| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 2 | Became a Performer at age 22 |
| 2 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 4 | Continued as Performer at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Special assignment or duty on board ship. |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Abuse your position for profit |
| 6 | Promoted to Engineer/Gunner rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Abuse your position for profit |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 2 Contacts. Gain 1 Enemies. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |