| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Made lifelong friends. Gain 2 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Switched to Engineer/Gunner at age 30 |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Returned to Flight at age 34 |
| 6 | Scarred. Owe 1,250 for medical bills. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 38 |
| 7 | You join a gambling circle on board. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Flight at age 42 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Promoted to Flight rank 3 |
| 8 | Is now a Petty Officer, 2nd class |
| 9 | Voluntarily left Flight |
| 9 | Became a Scavenger at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Moved to a new world. |