Able Spacehand Ottis Mar permalink

Age Sex Str Dex End Int Edu Soc
49 M 10 (1) 2 (-2) 5 (-1) 7 (0) 5 (-1) 5 (-1)
Sulky
 
Skills
Admin 0
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Flyer (Wing) 1
Gambler 1
Gun Combat (Slug) 1
Leadership 0
Mechanic 1
Persuade 0
Profession 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Citizen Corporate 0 1
Navy Line/Crew Able Spacehand 1 4
Drifter Wanderer 0 1
 
TermHistory
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Corporate at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Line/Crew at age 26
3Is now a Crewman
3You join a gambling circle on board.
3Attempt at commissioned failed.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Lost eye or limb. Fully recovered.
7Became a Wanderer at age 42
7Nearly killed. Fully recovered. Owe 30,000 for medical bills.