| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Nearly killed. Owe 11,250 for medical bills. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Forced to muster out. |
| 9 | Became a Artist at age 50 |
| 9 | Join homeworld’s celebrity circles |
| 10 | Continued as Artist at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 1 |
| 11 | Continued as Artist at age 58 |
| 11 | Expose or are involved in a scandal of some sort. |
| 12 | Returned to Corporate Agent at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 12 | Forced to continue current assignment |
| 12 | Promoted to rank 4 |
| 12 | Is now a Special Agent |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | Given specialist training in vehicles. |
| 13 | Promoted to rank 5 |
| 13 | Is now a Assistant Director |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |