Jewell Gardiner permalink

Age Sex Str Dex End Int Edu Soc
47 F 5 (-1) 3 (-1) 4 (-1) 9 (1) 4 (-1) 3 (-1)
Visual, Reflective, Disorganized
 
Skills
Animals 0
Art 0
Broker 0
Deception 1
Drive (Wheel) 1
Electronics 0
Gun Combat 0
Melee (Unarmed) 1
Navigation 1
Persuade 2
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Rogue Enforcer 1 1
Prisoner Thug 0 1
Prisoner Fixer 1 2
Drifter Wanderer 0 1
Scout Surveyor 0 1
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Enforcer at age 22
2Arrested and charged.
2Failed to defend self. Gain an Enemy and go to prison.
2Promoted to rank 1
3Became a Thug at age 26
3Defeated a prison gang. Gain an Enemy.
4Switched to Fixer at age 30
4A guard takes a dislike to you.
5Continued as Fixer at age 34
5Hire a new lawyer.
5Promoted to rank 1
5Paroled from prison.
6Became a Wanderer at age 38
6Drafted into Scout
7Became a Surveyor at age 42
7Spend several years jumping from world to world in your scout ship.