Petty Officer, 3rd class Johnny Tabiner permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 7 (0)
Nuanced, Cuddly
 
Skills
Animals (Training) 1
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Recon 1
Science (Xenology) 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Agent Intelligence Agent 1 1
Drifter Scavenger 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Switched to Wanderer at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Intelligence at age 30
4You go above and beyond the call of duty.
4Promoted to rank 1
4Is now a Agent
5Voluntarily left Intelligence
5Switched to Scavenger at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Scavenger at age 38
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Attempt at commissioned failed.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10Abuse your position for profit
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Spend time with an alien race. Gain a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.