Staff Writer Wayne Dunn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
2 (-2) |
2 (-2) |
5 (-1) |
9 (1) |
5 (-1) |
| Joyous, Cowering |
| Skills |
| Admin 0 |
| Art (Perform) 2 |
| Astrogation 0 |
| Carouse 0 |
| Drive (Wheel) 1 |
| Electronics (Comms) 2 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Medic 0 |
| Melee (Natural) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Entertainer |
Journalist |
Staff Writer |
3 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Scavenger at age 22 |
| 3 | Continued as Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Colonist at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Returned to Intelligence at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Journalist at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Continued as Journalist at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Staff Writer |
| 8 | Continued as Journalist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 3 |
| 9 | Continued as Journalist at age 50 |
| 9 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |