Crewman Pattie Johnson permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 7 (0)
Overweight, Obstinate
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 2
Carouse 2
Electronics 0
Gunner (Capital) 1
Gunner (Turret) 1
Investigate 3
Jack-of-all-Trades 2
Medic 1
Navigation 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Science (Archaeology) 1
Science (Cosmology) 1
Science (Linguistics) 1
Seafarer 0
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scout Surveyor 0 3
Entertainer Performer 2 4
Drifter Wanderer 0 2
Scholar Physician 3 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Surveyor at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 2 Enemies.
3Continued as Surveyor at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Severely injured. Fully recovered. Owe 2,500 for medical bills.
4Continued as Surveyor at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Performer at age 34
5Works is especially well received and popular, making you a minor celebrity
5Promoted to rank 1
6Continued as Performer at age 38
6Gain a patron in the arts. Gain an Ally
7Continued as Performer at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Continued as Performer at age 46
8Gained a contact.
8Promoted to rank 2
9Voluntarily left Performer
9Became a Wanderer at age 50
9Find valuable salvage.
10Continued as Wanderer at age 54
10You do not know what happened to you. There is a gap in your memory.
11Became a Physician at age 58
11Gained a contact.
11Promoted to rank 1
12Continued as Physician at age 62
12A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
12Injured. Fully recovered. Owe 2,500 for medical bills.
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Physician at age 66
13Make a breakthrough in your field.
13Promoted to rank 2
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Physician at age 70
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15Continued as Physician at age 74
15Win a prestigious prize for your work.
15Promoted to rank 3
16Aging Crisis. Owe 60,000 for medical bills.