Senior Scout Sergio Dixon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 64 |
M |
1 (-2) |
6 (0) |
3 (-1) |
7 (0) |
7 (0) |
5 (-1) |
| Lunatic, Shrewd, Amusing |
| Skills |
| Advocate 1 |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Language (Zdetl (Zhodani)) 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 2 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
2 |
| Agent |
Law Enforcement |
Sergeant |
2 |
3 |
| Scout |
Explorer |
Senior Scout |
3 |
3 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Win a prestigious prize. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Established a network of contacts. Gain 2 contacts. |
| 5 | Forced to muster out. |
| 6 | Became a Explorer at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Explorer at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Psychologically damaged by your time in the scouts. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Voluntarily left Explorer |
| 9 | Became a Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Voluntarily left Merchant Marine |
| 10 | Became a Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Drafted into Army |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |