Clerk Vicki Hoddle permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 10 (1)
Debonair, Grieving
 
Skills
Admin 1
Advocate 0
Animals (Training) 1
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Explosives 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Recon 1
Seafarer 0
CareerAssignmentTitleRankTerms
Noble Administrator Clerk 1 1
Army Army Support Lance Corporal 1 2
Citizen Worker 1 4
Retired 0 7
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1You make an alliance with a powerful and charismatic noble, who becomes an Ally.
1Promoted to rank 1
1Is now a Clerk
2Voluntarily left Administrator
2Became a Army Support at age 22
2Is now a Private
2Thrown into a brutal ground war
2Lightly injured, no permanent damage. Fully recovered.
2Attempt at commissioned failed.
2Promoted to Army Support rank 1
2Is now a Lance Corporal
3Continued as Army Support at age 26
3Assigned to a planet with a hostile or wild environment.
3Attempt at commissioned failed.
4Voluntarily left Army Support
4Became a Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Aging Crisis. Owe 30,000 for medical bills.
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
8Aging Crisis. Owe 20,000 for medical bills.
8Voluntarily left Worker
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Injured. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.