| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Colonist |
| 4 | Became a Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | You survey an alien world. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Surveyor at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Perform an exemplary service for the scouts. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Surveyor at age 46 |
| 8 | You spend a great deal of time on the fringes of Charted Space. |
| 8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |