2
Science (Biology) 1
Science (Genetics) 1
Seafarer (Sail) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Senior Scout 3 3
Entertainer Artist 0 1
Merchant Merchant Marine 4th Officer 2 5
Scholar Field Researcher 0 2
Retired 0 4
 
TermHistory
1Became a Explorer at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2You survey an alien world.
2Promoted to rank 2
3Continued as Explorer at age 26
3Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Promoted to rank 3
3Is now a Senior Scout
4Became a Artist at age 30
4Birth or Death involving a family member or close friend.
5Voluntarily left Artist
5Became a Merchant Marine at age 34
5Is now a Crewman
5Embroiled in legal trouble.
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
7Continued as Merchant Marine at age 42
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Embroiled in legal trouble.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 50
9A new romantic starts. Gain an Ally.
9Forced to muster out.
10Became a Field Researcher at age 54
10Assigned to work on a secret project for a patron or organisation.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Field Researcher at age 58
11A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
11Injured. Fully recovered.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 30,000 for medical bills.