Explorer Sidney Evans permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 11 (1) 4 (-1)
Intellectual
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 2
Athletics (Endurance) 1
Deception 1
Diplomat 2
Drive (Track) 1
Electronics (Computers) 2
Engineer (M-drive) 1
Engineer (Power) 2
Flyer (Grav) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Blade) 1
Navigation 1
Pilot (Small Craft) 1
Profession (Belter) 1
Recon 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Navy Flight Petty Officer, 2nd class 3 4
Agent Intelligence Field Agent 3 4
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Birth or Death involving a family member or close friend.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 3
4Continued as Colonist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5Severely injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Flight at age 38
6Is now a Crewman
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Intelligence at age 42
7Go undercover to investigate an enemy.
7Nearly killed. Owe 7,500 for medical bills.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8An investigation takes on a dangerous turn.
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Intelligence at age 50
9Established a network of contacts. Gain 1 contacts.
9Promoted to rank 3
10Continued as Intelligence at age 54
10Refused a deal with criminal or other figure under investigation. Gain an Enemy
11Returned to Flight at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Flight rank 1
11Is now a Able Spacehand
12Continued as Flight at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
12Promoted to Flight rank 2
12Is now a Petty Officer, 3rd class
13Continued as Flight at age 66
13Vessel participates in a diplomatic mission.
13Promoted to Flight rank 3
13Is now a Petty Officer, 2nd class
14Aging Crisis. Owe 40,000 for medical bills.