4th Officer Ruth Shaw
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
2 (-2) |
3 (-1) |
1 (-2) |
4 (-1) |
7 (0) |
8 (0) |
| Popular, Dorky, Shifty |
| Skills |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Broker 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gunner (Ortillery) 1 |
| Investigate 0 |
| Language (Zdetl (Zhodani)) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Army |
Infantry |
Private |
0 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Journalist at age 34 |
| 5 | Public opinion turns on you. |
| 6 | Became a Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |