Crewman Frances Phillips permalink

Age Sex Str Dex End Int Edu Soc
53 F 6 (0) 10 (1) 2 (-2) 2 (-2) 5 (-1) 7 (0)
Predictable, Thankful, Frightened
 
Skills
Art (Perform) 1
Broker 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Persuade 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 4
Drifter Scavenger 0 2
Entertainer Artist 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Given advanced training in a specialist field
2Continued as Merchant Marine at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Merchant Marine at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Scavenger at age 30
4Survived a risky adventure but gained nothing.
5Continued as Scavenger at age 34
5Nearly killed. Owe 30,000 for medical bills.
6Returned to Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Artist at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Continued as Artist at age 46
8Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
8Forced to continue current assignment
8Promoted to rank 1