Crewman Ebba Barnett permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 6 (0) 6 (0) 5 (-1) 8 (0) 6 (0)
Shifty
 
Skills
Admin 1
Broker 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Persuade 0
Profession 1
Science 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Entertainer Journalist 0 1
Citizen Corporate 0 1
Drifter Scavenger 0 2
Citizen Colonist 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
2Continued as Merchant Marine at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Forced to muster out.
4Became a Journalist at age 30
4Nearly killed. Fully recovered. Owe 20,000 for medical bills.
5Became a Corporate at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Colonist at age 42
7Severely injured. Fully recovered. Owe 3,750 for medical bills.
8Returned to Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Switched to Worker at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.