Henchman Freida Kennedy permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 5 (-1) 7 (0) 7 (0) 8 (0) 9 (1)
Nurturing, Suspicious
 
Skills
Athletics (Endurance) 1
Deception 0
Drive 0
Gambler 3
Gun Combat (Slug) 1
Medic 0
Melee (Unarmed) 3
Pilot (Small Craft) 1
Profession (Biologicals) 1
Recon 0
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Prisoner Fixer 0 3
Prisoner Thug 0 3
Prisoner Inmate 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Arrested
3Became a Fixer at age 26
3Nearly killed. Owe 15,000 for medical bills.
4Continued as Fixer at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Switched to Thug at age 34
5Beaten by a prison gang.
5Nearly killed. Fully recovered. Owe 40,000 for medical bills.
6Continued as Thug at age 38
6Accused of assaulting a prison guard.
7Switched to Inmate at age 42
7Offended a prison gang you tried to join. Gain an Enemy.
8Returned to Fixer at age 46
8Disgraced. Word of your criminal past reaches your homeworld.
9Aging Crisis. Owe 60,000 for medical bills.
9Returned to Thug at age 50
9Assigned to difficult or backbreaking labour.
10Aging Crisis. Owe 60,000 for medical bills.