| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 2 | Became a Broker at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Switched to Flight at age 34 |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Became a Scavenger at age 38 |
| 6 | Severely injured. Owe 25,000 for medical bills. |
| 7 | Returned to Flight at age 42 |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Returned to Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Wanderer at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |