Manager Emelia George permalink

Age Sex Str Dex End Int Edu Soc Psi
48 F 4 (-1) 1 (-2) 1 (-2) 4 (-1) 10 (1) 8 (0) None
Coherent, Aspiring, Overwhelmed
 
Skills
Admin 1
Advocate 1
Art 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Electronics (Computer) 1
Explosives 1
Gunner (Screen) 1
Medic 0
Pilot (Small Craft) 1
Steward 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Corporate Manager 2 4
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Corporate at age 26
3Good fortune
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
5Aging Crisis. Owe 20,000 for medical bills.
5Continued as Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Forced to muster out.
6Retired at age 38
6Victim of a crime
7Aging Crisis. Owe 50,000 for medical bills.
7Encounter a Psionic institute.
7Tested for psionic powers
8Aging Crisis. Owe 30,000 for medical bills.