Corporal Gretchen Campbell permalink

Age Sex Str Dex End Int Edu Soc
55 F 3 (-1) 2 (-2) 9 (1) 5 (-1) 4 (-1) 5 (-1)
Enigmatic
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Medic 1
Melee (Blade) 1
Recon 0
Science (Chemistry) 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Marine Star Marine Corporal 2 3
Scholar Field Researcher 3 5
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Star Marine at age 22
2Is now a Marine
2Moved to a new world.
2Promoted to Star Marine rank 1
2Is now a Lance Corporal
3Continued as Star Marine at age 26
3A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
3Report commander and gain an Enemy.
3Promoted to Star Marine rank 2
3Is now a Corporal
4Continued as Star Marine at age 30
4Moved to a new world.
4Forced to muster out.
5Became a Field Researcher at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Field Researcher at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7Win a prestigious prize for your work.
7Promoted to rank 2
8Continued as Field Researcher at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
8Promoted to rank 3
9Continued as Field Researcher at age 50
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.