Crewman Arvilla Fuller permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 5 (-1)
Zealot
 
Skills
Art 0
Carouse 0
Deception 0
Drive 0
Engineer (M-drive) 1
Flyer 0
Gunner (Ortillery) 1
Investigate 0
Medic 2
Persuade 0
Pilot 0
Science (Physics) 1
Science (Psychology) 1
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Scholar Physician 1 4
Navy Engineer/Gunner Crewman 0 1
Scout Surveyor 0 1
Retired 0 3
 
TermHistory
1Became a Journalist at age 18
1Severely injured. Fully recovered. Owe 12,500 for medical bills.
2Became a Physician at age 22
2Assigned to work on a secret project for a patron or organisation.
2Promoted to rank 1
3Continued as Physician at age 26
3Amnesia.
4Continued as Physician at age 30
4Assigned to work on a secret project for a patron or organisation.
5Continued as Physician at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Surveyor at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 60,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.