Colonel Ernest Keiler permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 2 (-2) 8 (0) 9 (1) 9 (1)
Frightened, Courageous
 
Skills
Advocate 1
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Track) 1
Drive (Wheel) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Power) 1
Explosives 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 1
Navigation 1
Persuade 0
Recon 2
Science 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Army Infantry Colonel 5 / 0 5
Merchant Merchant Marine 3rd Officer 3 6
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 1 contacts.
2Continued as Corporate Agent at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
2Is now a Agent
3Voluntarily left Corporate Agent
3Became a Infantry at age 26
3Is now a Private
3Surrounded and outnumbered by the enemy, you hold out until relief arrives.
3Commissioned in Army/Infantry
3Is now a Lieutenant
3Promoted to Infantry officer rank 2
3Is now a Captain
4Continued as Infantry at age 30
4Assigned to a planet with a hostile or wild environment.
4Promoted to Infantry officer rank 3
4Is now a Major
5Continued as Infantry at age 34
5Commanding officer takes an interest in your career.
5Promoted to Infantry officer rank 4
5Is now a Lieutenant Colonel
6Continued as Infantry at age 38
6Given a special assignment or duty in your unit.
6Promoted to Infantry officer rank 5
6Is now a Colonel
7Continued as Infantry at age 42
7Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7Gain rebels as Enemy
8Became a Merchant Marine at age 46
8Is now a Crewman
8Given advanced training in a specialist field
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Continued as Merchant Marine at age 54
10Promoted to rank 1
10Is now a Senior Crewman
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 58
11A good deal ensures you are living the high life for a few years.
11Promoted to rank 2
11Is now a 4th Officer
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Merchant Marine at age 62
12Refuse to smuggle illegal items onto a planet. Gain an Enemy.
12Promoted to rank 3
12Is now a 3rd Officer
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Merchant Marine at age 66
13Bankrupted by a rival. Gain the other trader as a Rival.
13Forced to muster out.
14Aging Crisis. Owe 40,000 for medical bills.