Crewman Leland Rice permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 1 (-2)
Credible, Hopeless, Unfocused
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Gunner (Screen) 1
Mechanic 1
Persuade 0
Profession (Belter) 1
Science 0
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 3
Navy Line/Crew Crewman 0 2
Navy Engineer/Gunner 0 1
Drifter Scavenger 0 1
Navy Flight 0 1
Retired 0 5
 
TermHistory
1Became a Artist at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Continued as Artist at age 26
3Public opinion turns on you.
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Switched to Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Scavenger at age 42
7Scarred. Fully recovered. Owe 10,000 for medical bills.
8Switched to Flight at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.