Petty Officer, 3rd class Delia Walsham permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 9 (1)
Outgoing
 
Skills
Admin 1
Advocate 0
Athletics (Strength) 1
Diplomacy 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Engineer (Life Support) 2
Engineer (Power) 1
Gun Combat (Archaic) 2
Gun Combat 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Melee (Natural) 1
Recon 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Scout Explorer 0 1
Noble Administrator Clerk 1 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 6
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
1Graduated at age 18.
2Became a Infantry at age 18
2Is now a Private
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Explorer at age 22
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Psychologically damaged by your time in the scouts.
4Voluntarily left Explorer
4Became a Administrator at age 26
4Is now a Assistant
4Gained a contact.
5Continued as Administrator at age 30
5Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5Promoted to rank 1
5Is now a Clerk
6Voluntarily left Administrator
6Became a Engineer/Gunner at age 34
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 38
7Special assignment or duty on board ship.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 42
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 46
9Gained a contact.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.