Crewman Marcus Robertson permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0)
Demanding, Weak
 
Skills
Animals 0
Art 0
Astrogation 0
Broker 0
Deception 0
Diplomat 1
Drive 0
Gun Combat 0
Gun Combat 1
Medic 0
Recon 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scout Surveyor 0 1
Navy Flight Crewman 0 1
Scout Courier 0 1
Merchant Free Trader 0 1
Entertainer Artist 0 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
2Voluntarily left Wanderer
2Became a Surveyor at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Switched to Courier at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Free Trader at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Became a Artist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 60,000 for medical bills.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.