| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 3 | Promoted to rank 1 |
| 4 | Became a Thug at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Switched to Fixer at age 34 |
| 5 | Parole hearing. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |