Sergeant Orval Barry permalink

Age Sex Str Dex End Int Edu Soc
56 M 4 (-1) 6 (0) 6 (0) 6 (0) 7 (0) 7 (0)
Approachable, Low Confidence
 
Skills
Advocate 1
Broker 0
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Explosives 1
Flyer 0
Language 0
Mechanic 0
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 0
Profession (Belter) 1
Profession (Civil Engineering) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 0 1
Agent Law Enforcement Sergeant 2 3
Citizen Worker Technician 2 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Good fortune
2Continued as Merchant Marine at age 22
2Imperial trade restrictions force you out of business.
3Became a Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Advanced training in a specialist field.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Uncover a major conspiracy against your employers.
5Promoted to rank 2
5Is now a Sergeant
6Continued as Law Enforcement at age 38
6Refused a deal with criminal or other figure under investigation. Gain an Enemy
7Became a Worker at age 42
7You rise to a position of power in your colony or corporation.
7Promoted to rank 1
8Continued as Worker at age 46
8Political upheaval strikes your homeworld, and you are caught up in the revolution.
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 2
9Is now a Technician