| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Artist at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Win a prestigious prize. |
| 5 | Promoted to rank 2 |
| 6 | Voluntarily left Artist |
| 6 | Became a Field Researcher at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A disaster or war strikes. |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Field Researcher at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 3 |
| 11 | Forced to muster out. |