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Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Careless
 
Skills
Astrogation 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Language 0
Mechanic 1
Persuade 1
Recon 1
Science (Biology) 1
Steward 1
Streetwise 1
Survival 3
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Scout Courier Scout 1 3
Drifter Barbarian 0 1
Agent Intelligence 0 1
Drifter Scavenger 1 2
Merchant Free Trader 2 3
Retired 0 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
2Became a Courier at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4You survey an alien world.
4Forced to muster out.
5Became a Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Intelligence at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Switched to Scavenger at age 42
7Attacked by enemies and injured.
7Nearly killed. Fully recovered. Owe 45,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Became a Free Trader at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 1
10Continued as Free Trader at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Promoted to rank 2
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Free Trader at age 58
11Nearly killed. Fully recovered. Owe 11,250 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.