| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Entered Marine Academy at age 22 |
| 2 | War breaks out, triggering a mandatory draft. |
| 2 | Fled from the draft. |
| 2 | Graduated at age 22. |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | On the front lines of a planetary assault and occupation. |
| 3 | Promoted to Ground Assault rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Ground Assault at age 26 |
| 4 | Assigned to the security staff of a space station. |
| 4 | Promoted to Ground Assault rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Ground Assault at age 30 |
| 5 | Advanced training in a specialist field |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 34 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 38 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Courier at age 42 |
| 8 | You survey an alien world. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Courier at age 46 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |