Able Spacehand Sandra Watts permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 2 (-2) 1 (-2) 11 (1) 11 (1) 3 (-1)
Enchanting, Relaxed
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 3
Mechanic 1
Medic 2
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 3 6
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
2Continued as Thief at age 22
2Involved in the planning of an impressive heist.
3Continued as Thief at age 26
3Involved in a feud with a rival criminal organization.
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Promoted to rank 1
4Continued as Thief at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Forced to continue current assignment
5Promoted to rank 3
6Continued as Thief at age 38
6Involved in the planning of an impressive heist.
6Forced to muster out.
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
9Continued as Line/Crew at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 60,000 for medical bills.