Chief Archibald Fabble permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 3 (-1) 2 (-2)
Professional, Domineering, Harsh
 
Skills
Admin 1
Advocate 1
Drive 0
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Recon 2
Science (Archaeology) 1
Science (Xenology) 1
Steward 0
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Chief 5 6
Merchant Merchant Marine Senior Crewman 1 2
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 1 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Moved to a new world.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2A new romantic starts. Gain an Ally.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Befriended by a senior agent.
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Advanced training in a specialist field.
4Promoted to rank 4
4Is now a Lieutenant
5Continued as Law Enforcement at age 34
5You go above and beyond the call of duty.
5Promoted to rank 5
5Is now a Chief
6Continued as Law Enforcement at age 38
6Injured. Fully recovered.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Bankrupted by a rival. Gain the other trader as a Rival.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Became a Scientist at age 54
10Refused to perform research that goes against your conscience.
10Promoted to rank 1