Special Agent Jar Simmmons permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 5 (-1) 5 (-1) 10 (1) 9 (1) 9 (1)
Obstinate, Impotent, Abrasive
 
Skills
Animals 0
Art (Holography) 1
Art (Write) 1
Astrogation 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Comms) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 1
Leadership 1
Medic 0
Melee (Blade) 1
Persuade 2
Profession 0
Recon 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Special Agent 4 5
Entertainer Artist 2 2
Drifter Scavenger 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 1
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Advanced training in a specialist field.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3You go above and beyond the call of duty.
3Promoted to rank 3
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Intelligence at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Artist at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
7Continued as Artist at age 42
7Works is especially well received and popular, making you a minor celebrity
7Promoted to rank 2
8Voluntarily left Artist
8Became a Scavenger at age 46
8Drafted into Navy
9Aging Crisis. Owe 20,000 for medical bills.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Commissioned in Navy/Engineer/Gunner
9Is now a Ensign
9Promoted to Engineer/Gunner officer rank 2
9Is now a Sublieutenant
10Aging Crisis. Owe 30,000 for medical bills.