Lance Corporal Jessie Arthur permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 6 (0)
Closed, Detached, Light-Hearted
 
Skills
Art 0
Broker 0
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Medic 1
Pilot 0
Profession 0
Recon 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Army Army Support Lance Corporal 1 3
Citizen Corporate 0 2
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Nearly killed. Fully recovered. Owe 8,750 for medical bills.
2Became a Army Support at age 22
2Is now a Private
2Assigned to an urbanised planet torn by war.
2Promoted to Army Support rank 1
2Is now a Lance Corporal
3Continued as Army Support at age 26
3Advanced training in a specialist field
4Continued as Army Support at age 30
4Assigned to a planet with a hostile or wild environment.
5Voluntarily left Army Support
5Became a Corporate at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Corporate at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Became a Barbarian at age 42
7You do not know what happened to you. There is a gap in your memory.
8Switched to Wanderer at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Scavenger at age 50
9Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.