Crewman Alfred Rose permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 2 (-2) 4 (-1) 7 (0) 7 (0)
Lethargic, Crabby, Pathetic
Astrogation 0
Athletics 0
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Mechanic 0
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
Drifter Scavenger 1 2
Scout Surveyor 0 2
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 1
Rogue Pirate Lackey 0 3
Merchant Free Trader 1 2
1Became a Scavenger at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Scavenger at age 22
2Offered job by a patron. Now owe him a favor.
2Promoted to rank 1
3Became a Surveyor at age 26
3Serve as the courier for an important message from the Imperium.
4Continued as Surveyor at age 30
4Psychologically damaged by your time in the scouts.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Line/Crew at age 38
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Became a Pirate at age 42
7Is now a Lackey
7Involved in a feud with a rival criminal organization.
8Continued as Pirate at age 46
8Gained a contact.
9Continued as Pirate at age 50
10Became a Free Trader at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Promoted to rank 1
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Free Trader at age 58
12Aging Crisis. Owe 30,000 for medical bills.