Scout Esther Stewart permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 5 (-1)
Astrogation 0
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Pilot 0
Profession 0
Streetwise 0
Survival 0
Vacc Suit 1
Drifter Scavenger 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 0 1
Agent Intelligence 0 1
Scout Courier Scout 2 4
Retired 0 4
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Victim of a crime
2Attempt at commissioned failed.
3Continued as Engineer/Gunner at age 26
3Gained a contact.
3Promoted to rank 1
3Is now a Able Spacehand
4Voluntarily left Engineer/Gunner
4Switched to Wanderer at age 30
4Find Ancient Technology.
4Forced to muster out.
5Became a Intelligence at age 34
5Severely injured
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Psychologically damaged by your time in the scouts.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Moved to a new world.
8Continued as Courier at age 46
8Serve as the courier for an important message from the Imperium.
8Promoted to rank 2
9Continued as Courier at age 50
9Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.