| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | Trapped behind enemy lines. |
| 3 | Promoted to Star Marine rank 2 |
| 3 | Is now a Corporal |
| 4 | Voluntarily left Star Marine |
| 4 | Became a Artist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Contact with Government. |
| 5 | Forced to muster out. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Switched to Flight at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Voluntarily left Flight |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Nearly killed. Owe 20,000 for medical bills. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |