| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. Fully recovered. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Go undercover to investigate an enemy. |
| 2 | Involved in the planning of an impressive heist. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Established a network of contacts. Gain 3 contacts. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Surveyor at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 9 | Gain an Enemy |
| 10 | Voluntarily left Field Researcher |
| 10 | Switched to Explorer at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 11 | Became a Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | Given advanced training in a specialist field |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |