| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Graduated at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Assigned to an assault on an enemy fortress. |
| 2 | Commissioned in Marine/Ground Assault |
| 2 | Is now a Lieutenant |
| 3 | Continued as Ground Assault at age 22 |
| 3 | Display heroism in battle. |
| 3 | Promoted to Ground Assault officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Ground Assault at age 26 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 6 | Became a Explorer at age 34 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 6 Contacts. Gain 3 Enemies. |
| 7 | Became a Merchant Marine at age 38 |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Imperial trade restrictions force you out of business. |
| 9 | Became a Performer at age 46 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Promoted to rank 1 |
| 10 | Continued as Performer at age 50 |
| 10 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 10 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Forced to muster out. |