Senior Scout Harrison Morris permalink

Age Sex Str Dex End Int Edu Soc
62 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 8 (0)
Strong, Loud, Painstaking
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Broker 1
Carouse 0
Diplomat 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 2
Mechanic 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 2
Recon 2
Science (Psychology) 1
Stealth 2
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout 3 4
Navy Flight Able Spacehand 1 2
Drifter Wanderer 1 1
Rogue Enforcer 2 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 1
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Moved to a new world.
2Promoted to rank 2
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Promoted to rank 3
3Is now a Senior Scout
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Psychologically damaged by your time in the scouts.
4Forced to muster out.
5Became a Flight at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Wanderer at age 42
7Good fortune
7Promoted to rank 1
8Voluntarily left Wanderer
8Became a Enforcer at age 46
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
9Continued as Enforcer at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
9Promoted to rank 2
10Continued as Enforcer at age 54
10A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
11Switched to Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 2
11Is now a Petty Officer, 3rd class
12Aging Crisis. Owe 50,000 for medical bills.