| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Corporate at age 26 |
| 3 | Gained a contact. |
| 4 | Continued as Corporate at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Severely injured. Owe 5,000 for medical bills. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Voluntarily left Corporate |
| 6 | Became a Scavenger at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Gained a contact. |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Vessel participates in a diplomatic mission. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Voluntarily left Line/Crew |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |