Able Spacehand Junior Curtis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
5 (-1) |
1 (-2) |
3 (-1) |
6 (0) |
3 (-1) |
7 (0) |
| Thankful, Average |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Man Portable) 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Recon 1 |
| Survival 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Merchant |
Free Trader |
|
0 |
1 |
| Marine |
Marine Support |
Marine |
0 |
3 |
| Rogue |
Thief |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Free Trader at age 26 |
| 3 | Nearly killed. Owe 22,500 for medical bills. |
| 4 | Became a Marine Support at age 30 |
| 4 | Is now a Marine |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Marine Support at age 34 |
| 5 | Trapped behind enemy lines. |
| 6 | Continued as Marine Support at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Thief at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Thief at age 46 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Became a Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Field Researcher at age 54 |
| 10 | Make a breakthrough in your field. |