2nd Secretary Janie Harvey permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 11 (1) 9 (1)
Rebellious
 
Skills
Admin 1
Astrogation 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Diplomat 2
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 2
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Lieutenant 1 / 0 2
Noble Diplomat 2nd Secretary 2 3
Citizen Corporate 1 2
Drifter Scavenger 0 2
Retired 0 4
 
EducationGraduated
University Graduated
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Entered University at age 22
2Become leader in social movement.
2Gain an Ally and an Enemy.
2Graduated at age 26.
3Continued as Star Marine at age 26
3Commissioned in Marine/Star Marine
3Is now a Lieutenant
3A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
4Became a Diplomat at age 30
4Is now a Intern
4Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4Promoted to rank 1
4Is now a 3rd Secretary
5Continued as Diplomat at age 34
5Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5Promoted to rank 2
5Is now a 2nd Secretary
6Continued as Diplomat at age 38
6You manipulate and charm your way through high society. Gain a Rival and an Ally.
6Forced to muster out.
7Became a Corporate at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 1
8Continued as Corporate at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Scavenger at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Scavenger at age 54
10Nearly killed. Fully recovered. Owe 30,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.