| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Entered University at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Dropped out of university. |
| 4 | Continued as Worker at age 30 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Technician |
| 5 | Continued as Worker at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 3 |
| 6 | Voluntarily left Worker |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Free Trader at age 46 |
| 8 | Imperial trade restrictions force you out of business. |
| 9 | Became a Thief at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 10 | Continued as Thief at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Thief |
| 11 | Switched to Scavenger at age 58 |
| 11 | Suffer from a life-threatening illness. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |