Field Agent Benny Miller permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 4 (-1) 1 (-2) 11 (1) 7 (0) 7 (0)
Pensive, Cowering
 
Skills
Art (Instrument) 1
Athletics (Dexterity) 1
Carouse 2
Deception 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 1
Mechanic 0
Medic 0
Melee (Blade) 1
Persuade 0
Recon 0
Science (Cybernetics) 1
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 5
Entertainer Journalist 0 1
Drifter Scavenger 0 1
Entertainer Performer 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Good fortune
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2A job goes wrong, forcing you to flee off-planet.
3Continued as Corporate Agent at age 26
3Established a network of contacts. Gain 3 contacts.
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Corporate Agent at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Journalist at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Scavenger at age 42
7Severely injured. Fully recovered. Owe 2,500 for medical bills.
8Switched to Performer at age 46
8Spend time with an alien race. Gain a contact.
8Promoted to rank 1
9Continued as Performer at age 50
9Expose or are involved in a scandal of some sort.
10Aging Crisis. Owe 30,000 for medical bills.