Crewman Arie Cole permalink

Age Sex Str Dex End Int Edu Soc
59 F 5 (-1) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 8 (0)
Encouraging, Embittered
 
Skills
Astrogation 0
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 2
Gun Combat (Slug) 1
Gunner (Capital) 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot 0
Profession (Polymers) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Drifter Wanderer 0 2
Drifter Scavenger 1 1
Navy Line/Crew Crewman 0 1
Citizen Worker 1 3
Navy Flight 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Surveyor at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Became a Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Switched to Scavenger at age 26
3Promoted to rank 1
4Voluntarily left Scavenger
4Became a Line/Crew at age 30
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 1
8Voluntarily left Worker
8Switched to Flight at age 46
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Returned to Wanderer at age 50
9Suffer from a life-threatening illness.
10Switched to Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 40,000 for medical bills.