Supervisor Jewel Moynihan permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 2 (-2) 10 (1) 8 (0) 11 (1)
Honorable, Wretched
 
Skills
Admin 2
Advocate 1
Art 0
Athletics 0
Diplomat 3
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Science (Psionicology) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Noble Dilettante Wastrel 1 1
Scout Courier 0 1
Scholar Scientist 0 1
Scholar Field Researcher 0 1
Noble Administrator Supervisor 2 2
Merchant Merchant Marine Senior Crewman 1 4
 
TermHistory
1Became a Dilettante at age 18
1Is now a Wastrel
1A romantic relationship ends badly. Gain a Rival or Enemy.
1Promoted to rank 1
2Voluntarily left Dilettante
2Became a Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 2 Enemies.
3Voluntarily left Courier
3Became a Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Voluntarily left Scientist
4Switched to Field Researcher at age 30
4A disaster or war strikes.
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
4The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
5Voluntarily left Field Researcher
5Switched to Administrator at age 34
5Is now a Assistant
5Join a conspiracy of nobles that were caught.
5A disaster or war strikes.
5Severely injured. Fully recovered. Owe 15,000 for medical bills.
5Promoted to rank 1
5Is now a Clerk
6Continued as Administrator at age 38
6Moved to a new world.
6Promoted to rank 2
6Is now a Supervisor
7Voluntarily left Administrator
7Became a Merchant Marine at age 42
7Is now a Crewman
7Smuggle illegal items onto a planet.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Continued as Merchant Marine at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Continued as Merchant Marine at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy