Scout Benjiman Griffin permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 8 (0) 5 (-1) 5 (-1) 6 (0) 7 (0)
Fantastic, Particular, Filthy
 
Skills
Art 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 1
Mechanic 1
Medic 2
Pilot (Small craft) 1
Profession 0
Science 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Physician 1 2
Drifter Scavenger 0 1
Scout Courier Scout 2 5
Navy Flight Crewman 0 1
 
TermHistory
1Became a Physician at age 18
1Work leads to a considerable breakthrough.
1Promoted to rank 1
2Continued as Physician at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Voluntarily left Physician
3Became a Scavenger at age 26
3Scarred. Fully recovered. Owe 5,000 for medical bills.
4Became a Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 2
9Voluntarily left Courier
9Became a Flight at age 50
9Is now a Crewman
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.