Craftsman Elmer Ruth permalink

Age Sex Str Dex End Int Edu Soc
37 M 5 (-1) 8 (0) 11 (1) 7 (0) 11 (1) 9 (1)
Graceful, Stolid, Scrawny
 
Skills
Animals 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Mechanic 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Science 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 4
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 3
4Continued as Worker at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 4
4Is now a Craftsman