Sergeant Roy Bluit
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
1 (-2) |
1 (-2) |
8 (0) |
9 (1) |
6 (0) |
4 (-1) |
| Venomous |
| Skills |
| Broker 1 |
| Drive (Wheel) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 2 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Science 0 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Sergeant |
2 |
4 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
3 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |