Crewman Carol Teague permalink

Age Sex Str Dex End Int Edu Soc
37 F 6 (0) 9 (1) 4 (-1) 4 (-1) 3 (-1) 10 (1)
Plucky, Civilised
 
Skills
Admin 0
Athletics (Dexterity) 1
Carouse 0
Gun Combat 1
Gunner (Screen) 1
Mechanic 1
Pilot (Capital Ships) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Drifter Wanderer 1 1
Entertainer Artist 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Colonist at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Wanderer at age 26
3Attacked by enemies that you easily defeat.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Voluntarily left Wanderer
4Became a Artist at age 30
4Injured. Fully recovered.