Agent Erin Arnold permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)
High Self Esteem, Unwilling
 
Skills
Athletics (Strength) 1
Deception 2
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Slug) 1
Gun Combat 1
Investigate 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Recon 0
Seafarer 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Wanderer 1 1
Agent Law Enforcement Rookie 0 1
Navy Line/Crew Able Spacehand 1 3
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Hard times caused by a lack of interstellar trade costs you your job.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Wanderer at age 26
3Promoted to rank 1
4Voluntarily left Wanderer
4Switched to Law Enforcement at age 30
4Is now a Rookie
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Continued as Line/Crew at age 38
6A new romantic starts. Gain an Ally.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Switched to Scavenger at age 46
8Severely injured. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.