Able Spacehand Boyd Perkins permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 1 (-2) 1 (-2) 11 (1) 7 (0) 3 (-1)
Garrulous
 
Skills
Animals (Training) 1
Athletics (Dexterity) 1
Carouse 0
Flyer (Wing) 1
Gunner (Capital) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee 0
Persuade 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 0 2
Merchant Free Trader 1 4
 
TermHistory
1Became a Barbarian at age 18
2Voluntarily left Barbarian
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Moved to a new world.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Switched to Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Returned to Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Returned to Free Trader at age 42
7Moved to a new world.
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 20,000 for medical bills.