| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Performer at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Continued as Performer at age 26 |
| 3 | Nearly killed. Owe 22,500 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 3 Contacts. Gain 2 Enemies. |
| 5 | Switched to Flight at age 34 |
| 5 | Refuse to abuse your position for profit |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Flight at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Scientist at age 42 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 7 | Gain an Enemy |
| 8 | Continued as Scientist at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Work leads to a considerable breakthrough. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Scientist at age 54 |
| 10 | Refuse to join a cheat in some fashion. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |