| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
4 (-1) |
5 (-1) |
8 (0) |
10 (1) |
10 (1) |
9 (1) |
| Trustworthy, Resilient, Dazzling |
| Skills |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 1 |
| Medic 3 |
| Melee (Blade) 1 |
| Science (Economics) 1 |
| Science (Genetics) 1 |
| Science (Physics) 1 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Agent |
Corporate Agent |
Agent |
1 |
3 |
| Scholar |
Physician |
|
4 |
4 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Gained a contact. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Good fortune |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Physician at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Physician at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Physician at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 4 |