Crewman Ezekiel Heard permalink

Age Sex Str Dex End Int Edu Soc
47 M 8 (0) 3 (-1) 3 (-1) 7 (0) 7 (0) 4 (-1)
Calm, Entertaining
 
Skills
Astrogation 0
Broker 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Gun Combat 0
Gunner (Screen) 1
Investigate 1
Leadership 1
Mechanic 1
Medic 0
Pilot 0
Recon 0
Science (Cybernetics) 1
Science (Genetics) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Scholar Field Researcher 1 2
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Explorer at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Continued as Explorer at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Field Researcher at age 26
3Win a prestigious prize for your work.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
6Voluntarily left Merchant Marine
6Became a Flight at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Wanderer at age 42
7Find valuable salvage.
7Forced to continue current assignment
7Promoted to rank 1