2nd Officer Annetta May
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
9 (1) |
12 (2) |
7 (0) |
| Simian |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Jack-of-all-Trades 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Pilot (Capital Ships) 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Science 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Lance Corporal |
1 |
2 |
| Citizen |
Colonist |
|
1 |
3 |
| Merchant |
Merchant Marine |
2nd Officer |
4 |
4 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Thrown into a brutal ground war |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 3 | Became a Colonist at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Promoted to rank 4 |
| 7 | Is now a 2nd Officer |
| 8 | Voluntarily left Merchant Marine |
| 8 | Returned to Colonist at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | Nearly killed. Fully recovered. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |