Field Agent Mario Hall permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)
Involved
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Walker) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Pilot (Spacecraft) 1
Science (Philosophy) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 3
Scholar Field Researcher 1 2
Agent Corporate Agent Field Agent 3 5
 
TermHistory
1Became a Courier at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Promoted to rank 2
4Became a Field Researcher at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Corporate Agent at age 38
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7You go above and beyond the call of duty.
7Promoted to rank 2
7Is now a Field Agent
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Corporate Agent at age 46
8You go above and beyond the call of duty.
8Promoted to rank 3
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Corporate Agent at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Corporate Agent at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.