Manager Jeffery Saxon permalink

Age Sex Str Dex End Int Edu Soc
51 M 5 (-1) 1 (-2) 8 (0) 4 (-1) 10 (1) 5 (-1)
Insipid, Stoical, Ambitious
 
Skills
Admin 2
Animals 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer (Rotor) 1
Leadership 1
Medic 1
Profession (Polymers) 1
Recon 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Wanderer 1 3
Citizen Corporate Manager 2 4
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Wanderer at age 22
2Attacked by enemies and injured.
2Injured. Fully recovered. Owe 5,000 for medical bills.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Attacked by enemies and injured.
3Injured. Fully recovered. Owe 2,500 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Corporate at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 1
7Continued as Corporate at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 2
7Is now a Manager
8Continued as Corporate at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.