| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Promoted to Ground Assault rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Ground Assault |
| 2 | Became a Diplomat at age 22 |
| 2 | Is now a Intern |
| 2 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a 3rd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | Join a successful conspiracy of nobles. |
| 4 | Continued as Diplomat at age 30 |
| 4 | A family scandal forces you out of your position. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Commissioned in Navy/Line/Crew |
| 7 | Is now a Ensign |
| 8 | Voluntarily left Line/Crew |
| 8 | Switched to Dilettante at age 46 |
| 8 | Is now a Wastrel |
| 8 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Voluntarily left Dilettante |
| 9 | Became a Pirate at age 50 |
| 9 | Is now a Lackey |
| 9 | A crime lord considers you his protégé. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Continued as Pirate at age 54 |
| 10 | Involved in a feud with a rival criminal organization. |
| 11 | Voluntarily left Pirate |
| 11 | Switched to Flight at age 58 |
| 11 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |