Kenneth Walker permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 3 (-1) 1 (-2) 9 (1) 8 (0) 7 (0)
Loving, Jittery, Impatient
 
Skills
Animals 0
Deception 0
Drive (Hovercraft) 1
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Rotor) 1
Language 0
Medic 0
Profession (Civil Engineering) 1
Recon 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Worker 1 5
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Worker at age 22
2Advanced training in a specialist field.
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
5Continued as Worker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Worker at age 38
6Injured. Fully recovered. Owe 2,500 for medical bills.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Moved to a new world.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.