4th Officer Antonio Macks permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 2 (-2) 1 (-2) 11 (1) 6 (0) 6 (0)
Outgoing, Average, Authoritarian
 
Skills
Astrogation 0
Athletics 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-All-Trades 2
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Profession 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Merchant Merchant Marine 4th Officer 2 2
Prisoner Fixer 0 1
Prisoner Thug 0 1
Prisoner Inmate 1 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Became a Merchant Marine at age 22
2Is now a Crewman
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Accused of a crime
3Promoted to rank 2
3Is now a 4th Officer
4Became a Fixer at age 30
4Nearly killed. Fully recovered. Owe 50,000 for medical bills.
5Switched to Thug at age 34
5Persecuted by a prison gang.
6Switched to Inmate at age 38
6Vocational Training.
6Promoted to rank 1
6Paroled from prison.
7Switched to Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.