Settler Hoyt Walsham
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
3 (-1) |
1 (-2) |
3 (-1) |
10 (1) |
5 (-1) |
7 (0) |
| Uncouth, Particular |
| Skills |
| Admin 0 |
| Athletics (Endurance) 2 |
| Carouse 1 |
| Drive (Walker) 1 |
| Engineer (M-drive) 1 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Medic 0 |
| Melee 0 |
| Recon 0 |
| Science (Philosophy) 1 |
| Seafarer 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Drifter |
Barbarian |
|
0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scholar |
Scientist |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Colonist at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Injured. Fully recovered. |
| 8 | Became a Scientist at age 46 |
| 8 | Refused to perform research that goes against your conscience. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Suffer from a life-threatening illness. |