Senior Crewman Vernon James
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
2 (-2) |
4 (-1) |
7 (0) |
2 (-2) |
11 (1) |
6 (0) |
| Flustered, Quick Tempered, Careful |
| Skills |
| Admin 0 |
| Art (Perform) 1 |
| Athletics (Endurance) 1 |
| Broker 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Recon 1 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
3 |
| Entertainer |
Artist |
|
0 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Dropped out of military academy. |
| 2 | Became a Corporate Agent at age 18 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Continued as Corporate Agent at age 22 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Corporate Agent at age 26 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Artist at age 30 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 6 | Continued as Artist at age 34 |
| 6 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 42 |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 9 | Forced to muster out. |