Crewman Bertha Bell permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 8 (0)
Languid, Easygoing
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 2
Athletics (Endurance) 1
Broker 0
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Investigate 0
Leadership 0
Medic 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Science (Sophontology) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Scholar Field Researcher 0 2
Scholar Physician 1 2
Drifter Scavenger 0 3
Scout Explorer 0 1
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
Retired 0 2
 
TermHistory
1Became a Corporate at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Field Researcher at age 22
2Your work is sabotaged by unknown parties. You may salvage what you can and give up.
3Switched to Physician at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Physician at age 30
4Injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Scavenger at age 34
5Gained a contact.
6Continued as Scavenger at age 38
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Returned to Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Flight at age 50
9Is now a Crewman
9Lightly injured, no permanent damage. Fully recovered.
10Returned to Scavenger at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Switched to Engineer/Gunner at age 58
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.