Sublieutenant Lonnie Harrington
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
9 (1) |
1 (-2) |
1 (-2) |
10 (1) |
4 (-1) |
11 (1) |
| Loves Challenge, Honor Bound |
| Skills |
| Admin 1 |
| Advocate 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Gun Combat 2 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 2 |
| Leadership 1 |
| Melee (Blade) 1 |
| Navigation 1 |
| Persuade 1 |
| Steward 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Scout |
Courier |
|
0 |
3 |
| Noble |
Diplomat |
3rd Secretary |
1 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Display heroism in battle, saving the whole ship. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Voluntarily left Engineer/Gunner |
| 2 | Became a Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Returned to Engineer/Gunner at age 34 |
| 5 | Lost eye or limb. Fully recovered. |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a 3rd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |