Treva Herrera permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 6 (0) 4 (-1) 10 (1) 2 (-2)
Spontaneous
 
Skills
Art (Holography) 1
Broker 1
Carouse 0
Deception 2
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Jack-of-all-Trades 1
Mechanic 0
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 3 5
Entertainer Journalist 0 1
Merchant Free Trader 1 2
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2Promoted to rank 2
3Continued as Artist at age 26
3Win a prestigious prize.
3Promoted to rank 3
4Continued as Artist at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Continued as Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Switched to Journalist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Free Trader at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Free Trader at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.