Director Evelyn Meredeth permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 2 (-2)
Predictable, Faithful
 
Skills
Advocate 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Investigate 1
Melee (Bludgeon) 2
Profession (Civil Engineering) 1
Recon 2
Seafarer 0
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence Director 6 7
Citizen Colonist Settler 3 4
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Established a network of contacts. Gain 1 contacts.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 3
4Continued as Intelligence at age 30
4Go undercover to investigate an enemy.
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Intelligence at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 5
5Is now a Assistant Director
6Continued as Intelligence at age 38
6Advanced training in a specialist field.
6Promoted to rank 6
6Is now a Director
7Continued as Intelligence at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Colonist at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Continued as Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 2
9Is now a Settler
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Colonist at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 3
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Colonist at age 58
11Your business expands, your corporation grows, or the colony thrives.
11Forced to muster out.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.