Detective Sim Collins permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 5 (-1)
Pretty, Passionate, Wishy Washy
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics (Strength) 1
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 3
Explosives 1
Gun Combat 0
Investigate 3
Language (Oynprith (Droyne)) 2
Mechanic 2
Medic 0
Persuade 0
Pilot 0
Profession 0
Science (Archaeology) 1
Science (Psychology) 1
Science (Sophontology) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Entertainer Journalist 0 1
Scholar Scientist 1 6
Agent Law Enforcement Detective 3 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Retired 0 1
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Journalist at age 22
2You are forced out because of censorship or controversy. What truth did you get too close to?
3Became a Scientist at age 26
3Gained a contact.
3Promoted to rank 1
4Continued as Scientist at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7Make a breakthrough in your field.
8Continued as Scientist at age 46
8Birth or Death involving a family member or close friend.
9Voluntarily left Scientist
9Became a Law Enforcement at age 50
9Is now a Rookie
9You go above and beyond the call of duty.
9Promoted to rank 1
9Is now a Corporal
10Continued as Law Enforcement at age 54
10A new romantic starts. Gain an Ally.
10Forced to continue current assignment
10Promoted to rank 2
10Is now a Sergeant
11Continued as Law Enforcement at age 58
11Advanced training in a specialist field.
11Promoted to rank 3
11Is now a Detective
12Voluntarily left Law Enforcement
12Became a Engineer/Gunner at age 62
12Is now a Crewman
12You join a gambling circle on board.
12Promoted to rank 1
12Is now a Able Spacehand
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
13Promoted to rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 10,000 for medical bills.
14Voluntarily left Engineer/Gunner
14Retired at age 70
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.