| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
9 (1) |
6 (0) |
8 (0) |
| Deceitful, Scared, Tired |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Carouse 3 |
| Deception 1 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Stealth 4 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
5 |
7 |
| Citizen |
Worker |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You commit a legendary crime. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Thief at age 26 |
| 3 | Victim of a crime |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 2 |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Thief at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Thief at age 42 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Became a Worker at age 46 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Voluntarily left Worker |
| 10 | Retired at age 54 |
| 10 | Good fortune |