| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Backstab a fellow rogue for personal gain. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 5 |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 6 |
| 7 | Continued as Thief at age 42 |
| 7 | Backstab a fellow rogue for personal gain. |
| 7 | Promoted to rank 7 |
| 8 | Continued as Thief at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 8 | Promoted to rank 8 |
| 8 | Forced to muster out. |
| 9 | Became a Intelligence at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |