Bethel Hall permalink

Age Sex Str Dex End Int Edu Soc
53 F 1 (-2) 5 (-1) 9 (1) 9 (1) 4 (-1) 9 (1)
Excitable, Sadistic
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 1
Electronics (Remote Ops) 1
Flyer 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Leadership 0
Profession (Biologicals) 1
Science (Genetics) 1
Stealth 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 1
Drifter Barbarian 1 3
Drifter Wanderer 0 1
Scholar Physician 0 3
 
TermHistory
1Became a Corporate at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Voluntarily left Corporate
2Became a Barbarian at age 22
2Attacked by enemies and injured.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Barbarian at age 26
3Find valuable salvage.
4Continued as Barbarian at age 30
4Survived a risky adventure but gained nothing.
4Forced to muster out.
5Switched to Wanderer at age 34
5Forced to muster out.
6Became a Physician at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Physician at age 42
7Your work is sabotaged by unknown parties. You start again from scratch.
8Continued as Physician at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.