Field Agent Lutie Kennedy permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 4 (-1) 5 (-1) 5 (-1) 5 (-1)
Possessive, Protective, Soft-Spoken
 
Skills
Athletics 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 2
Language 1
Mechanic 0
Recon 1
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 5
Drifter Wanderer 0 1
Scout Explorer 0 1
Citizen Worker 0 1
Retired 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Wanderer at age 22
2Severely injured. Owe 25,000 for medical bills.
3Returned to Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Hard times caused by a lack of interstellar trade costs you your job.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Gained a contact.
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
6Forced to muster out.
7Became a Explorer at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Worker at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.