| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Trapped behind enemy lines. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 4 | Became a Colonist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Settler |
| 6 | Continued as Colonist at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Colonist at age 42 |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Journalist at age 46 |
| 8 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 9 | Switched to Corporate at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Continued as Corporate at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Manager |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | Scarred. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |