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Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 11 (1)
Decorous, Upbeat
 
Skills
Animals 0
Astrogation 0
Athletics 0
Carouse 1
Drive (Walker) 1
Gun Combat (Slug) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Recon 1
Seafarer 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Rogue Enforcer 1 3
Drifter Barbarian 0 3
Retired 0 2
 
TermHistory
1Became a Explorer at age 18
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
2Became a Enforcer at age 22
2You spend months in the dangerous criminal underworld.
2Promoted to rank 1
3Continued as Enforcer at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Barbarian at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
5Continued as Barbarian at age 34
5Find valuable salvage.
6Continued as Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Returned to Enforcer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Accused of a crime
9Aging Crisis. Owe 60,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.