Craftsman Dorothea Clements permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 6 (0) 1 (-2) 7 (0) 9 (1) 1 (-2)
Hormonal, Obstinate
 
Skills
Art 0
Carouse 0
Drive (Wheel) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Profession (Hydroponics) 1
Science (Psychology) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Citizen Colonist 0 1
Scholar Field Researcher 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Worker at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 3
6Continued as Worker at age 38
6Moved to a new world.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Switched to Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Field Researcher at age 50
9Good fortune
9Promoted to rank 1
10Continued as Field Researcher at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Scarred. Fully recovered. Owe 2,500 for medical bills.
11Became a Scavenger at age 58
11Suffer from a life-threatening illness.
12Aging Crisis. Owe 50,000 for medical bills.