Able Spacehand Elena Fleming permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 5 (-1) 6 (0) 2 (-2) 7 (0)
Insistent, Dainty
 
Skills
Art 0
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Track) 1
Gun Combat (Archaic) 2
Gun Combat 1
Mechanic 1
Persuade 1
Profession 0
Stealth 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Rogue Enforcer 2 3
Drifter Scavenger 0 1
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Performer at age 18
1Invited to take part in a controversial event or exhibition that injures your social standing.
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Became a Enforcer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Continued as Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 2
5Continued as Enforcer at age 34
5Good fortune
5Forced to muster out.
6Became a Scavenger at age 38
6Drafted into Navy
7Became a Line/Crew at age 42
7Is now a Crewman
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Aging Crisis. Owe 20,000 for medical bills.