Famous Performer Amie Robson permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 4 (-1)
Belligerent, Wholesome
 
Skills
Art 0
Astrogation 2
Athletics (Endurance) 1
Carouse 1
Deception 3
Drive (Mole) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat 0
Jack-of-all-Trades 4
Persuade 6
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer Famous Performer 7 8
Citizen Colonist 1 1
Scout Explorer 0 1
Scout Courier 0 4
Retired 0 1
 
TermHistory
1Became a Performer at age 18
1Works is especially well received and popular, making you a minor celebrity
1Promoted to rank 1
2Continued as Performer at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 2
3Continued as Performer at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 3
4Continued as Performer at age 30
4You are forced out because of censorship or controversy. What truth did you get too close to?
4Promoted to rank 4
5Continued as Performer at age 34
5Works is especially well received and popular, making you a minor celebrity
5Promoted to rank 5
5Is now a Famous Performer
6Continued as Performer at age 38
6Refused to criticise a questionable political leader on your homeworld.
6Promoted to rank 6
7Continued as Performer at age 42
7Works is especially well received and popular, making you a minor celebrity
7Promoted to rank 7
8Voluntarily left Performer
8Became a Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 1
9Voluntarily left Colonist
9Became a Explorer at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 3 Contacts. Gain 2 Enemies.
10Returned to Performer at age 54
10You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
11Switched to Courier at age 58
11Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Courier at age 62
12When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Courier at age 66
13Your ship is ambushed by enemy vessels. You successfully bargain with them.
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Courier at age 70
14Psychologically damaged by your time in the scouts.
15Aging Crisis. Owe 20,000 for medical bills.
15Retired at age 74
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.