Scout Janet Hooligan permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 5 (-1) 5 (-1) 8 (0) 8 (0) 4 (-1)
Decent
 
Skills
Admin 0
Athletics (Strength) 2
Deception 0
Drive 0
Electronics (Remote Ops) 1
Explosives 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Navigation 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Merchant Marine Senior Crewman 1 2
Scout Courier Scout 2 4
Prisoner Fixer 0 1
Prisoner Inmate 0 1
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Merchant Marine at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 1
3Is now a Senior Crewman
4Voluntarily left Merchant Marine
4Became a Courier at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 2
7Continued as Courier at age 42
7Accused of a crime
8Became a Fixer at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Switched to Inmate at age 50
9You are moved to a higher security prison.
10Aging Crisis. Owe 50,000 for medical bills.