Crewman Cassie Ronald permalink

Age Sex Str Dex End Int Edu Soc
48 F 9 (1) 6 (0) 6 (0) 4 (-1) 7 (0) 5 (-1)
Repulsive
 
Skills
Art 0
Astrogation 1
Drive 0
Gun Combat 0
Language 0
Mechanic 0
Pilot (Capital Ships) 1
Recon 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Entertainer Performer 1 2
Navy Flight Crewman 0 1
Drifter Wanderer 1 2
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Nearly killed. Fully recovered. Owe 30,000 for medical bills.
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Voluntarily left Courier
3Became a Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 1
4Continued as Performer at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Flight at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Wanderer at age 38
6Attacked by enemies and injured.
6Injured. Fully recovered. Owe 2,500 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Wanderer at age 42
7Attempted a risky adventure and was sent to prison.
7Promoted to rank 1