Admiral Kirk Edwards permalink

Age Sex Str Dex End Int Edu Soc Psi
73 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 8 (0) 11 (1) 7 (0)
Temperate
 
Skills
Admin 1
Animals 0
Art (Holography) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gun Combat 1
Gunner (Turret) 1
Leadership 1
Melee (Blade) 2
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 1
Steward 0
Streetwise 1
Tactics (Military) 1
Telepathy 0
CareerAssignmentTitleRankTerms
Entertainer Performer 4 6
Navy Engineer/Gunner Admiral 7 / 0 7
 
TermHistory
1Became a Performer at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 2
3Continued as Performer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Performer at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
4Promoted to rank 3
5Continued as Performer at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5Promoted to rank 4
6Continued as Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Continued as Engineer/Gunner at age 50
9Advanced training in a specialist field
9Promoted to Engineer/Gunner officer rank 3
9Is now a Lieutenant
10Continued as Engineer/Gunner at age 54
10Advanced training in a specialist field
10Forced to continue current assignment
10Promoted to Engineer/Gunner officer rank 4
10Is now a Commander
11Continued as Engineer/Gunner at age 58
11Advanced training in a specialist field
11Promoted to Engineer/Gunner officer rank 5
11Is now a Captain
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Display heroism in battle, saving the whole ship.
12Promoted to Engineer/Gunner officer rank 6
12Is now a Admiral
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a notable military engagement.
13Promoted to Engineer/Gunner officer rank 7
14Aging Crisis. Owe 50,000 for medical bills.