Marine Mannie Fillanes permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 1 (-2) 2 (-2) 9 (1) 8 (0) 7 (0)
Secretive, Overwhelming
 
Skills
Animals 0
Diplomat 0
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small craft) 1
Recon 1
Science (Archaeology) 1
Stealth 4
Streetwise 0
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Rogue Enforcer 1 3
Scholar Scientist 1 1
Drifter Barbarian 0 1
Merchant Merchant Marine Crewman 0 1
Scout Courier 0 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Involved in a feud with a rival criminal organization.
4Continued as Enforcer at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Scientist at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 1
6Voluntarily left Scientist
6Became a Barbarian at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Became a Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Psychologically damaged by your time in the scouts.
10Aging Crisis. Owe 10,000 for medical bills.