Sublieutenant Dale Henry permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 7 (0)
Sincere
 
Skills
Athletics 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Leadership 2
Mechanic 1
Medic 0
Melee (Blade) 1
Recon 0
Stealth 2
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Scholar Field Researcher 0 1
Drifter Scavenger 0 1
Rogue Thief 1 3
Retired 0 7
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Field Researcher at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Voluntarily left Field Researcher
5Switched to Scavenger at age 34
5Severely injured. Owe 7,500 for medical bills.
6Became a Thief at age 38
6Involved in the planning of an impressive heist.
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Thief at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 1
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Thief at age 46
8Involved in a gambling ring.
8Forced to muster out.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 40,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.