Settler Christy Mathew
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
F |
6 (0) |
8 (0) |
9 (1) |
8 (0) |
5 (-1) |
6 (0) |
| Overbearing, Argumentative, Smart |
| Skills |
| Animals 0 |
| Athletics 0 |
| Deception 1 |
| Drive (Walker) 1 |
| Gun Combat (Energy) 1 |
| Medic 0 |
| Melee (Natural) 2 |
| Recon 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
| Army |
Infantry |
Private |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Attempt at commissioned failed. |
| 4 | Forced to muster out. |