Haskell Male permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 1 (-2) 4 (-1) 6 (0) 4 (-1) 4 (-1)
Loudmouth
 
Skills
Diplomat 0
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Medic 0
Science (Linguistics) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Drifter Wanderer 0 2
Citizen Worker 0 4
Scout Surveyor 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Work for an eccentric but brilliant mentor, who becomes an Ally.
2Voluntarily left Field Researcher
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Advanced training in a specialist field.
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Forced to muster out.
7Returned to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Surveyor at age 46
8Spend several years jumping from world to world in your scout ship.
9Aging Crisis. Owe 30,000 for medical bills.