| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Pilot (Capital Ships) as a hobby. |
| 1 | Graduated at age 22. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 6 Contacts. Gain 2 Enemies. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Gain a contact in an alien race. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Surveyor |
| 5 | Became a Corporate at age 34 |
| 5 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Manager |
| 7 | Continued as Corporate at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Forced to muster out. |
| 8 | Became a Intelligence at age 46 |
| 8 | Established a network of contacts. Gain 2 contacts. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Involved in the planning of an impressive heist. |