Able Spacehand Henry Barnett permalink

Age Sex Str Dex End Int Edu Soc
47 M 9 (1) 5 (-1) 8 (0) 7 (0) 7 (0) 6 (0)
Painstaking, Innocent
 
Skills
Animals 0
Athletics (Dexterity) 2
Athletics (Strength) 2
Broker 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Ortillery) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Science 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Merchant Free Trader 0 1
Scout Surveyor 0 1
Merchant Broker 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Free Trader at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Surveyor at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Returned to Engineer/Gunner at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Switched to Broker at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 1
6Continued as Broker at age 38
6Imperial trade restrictions force you out of business.
7Returned to Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand