Crewman Manuela Hennessy permalink

Age Sex Str Dex End Int Edu Soc
48 F 2 (-2) 6 (0) 5 (-1) 7 (0) 8 (0) 7 (0)
Always Hungry, Elated
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Medic 0
Persuade 1
Profession 0
Science 0
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 2
Citizen Colonist 0 1
Merchant Broker 0 1
Drifter Barbarian 0 2
Navy Flight Crewman 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Your work is sabotaged by unknown parties. You start again from scratch.
2Continued as Field Researcher at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
3Voluntarily left Field Researcher
3Became a Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Broker at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Barbarian at age 34
5Attacked by enemies and injured.
5Scarred. Fully recovered. Owe 10,000 for medical bills.
5Gain Enemy if you don't already have one.
6Continued as Barbarian at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.