| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Special assignment or duty on board ship. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Barbarian at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Switched to Line/Crew at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Became a Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Voluntarily left Broker |
| 9 | Switched to Wanderer at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Voluntarily left Wanderer |
| 10 | Became a Performer at age 54 |
| 10 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Performer at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Performer at age 62 |
| 12 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |