| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Nearly killed. Owe 20,000 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 3 | Became a Courier at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Courier |
| 5 | Became a Enforcer at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Switched to Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Promoted to rank 2 |
| 9 | Continued as Broker at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Continued as Broker at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Experienced Broker |
| 11 | Continued as Broker at age 58 |
| 11 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 4 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Broker at age 62 |
| 12 | Scarred. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |