Settler Clint Phillips permalink

Age Sex Str Dex End Int Edu Soc
46 M 5 (-1) 5 (-1) 9 (1) 6 (0) 6 (0) 10 (1)
Macho, Zany
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive 0
Electronics (Computers) 1
Flyer (Rotor) 1
Gambler 2
Gun Combat 0
Melee (Bludgeon) 1
Persuade 1
Recon 1
Science 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 3
Citizen Colonist Settler 2 3
Drifter Barbarian 1 1
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Continued as Enforcer at age 22
2Involved in the planning of an impressive heist.
3Continued as Enforcer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Colonist at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 1
5Continued as Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 2
5Is now a Settler
6Continued as Colonist at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Barbarian at age 42
7Nearly killed. Owe 10,000 for medical bills.
7Promoted to rank 1