Field Agent Selmer Ellis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
4 (-1) |
9 (1) |
2 (-2) |
9 (1) |
7 (0) |
7 (0) |
| Uncouth, Disloyal |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Stealth 2 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
2 |
2 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Rogue |
Thief |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Victim of a crime |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Intelligence at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Intelligence at age 30 |
| 4 | Given specialist training in vehicles. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Voluntarily left Intelligence |
| 6 | Became a Thief at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | You commit a legendary crime. |
| 8 | Promoted to rank 3 |