Victor Porter permalink

Age Sex Str Dex End Int Edu Soc Psi
63 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 12 (2) 7 (0) 1 (-2)
Compulsive
 
Skills
Admin 0
Athletics 0
Deception 0
Gambler 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 0
Stealth 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 3
Prisoner Fixer 1 5
Retired 0 3
 
TermHistory
1Became a Enforcer at age 18
1Involved in a gambling ring.
2Continued as Enforcer at age 22
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to rank 1
3Continued as Enforcer at age 26
3Arrested
4Became a Fixer at age 30
4Severely injured. Fully recovered. Owe 20,000 for medical bills.
5Continued as Fixer at age 34
5A guard takes a dislike to you.
6Aging Crisis. Owe 30,000 for medical bills.
6Continued as Fixer at age 38
6A guard takes a dislike to you.
7Aging Crisis. Owe 40,000 for medical bills.
7Continued as Fixer at age 42
7Severely injured. Owe 10,000 for medical bills.
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Fixer at age 46
8You gain a new Rival among the inmates or guards.
8Promoted to rank 1
8Paroled from prison.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.