2nd Officer Annetta May permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 12 (2) 7 (0)
Simian
 
Skills
Advocate 1
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gambler 2
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Language (Anglic (3rd Imperium)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Profession (Polymers) 1
Recon 1
Science 0
Survival 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal 1 2
Citizen Colonist 1 3
Merchant Merchant Marine 2nd Officer 4 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Thrown into a brutal ground war
1Severely injured. Fully recovered. Owe 5,000 for medical bills.
1Attempt at commissioned failed.
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Continued as Cavalry at age 22
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Merchant Marine at age 30
4Is now a Crewman
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
7Promoted to rank 4
7Is now a 2nd Officer
8Voluntarily left Merchant Marine
8Returned to Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
8Promoted to rank 1
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Colonist at age 50
9Nearly killed. Fully recovered.
10Aging Crisis. Owe 40,000 for medical bills.