| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Dilettante at age 22 |
| 2 | Is now a Wastrel |
| 2 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 3 | Voluntarily left Dilettante |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Switched to Diplomat at age 30 |
| 4 | Is now a Intern |
| 4 | Inherit a gift from a rich relative. |
| 5 | Continued as Diplomat at age 34 |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Diplomat at age 38 |
| 6 | Join a conspiracy of nobles that were caught. |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a 3rd Secretary |
| 7 | Continued as Diplomat at age 42 |
| 7 | Inherit a gift from a rich relative. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 2nd Secretary |
| 8 | Continued as Diplomat at age 46 |
| 8 | time as a ruler or playboy gives you a wide range of experiences. |
| 9 | Continued as Diplomat at age 50 |
| 9 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Promoted to rank 3 |
| 9 | Is now a 1st Secretary |
| 10 | Continued as Diplomat at age 54 |
| 10 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Counsellor |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |