Scout Gaylord Ferguson permalink

Age Sex Str Dex End Int Edu Soc
57 M 8 (0) 5 (-1) 7 (0) 8 (0) 8 (0) 12 (2)
Stimulating, Simian
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Explosives 1
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Language 0
Mechanic 0
Persuade 1
Pilot 0
Recon 0
Seafarer (Ocean Ships) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Rogue Enforcer 1 2
Drifter Wanderer 0 1
Scout Explorer 0 1
Merchant Broker 0 1
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3Continued as Courier at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Continued as Courier at age 30
4Moved to a new world.
4Forced to muster out.
5Became a Enforcer at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Involved in the planning of an impressive heist.
7Voluntarily left Enforcer
7Became a Wanderer at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Switched to Explorer at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Became a Broker at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.