| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Commissioned in Army/Cavalry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Cavalry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Cavalry at age 22 |
| 2 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Courier at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 2 Contacts. Gain 1 Enemies. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Moved to a new world. |
| 10 | Continued as Courier at age 54 |
| 10 | You survey an alien world. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |
| 11 | Continued as Courier at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 11 | Forced to muster out. |
| 12 | Became a Merchant Marine at age 62 |
| 12 | Is now a Crewman |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | Given advanced training in a specialist field |
| 13 | Promoted to rank 1 |
| 13 | Is now a Senior Crewman |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Merchant Marine at age 70 |
| 14 | Befriend a useful ally in one sphere. Gain an Ally. |
| 14 | Promoted to rank 2 |
| 14 | Is now a 4th Officer |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |