Able Spacehand Jettie Kennedy permalink

Age Sex Str Dex End Int Edu Soc
41 F 4 (-1) 4 (-1) 5 (-1) 9 (1) 13 (2) 4 (-1)
Confident, Self-Directed
 
Skills
Admin 1
Athletics (Dexterity) 1
Carouse 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 2
Gunner (Turret) 1
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 1
Navy Flight 1 1
Entertainer Artist 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Switched to Flight at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Artist at age 26
3You are forced out because of censorship or controversy. What truth did you get too close to?
4Became a Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Continued as Scavenger at age 34
5Attempted a risky adventure and was wildly successful.