Able Spacehand Jean Morrison
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
2 (-2) |
4 (-1) |
1 (-2) |
8 (0) |
9 (1) |
11 (1) |
| Undependable, Unrestrained |
| Skills |
| Animals 0 |
| Broker 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat 1 |
| Mechanic 1 |
| Medic 0 |
| Persuade 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
2 |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Became a Diplomat at age 26 |
| 3 | Is now a Intern |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Voluntarily left Diplomat |
| 4 | Became a Surveyor at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Became a Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Promoted to Line/Crew rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Line/Crew at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |