| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Scavenger at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Returned to Scientist at age 34 |
| 5 | A disaster or war strikes. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 6 | Voluntarily left Scientist |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | Join a conspiracy of nobles that were caught. |
| 6 | Nearly killed. Owe 15,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Dilettante at age 42 |
| 7 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Continued as Dilettante at age 46 |
| 8 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Continued as Dilettante at age 50 |
| 9 | Inherit a gift from a rich relative. |
| 10 | Continued as Dilettante at age 54 |
| 10 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |