Special Agent Walker Greerson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 6 (0)
Condescending, Insistent, Tacky
 
Skills
Art (Instrument) 2
Athletics 0
Carouse 0
Deception 1
Drive (Mole) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons 0
Investigate 2
Language (Vilani (1st Imperium)) 1
Melee (Natural) 1
Persuade 1
Recon 0
Seafarer 0
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 4
Agent Corporate Agent Special Agent 4 6
Retired 0 5
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Performer at age 18
1Works is especially well received and popular, making you a minor celebrity
2Continued as Performer at age 22
2Expose or are involved in a scandal of some sort.
3Entered Army Academy at age 26
3Suffered a deep tragedy.
3Dropped out of military academy.
4Continued as Performer at age 26
4Find Ancient Technology.
4Promoted to rank 1
5Continued as Performer at age 30
5Works is especially well received and popular, making you a minor celebrity
5Forced to muster out.
6Became a Corporate Agent at age 34
6You go above and beyond the call of duty.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 38
7Gained a contact.
8Continued as Corporate Agent at age 42
8Given specialist training in vehicles.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 46
9Go undercover to investigate an enemy.
9Crime pays off. Gain victim as Enemy.
9Promoted to rank 3
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Corporate Agent at age 50
10Given specialist training in vehicles.
10Promoted to rank 4
10Is now a Special Agent
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Corporate Agent at age 54
11Established a network of contacts. Gain 1 contacts.
11Forced to muster out.
12Retired at age 58
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.
16Find Ancient Technology.
17Aging Crisis. Owe 60,000 for medical bills.