| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 2 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Thief at age 34 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Fixer at age 42 |
| 7 | A guard takes a dislike to you. |
| 8 | Switched to Thug at age 46 |
| 8 | Failed to escaped from prison. |
| 9 | Switched to Inmate at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Returned to Inmate at age 58 |
| 11 | Parole hearing. |
| 12 | Continued as Inmate at age 62 |
| 12 | Nearly killed. Owe 25,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | A riot engulfs the prison. |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Promoted to rank 1 |
| 13 | Paroled from prison. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |