Gust Lambert permalink

Age Sex Str Dex End Int Edu Soc Psi
55 M 8 (0) 4 (-1) 3 (-1) 12 (2) 12 (2) 3 (-1) 5 (-1)
Spoiled
 
Skills
Animals 0
Art (Instrument) 2
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 2
Drive (Mole) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Gambler 2
Medic 0
Persuade 0
Recon 1
Stealth 1
Steward 1
Streetwise 1
Survival 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Entertainer Performer 4 4
Merchant Broker 2 3
 
TermHistory
1Became a Wanderer at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
2Continued as Wanderer at age 22
2Severely injured. Owe 7,500 for medical bills.
3Became a Performer at age 26
3Join homeworld’s celebrity circles
3Promoted to rank 1
4Continued as Performer at age 30
4Find an Alien Artifact.
4Promoted to rank 2
5Continued as Performer at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Promoted to rank 3
6Continued as Performer at age 38
6Works is especially well received and popular, making you a minor celebrity
6Promoted to rank 4
7Voluntarily left Performer
7Became a Broker at age 42
7Risk your fortune on a possibility lucrative deal and win.
7Promoted to rank 1
8Continued as Broker at age 46
8Promoted to rank 2
9Continued as Broker at age 50
9Victim of a crime