Crewman Myra Phillips
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 61 |
F |
1 (-2) |
6 (0) |
3 (-1) |
6 (0) |
3 (-1) |
5 (-1) |
3 (-1) |
| Competent, Self-Controlling, Pretentious |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Unarmed) 2 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science 0 |
| Steward 0 |
| Survival 1 |
| Telepathy 0 |
| Teleportation 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
2 |
5 |
| Scout |
Courier |
|
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Encounter a Psionic institute. |
| 1 | Tested for psionic powers |
| 2 | Continued as Scavenger at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Drafted into Scout |
| 5 | Promoted to rank 2 |
| 6 | Became a Courier at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 3 Contacts. Gain 1 Enemies. |
| 7 | Became a Scientist at age 42 |
| 7 | Win a prestigious prize for your work. |
| 8 | Continued as Scientist at age 46 |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Journalist at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | Vessel participates in a notable military engagement. |