Petty Officer, 2nd class Dona Mendoza permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 5 (-1) 1 (-2) 8 (0) 4 (-1) 6 (0)
Secure, Lying, Affable
 
Skills
Animals (Handling) 1
Athletics 0
Carouse 0
Drive 0
Gunner (Capital) 1
Mechanic 2
Melee (Unarmed) 1
Profession 0
Recon 0
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Entertainer Artist 0 1
Navy Flight Crewman 0 1
Drifter Wanderer 1 1
Drifter Barbarian 1 1
Navy Line/Crew Petty Officer, 2nd class 3 4
Drifter Scavenger 0 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Artist at age 22
2Severely injured. Fully recovered. Owe 12,500 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Wanderer at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Voluntarily left Wanderer
5Switched to Barbarian at age 34
5Offered job by a patron. Now owe him a favor.
5Promoted to rank 1
6Switched to Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Commanding officer takes an interest in your career.
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 3
8Is now a Petty Officer, 2nd class
9Continued as Line/Crew at age 50
9Scarred. Fully recovered.
10Switched to Scavenger at age 54
10Suffer from a life-threatening illness.