| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Accused of a crime |
| 2 | Became a Thug at age 22 |
| 2 | Disgraced. Word of your criminal past reaches your homeworld. |
| 3 | Continued as Thug at age 26 |
| 3 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 4 | Switched to Fixer at age 30 |
| 4 | A guard takes a dislike to you. |
| 5 | Switched to Inmate at age 34 |
| 5 | Special Duty. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Barbarian at age 38 |
| 6 | Find an Alien Artifact. |
| 7 | Continued as Barbarian at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Explorer at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Switched to Wanderer at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Returned to Barbarian at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |