Crewman Todd Clarke permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 5 (-1) 2 (-2) 8 (0) 4 (-1) 4 (-1)
Excited, Cold
 
Skills
Athletics 0
Broker 0
Drive 0
Electronics (Comms) 1
Gun Combat 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Medic 1
Persuade 1
Pilot 0
Recon 0
Science (Biology) 1
Science (Robotics) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Scout Surveyor 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
Scholar Physician 2 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Surveyor at age 22
2Psychologically damaged by your time in the scouts.
3Became a Flight at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Wanderer at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Physician at age 34
5A disaster or war strikes.
5Scarred. Fully recovered. Owe 10,000 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
6Continued as Physician at age 38
6Gained a contact.
7Continued as Physician at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
7Promoted to rank 1
8Continued as Physician at age 46
8Make a breakthrough in your field.
8Promoted to rank 2