| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Entered Naval Academy at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Fled from the draft. |
| 2 | Dropped out of military academy. |
| 3 | Became a Scavenger at age 22 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Switched to Flight at age 26 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 30 |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Became a Physician at age 34 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A disaster or war strikes. |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 6 | Gain an Enemy |
| 7 | Continued as Physician at age 38 |
| 7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 42 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 2 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Physician at age 46 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Retired at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |