| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Commissioned in Navy/Flight |
| 2 | Is now a Ensign |
| 3 | Continued as Flight at age 26 |
| 3 | Abuse your position for profit |
| 4 | Continued as Flight at age 30 |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Returned to Physician at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Physician at age 42 |
| 7 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 8 | Continued as Physician at age 46 |
| 8 | Make a breakthrough in your field. |
| 9 | Continued as Physician at age 50 |
| 9 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Promoted to rank 2 |
| 10 | Voluntarily left Physician |
| 10 | Became a Surveyor at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 1 Enemies. |
| 11 | Became a Enforcer at age 58 |
| 11 | Crime pays off. Gain victim as Enemy. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Enforcer at age 62 |
| 12 | Involved in a gambling ring. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |