| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
4 (-1) |
4 (-1) |
5 (-1) |
9 (1) |
9 (1) |
9 (1) |
| Dutiful |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Carouse 1 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Heavy Weapons 0 |
| Investigate 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Navigation 1 |
| Pilot 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 2 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Education | Graduated |
| Marine Academy |
Graduated |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Explorer |
| 2 | Became a Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Graduated at age 26. |
| 4 | Became a Star Marine at age 26 |
| 4 | Is now a Marine |
| 4 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 5 | Became a Corporate Agent at age 30 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |