Term | History |
1 | Became a Corporate Agent at age 18 |
1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 | Became a Ground Assault at age 22 |
2 | Is now a Marine |
2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
3 | Became a Courier at age 26 |
3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 | Continued as Courier at age 30 |
4 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 | Continued as Courier at age 34 |
5 | You survey an alien world. |
6 | Continued as Courier at age 38 |
6 | Gained a contact. |
6 | Forced to continue current assignment |
6 | Promoted to rank 1 |
6 | Is now a Scout |
7 | Continued as Courier at age 42 |
7 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 | Promoted to rank 2 |
8 | Became a Worker at age 46 |
8 | Advanced training in a specialist field. |
9 | Continued as Worker at age 50 |
9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Retired at age 54 |
10 | Moved to a new world. |
11 | Betrayal. Convert an Ally into a Rival or Enemy. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Gained a contact. |
14 | Aging Crisis. Owe 60,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 20,000 for medical bills. |
15 | Betrayal. Convert an Ally into a Rival or Enemy. |
16 | Aging Crisis. Owe 10,000 for medical bills. |