| Term | History |
| 1 | Entered University at age 18 |
| 1 | Join a social movement. |
| 1 | Dropped out of university. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Injured. Fully recovered. |
| 4 | Became a Free Trader at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Aging Crisis. Owe 20,000 for medical bills. |
| 5 | Continued as Free Trader at age 34 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Retired at age 38 |
| 6 | Birth or Death involving a family member or close friend. |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |