Admiral Lucille Janson permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 12 (2)
Strong
 
Skills
Admin 1
Art (Holography) 1
Art (Instrument) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Comms) 3
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 1
Investigate 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Stealth 1
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 3 4
Marine Marine Support Lance Corporal 1 2
Navy Engineer/Gunner Admiral 7 / 0 8
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
1Promoted to rank 1
2Continued as Artist at age 22
2Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
2Severely injured. Fully recovered.
2Promoted to rank 2
3Continued as Artist at age 26
3Refused to criticise a questionable political leader on your homeworld.
3Promoted to rank 3
4Continued as Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Marine Support at age 34
5Is now a Marine
5A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
5Cover for the commander and gain an Ally.
5Attempt at commissioned failed.
5Promoted to Marine Support rank 1
5Is now a Lance Corporal
6Continued as Marine Support at age 38
6A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Forced to continue current assignment
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9Vessel participates in a notable military engagement.
10Continued as Engineer/Gunner at age 54
10Special assignment or duty on board ship.
10Promoted to Engineer/Gunner officer rank 4
10Is now a Commander
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Advanced training in a specialist field
11Promoted to Engineer/Gunner officer rank 5
11Is now a Captain
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You join a gambling circle on board.
12Forced to continue current assignment
12Promoted to Engineer/Gunner officer rank 6
12Is now a Admiral
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Promoted to Engineer/Gunner officer rank 7
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
15Aging Crisis. Owe 40,000 for medical bills.
15Retired at age 74
15Accused of a crime
16Aging Crisis. Owe 60,000 for medical bills.