Able Spacehand Grace Henry permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 4 (-1) 2 (-2) 7 (0) 6 (0) 7 (0)
Erratic, Humorous
 
Skills
Athletics 1
Athletics (Strength) 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Pilot (Small Craft) 1
Science (Genetics) 1
Science (Sophontology) 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Drifter Wanderer 0 3
Citizen Colonist 0 1
Scholar Scientist 2 3
Navy Engineer/Gunner 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Voluntarily left Line/Crew
3Became a Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Scientist at age 34
5Gained a contact.
5Promoted to rank 1
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
7Continued as Scientist at age 42
7Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7A rival researcher blackens your name or steals your research. Gain a Rival.
7Gain an Enemy
7Forced to muster out.
8Switched to Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
10Returned to Wanderer at age 54
10Attacked by enemies and injured.
10Injured. Fully recovered. Owe 2,500 for medical bills.
10Gain Enemy if you don't already have one.
11Continued as Wanderer at age 58
11Lightly injured, no permanent damage. Fully recovered.