| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
4 (-1) |
4 (-1) |
1 (-2) |
8 (0) |
9 (1) |
5 (-1) |
| Introspective, Thoughtful |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics 0 |
| Engineer 0 |
| Gun Combat (Slug) 1 |
| Gunner (Screen) 1 |
| Language 0 |
| Mechanic 0 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Science (Robotics) 1 |
| Stealth 0 |
| Streetwise 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
3 |
| Rogue |
Enforcer |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Continued as Worker at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Continued as Enforcer at age 34 |
| 5 | Birth or Death involving a family member or close friend. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |