Field Agent Marvin Edward permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 5 (-1)
Dismayed, Intelligent
 
Skills
Athletics 0
Deception 1
Electronics (Comms) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Drifter Wanderer 0 1
Rogue Thief 0 3
Navy Flight Crewman 0 1
Agent Intelligence Field Agent 2 3
Retired 0 6
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Switched to Thief at age 26
3Moved to a new world.
4Continued as Thief at age 30
4Involved in a gambling ring.
5Continued as Thief at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Flight at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Intelligence at age 42
7Uncover a major conspiracy against your employers.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Field Agent
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Intelligence at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16Aging Crisis. Owe 10,000 for medical bills.