Crewman Jeffrey Murphy permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 4 (-1)
Changeable, Debonair
 
Skills
Athletics (Strength) 1
Broker 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Investigate 1
Language 0
Persuade 2
Science 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 1 4
Merchant Free Trader 1 2
Navy Flight Crewman 0 1
Agent Corporate Agent 0 2
Retired 0 6
 
TermHistory
1Became a Broker at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Switched to Free Trader at age 22
2Given advanced training in a specialist field
2Promoted to rank 1
3Continued as Free Trader at age 26
3Severely injured. Fully recovered. Owe 3,750 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Corporate Agent at age 34
5Befriended by a senior agent.
6Continued as Corporate Agent at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Returned to Broker at age 42
7Your business or ship thrives.
7Promoted to rank 1
8Continued as Broker at age 46
8Embroiled in legal trouble.
9Continued as Broker at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Nearly killed. Owe 25,000 for medical bills.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.