| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of military academy. |
| 2 | Became a Enforcer at age 18 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 22 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 26 |
| 4 | Involved in a feud with a rival criminal organization. |
| 5 | Continued as Enforcer at age 30 |
| 5 | Involved in a gambling ring. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Enforcer at age 34 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Enforcer at age 38 |
| 7 | Backstab a fellow rogue for personal gain. |
| 7 | Promoted to rank 5 |
| 8 | Continued as Enforcer at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 8 | Forced to muster out. |
| 9 | Became a Worker at age 46 |
| 9 | You rise to a position of power in your colony or corporation. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Worker at age 50 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Voluntarily left Worker |
| 11 | Retired at age 54 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |