| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
2 (-2) |
7 (0) |
5 (-1) |
8 (0) |
11 (1) |
7 (0) |
| Simple, Overwhelmed |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Power) 2 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Investigate 0 |
| Language 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Profession (Belter) 1 |
| Recon 0 |
| Science (Psychology) 1 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
1 |
| Prisoner |
Inmate |
|
0 |
2 |
| Prisoner |
Fixer |
|
0 |
2 |
| Education | Graduated |
| University |
Graduated |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Entered University at age 26 |
| 3 | Spent the college years partying. |
| 3 | Graduated at age 30. |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Accused of a crime |
| 5 | Became a Inmate at age 34 |
| 5 | A guard takes a dislike to you. |
| 6 | Switched to Fixer at age 38 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Returned to Inmate at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Returned to Fixer at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |