Able Spacehand Ambrose Foster permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 7 (0)
Inconsiderate
 
Skills
Admin 0
Athletics (Endurance) 1
Broker 0
Drive (Wheel) 2
Electronics 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Heavy Weapons (Artillery) 1
Investigate 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 2
Pilot (Spacecraft) 1
Profession 0
Recon 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Merchant Free Trader 1 3
Navy Engineer/Gunner Able Spacehand 1 1
Noble Administrator Assistant 0 1
Drifter Barbarian 1 1
Agent Law Enforcement Rookie 0 1
Retired 0 7
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Free Trader at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Risk your fortune on a possibility lucrative deal and win.
4Continued as Free Trader at age 30
4Imperial trade restrictions force you out of business.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Administrator at age 38
6Is now a Assistant
6Lightly injured, no permanent damage. Fully recovered.
7Became a Barbarian at age 42
7Drafted into Law Enforcement
7Promoted to rank 1
8Aging Crisis. Owe 30,000 for medical bills.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.