Scout Carolyn Gardner permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 2 (-2)
Excited, Easygoing, Studious
 
Skills
Admin 1
Advocate 1
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Carouse 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science (Sophontology) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 4
Scout Surveyor Scout 2 3
Drifter Barbarian 0 1
Rogue Thief 4 6
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Forced to muster out.
5Became a Surveyor at age 34
5Spend several years jumping from world to world in your scout ship.
5Promoted to rank 1
5Is now a Scout
6Continued as Surveyor at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6Promoted to rank 2
7Continued as Surveyor at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Became a Barbarian at age 46
8Spend time with an alien race. Gain a contact.
9Voluntarily left Barbarian
9Became a Thief at age 50
9Crime pays off. Gain victim as Enemy.
10Continued as Thief at age 54
10Good fortune
10Promoted to rank 1
11Continued as Thief at age 58
11Crime pays off. Gain victim as Enemy.
11Promoted to rank 2
12Continued as Thief at age 62
12Crime pays off. Gain victim as Enemy.
12Promoted to rank 3
13Continued as Thief at age 66
13Refuse to backstab a fellow rogue for personal gain. Gain an Ally
13Promoted to rank 4
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Thief at age 70
14Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
14Forced to muster out.
15Aging Crisis. Owe 30,000 for medical bills.
15Retired at age 74
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 50,000 for medical bills.