Crewman Reginald Monaghan permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 3 (-1) 3 (-1) 4 (-1) 7 (0) 9 (1)
Insincere, Imperial, Dynamic
 
Skills
Animals 0
Art 0
Carouse 1
Deception 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Gambler 1
Gun Combat 0
Mechanic 1
Persuade 0
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 2
Scout Surveyor 0 1
Entertainer Journalist 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 2
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Artist at age 18
1A new romantic starts. Gain an Ally.
2Continued as Artist at age 22
2Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
2Forced to muster out.
3Became a Surveyor at age 26
3Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4Switched to Journalist at age 30
4Public opinion turns on you.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Scavenger at age 38
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Continued as Merchant Marine at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.