| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Journalist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Voluntarily left Journalist |
| 5 | Became a Courier at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Switched to Performer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Returned to Flight at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Commissioned in Navy/Flight |
| 7 | Is now a Ensign |
| 7 | Promoted to Flight officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Flight at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 9 | Switched to Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew officer rank 3 |
| 9 | Is now a Lieutenant |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Promoted to Line/Crew officer rank 4 |
| 10 | Is now a Commander |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Promoted to Line/Crew officer rank 5 |
| 11 | Is now a Captain |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |