Scout Eura Lite permalink

Age Sex Str Dex End Int Edu Soc
55 F 5 (-1) 7 (0) 1 (-2) 6 (0) 8 (0) 2 (-2)
Flashy, Distraught, Incompetent
 
Skills
Admin 0
Astrogation 0
Athletics (Endurance) 1
Deception 1
Diplomat 0
Electronics (Remote Ops) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Pilot 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Citizen Corporate 0 1
Agent Corporate Agent Agent 1 3
Scout Explorer 0 1
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Courier
3Became a Corporate at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Corporate Agent at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Corporate Agent at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Switched to Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 2 Contacts. Gain 3 Enemies.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Gained a contact.
9A romantic relationship ends badly. Gain a Rival or Enemy.