Private Judd Mills permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 9 (1) 7 (0) 5 (-1) 3 (-1) 8 (0)
Crazy, Meek, Hardy
 
Skills
Animals 0
Athletics 0
Carouse 1
Deception 0
Drive (Walker) 1
Gambler 1
Gun Combat (Archaic) 3
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Recon 0
Science (Philosophy) 1
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Rogue Thief 0 2
Prisoner Inmate 1 1
Agent Corporate Agent 0 2
Drifter Barbarian 1 1
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Thrown into a brutal ground war
2Voluntarily left Army Support
2Became a Thief at age 22
2Good fortune
3Continued as Thief at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Inmate at age 30
4Parole hearing.
4Promoted to rank 1
4Paroled from prison.
5Became a Corporate Agent at age 34
5Advanced training in a specialist field.
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 1 contacts.
7Voluntarily left Corporate Agent
7Became a Barbarian at age 42
7Spend time with an alien race. Gain a contact.
7Promoted to rank 1