Crewman Paul Kennedy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
6 (0) |
10 (1) |
8 (0) |
5 (-1) |
9 (1) |
6 (0) |
| Picky, Predictable |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Drive 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Heavy Weapons 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Science 0 |
| Seafarer 0 |
| Stealth 0 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Scavenger at age 22 |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Explorer at age 30 |
| 5 | Nearly killed. Owe 22,500 for medical bills. |