| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 29 |
M |
9 (1) |
4 (-1) |
11 (1) |
9 (1) |
11 (1) |
7 (0) |
| Lethargic, Dissatisfied, Alluring |
| Skills |
| Athletics 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Melee 0 |
| Profession 0 |
| Recon 0 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |