| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
F |
7 (0) |
7 (0) |
9 (1) |
8 (0) |
3 (-1) |
7 (0) |
| Ornery |
| Skills |
| Astrogation 0 |
| Diplomat 0 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Pilot 0 |
| Profession 0 |
| Science (Chemistry) 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
2 |
| Scholar |
Field Researcher |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 1 |