Detective Mallie Buckman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
4 (-1) |
7 (0) |
2 (-2) |
10 (1) |
11 (1) |
11 (1) |
| Shy |
| Skills |
| Advocate 2 |
| Art 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics (Remote Ops) 1 |
| Explosives 1 |
| Flyer (Grav) 1 |
| Flyer (Wing) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 0 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Science (Robotics) 1 |
| Stealth 2 |
| Steward 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Detective |
3 |
4 |
| Citizen |
Worker |
Technician |
2 |
3 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Established a network of contacts. Gain 1 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Detective |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Worker at age 34 |
| 5 | Find an Alien Artifact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Switched to Intelligence at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |