Corporal Elmer Garcia
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
2 (-2) |
6 (0) |
5 (-1) |
8 (0) |
8 (0) |
4 (-1) |
| Aggressive |
| Skills |
| Art (Holography) 1 |
| Art (Write) 1 |
| Athletics 0 |
| Deception 3 |
| Drive (Wheel) 1 |
| Engineer (J-drive) 2 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Jack-of-all-Trades 2 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Recon 0 |
| Science (Philosophy) 1 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Corporal |
2 |
3 |
| Entertainer |
Performer |
|
4 |
5 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Education | Graduated |
| University |
Honors |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Mechanic as a hobby. |
| 1 | Graduated with honors at age 22. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | You spend months in the dangerous criminal underworld. |
| 3 | Continued as Pirate at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Pirate |
| 5 | Became a Performer at age 34 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Performer at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 4 |
| 9 | Continued as Performer at age 50 |
| 9 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 10 | Became a Corporate Agent at age 54 |
| 10 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |