Explorer Michele Fletcher permalink

Age Sex Str Dex End Int Edu Soc Psi
56 F 5 (-1) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0) 5 (-1)
Self-Centered
 
Skills
Animals (Veterinary) 1
Art (Instrument) 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive (Track) 1
Electronics (Sensors) 1
Flyer (Wing) 2
Gun Combat (Archaic) 1
Jack-of-all-Trades 2
Jack-of-All-Trades 2
Medic 0
Navigation 1
Persuade 0
Profession (Biologicals) 1
Recon 1
Seafarer 0
Steward 0
Survival 2
Telepathy 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 1
Citizen Colonist Explorer 6 7
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
1Promoted to rank 1
2Voluntarily left Artist
2Became a Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 1
3Continued as Colonist at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 3
5Continued as Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 4
5Is now a Explorer
6Continued as Colonist at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 5
7Continued as Colonist at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 6
8Continued as Colonist at age 46
8Co-operate with investigation by the planetary authorities. The business or colony is shut down.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.