Dan Askew permalink

Age Sex Str Dex End Int Edu Soc
53 M 9 (1) 4 (-1) 1 (-2) 5 (-1) 7 (0) 8 (0)
Superstitious
 
Skills
Admin 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 2
Investigate 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Pilot (Spacecraft) 1
Profession 0
Science (Economics) 1
Science (Psionicology) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 3 5
Scout Courier 0 2
Citizen Colonist 1 1
 
TermHistory
1Became a Scientist at age 18
1A new romantic starts. Gain an Ally.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 2
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 3
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
5Forced to muster out.
6Became a Courier at age 38
6Spend several years jumping from world to world in your scout ship.
7Continued as Courier at age 42
7Nearly killed. Fully recovered. Owe 40,000 for medical bills.
8Became a Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Forced to continue current assignment
8Promoted to rank 1