Captain Irving McDermot permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 7 (0) 8 (0) 9 (1) 2 (-2) 4 (-1)
Shameless, Eccentric, Forceful
 
Skills
Art 0
Astrogation 2
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gambler 2
Gun Combat (Archaic) 1
Gunner (Screen) 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Stealth 0
Steward 0
Streetwise 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Rogue Pirate Captain 6 6
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 2
Scout Courier 0 1
 
TermHistory
1Became a Journalist at age 18
1Nearly killed. Fully recovered. Owe 8,750 for medical bills.
2Became a Pirate at age 22
2Is now a Lackey
2Involved in a feud with a rival criminal organization.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 2
3Is now a Corporal
4Continued as Pirate at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 3
4Is now a Sergeant
5Continued as Pirate at age 34
5Moved to a new world.
5Promoted to rank 4
5Is now a Lieutenant
6Continued as Pirate at age 38
6A crime lord considers you his protégé.
6Promoted to rank 5
6Is now a Leader
7Continued as Pirate at age 42
7You spend months in the dangerous criminal underworld.
7Promoted to rank 6
7Is now a Captain
7Forced to muster out.
8Became a Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You join a gambling circle on board.
9Attempt at commissioned failed.
10Continued as Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Became a Courier at age 58
11Spend several years jumping from world to world in your scout ship.