Henchman Delphia Gray permalink

Age Sex Str Dex End Int Edu Soc
52 F 1 (-2) 5 (-1) 7 (0) 6 (0) 8 (0) 5 (-1)
Open
 
Skills
Athletics (Endurance) 1
Deception 0
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Medic 0
Pilot (Capital Ships) 1
Profession 0
Recon 0
Science (Cosmology) 1
Science (Economics) 1
Science (Linguistics) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Scholar Field Researcher 3 6
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in a gambling ring.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Involved in the planning of an impressive heist.
2Forced to muster out.
3Became a Field Researcher at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Gain an Enemy
4Continued as Field Researcher at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Field Researcher at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Continued as Field Researcher at age 42
7Gained a contact.
7Promoted to rank 2
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Field Researcher at age 46
8Assigned to work on a secret project for a patron or organisation.
8Promoted to rank 3
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.