Crewman Alex Nevil permalink

Age Sex Str Dex End Int Edu Soc
63 M 2 (-2) 5 (-1) 1 (-2) 3 (-1) 8 (0) 7 (0)
Frugal, Alert, Skillful
 
Skills
Admin 1
Advocate 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computer) 1
Engineer (J-drive) 1
Gambler 1
Language (Zdetl (Zhodani)) 1
Leadership 0
Medic 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Scout Explorer 0 1
Drifter Wanderer 0 3
Entertainer Performer 1 2
Merchant Merchant Marine Crewman 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
1Promoted to rank 1
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Explorer at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Performer at age 34
5Refused to criticise a questionable political leader on your homeworld.
5Promoted to rank 1
6Continued as Performer at age 38
6Public opinion turns on you.
7Returned to Wanderer at age 42
8Continued as Wanderer at age 46
8Scarred. Fully recovered. Owe 5,000 for medical bills.
9Became a Merchant Marine at age 50
9Is now a Crewman
9Befriend a useful ally in one sphere. Gain an Ally.
10Continued as Merchant Marine at age 54
10Imperial trade restrictions force you out of business.
11Switched to Barbarian at age 58
11Suffer from a life-threatening illness.