Able Spacehand Theresa Carr permalink

Age Sex Str Dex End Int Edu Soc
48 F 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0) 4 (-1)
Devilish
 
Skills
Broker 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Investigate 1
Mechanic 1
Persuade 0
Science (Psychology) 1
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Entertainer Journalist 0 1
Scholar Field Researcher 1 3
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Journalist at age 22
2Public opinion turns on you.
3Became a Field Researcher at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Continued as Field Researcher at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Forced to muster out.
6Became a Line/Crew at age 38
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
6Forced to continue current assignment
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Forced to muster out.