Rookie Melba Steen permalink

Age Sex Str Dex End Int Edu Soc
51 F 6 (0) 11 (1) 9 (1) 9 (1) 2 (-2) 5 (-1)
Neat, Rugged, Hardy
 
Skills
Deception 0
Drive 0
Gun Combat (Archaic) 1
Investigate 0
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Science (Biology) 1
Science (Psionicology) 1
Science (Sophontology) 1
Science (Xenology) 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Agent Law Enforcement Rookie 0 1
Merchant Broker 0 1
Merchant Merchant Marine Crewman 0 1
Scholar Physician 0 3
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Wanderer at age 18
1Injured. Fully recovered. Owe 5,000 for medical bills.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Broker at age 26
3A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
3Gain rebels as Enemy
4Switched to Merchant Marine at age 30
4Is now a Crewman
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Physician at age 34
5Agreed to perform research that goes against your conscience. Gain 2 Enemies.
6Continued as Physician at age 38
6Agreed to perform research that goes against your conscience. Gain 2 Enemies.
7Continued as Physician at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Line/Crew at age 46
8Advanced training in a specialist field