| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attempted a risky adventure and was injured. |
| 1 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Injured. |
| 3 | Became a Intelligence at age 26 |
| 3 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 4 | Became a Surveyor at age 30 |
| 4 | You discover a world, item or information of worth to the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Good fortune |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Victim of a crime |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Promoted to rank 2 |
| 11 | Is now a 4th Officer |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Voluntarily left Merchant Marine |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |