Henchman Rose Kennedy permalink

Age Sex Str Dex End Int Edu Soc Psi
47 M 7 (0) 6 (0) 5 (-1) 8 (0) 5 (-1) 12 (2) 6 (0)
Dark
 
Skills
Athletics 0
Clairvoyance 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Medic 1
Persuade 2
Science 0
Streetwise 1
Survival 1
Telekinesis 0
CareerAssignmentTitleRankTerms
Scholar Physician 1 4
Rogue Pirate Henchman 1 3
 
TermHistory
1Became a Physician at age 18
1A rival researcher blackens your name or steals your research. Gain a Rival.
2Continued as Physician at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Continued as Physician at age 26
3Advanced training in a specialist field.
4Continued as Physician at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
4Promoted to rank 1
5Voluntarily left Physician
5Became a Pirate at age 34
5Is now a Lackey
5A romantic relationship ends badly. Gain a Rival or Enemy.
6Continued as Pirate at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Continued as Pirate at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 1
7Is now a Henchman