| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
7 (0) |
1 (-2) |
7 (0) |
8 (0) |
11 (1) |
7 (0) |
| Ill, Classy, Approachable |
| Skills |
| Advocate 1 |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Carouse 1 |
| Drive 0 |
| Electronics (Computers) 2 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 3 | Became a Colonist at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Switched to Corporate at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Corporate at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |