Able Spacehand Ottis Mar
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
10 (1) |
2 (-2) |
5 (-1) |
7 (0) |
5 (-1) |
5 (-1) |
| Sulky |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Flyer (Wing) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Leadership 0 |
| Mechanic 1 |
| Persuade 0 |
| Profession 0 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Became a Corporate at age 22 |
| 2 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | You join a gambling circle on board. |
| 3 | Attempt at commissioned failed. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Lost eye or limb. Fully recovered. |
| 7 | Became a Wanderer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |