Crewman Joseph Fuller
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 52 |
F |
4 (-1) |
8 (0) |
5 (-1) |
7 (0) |
5 (-1) |
7 (0) |
5 (-1) |
| Ashamed, Careless, Hormonal |
| Skills |
| Astrogation 1 |
| Broker 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Ortillery) 1 |
| Investigate 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Streetwise 1 |
| Survival 1 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
2 |
5 |
| Citizen |
Corporate |
|
1 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Corporate |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Advanced training in a specialist field |
| 6 | Forced to muster out. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Forced to muster out. |
| 8 | Became a Corporate Agent at age 46 |
| 8 | Given specialist training in vehicles. |