Able Spacehand Hardy Kuhn permalink

Age Sex Str Dex End Int Edu Soc
40 M 11 (1) 2 (-2) 5 (-1) 6 (0) 7 (0) 9 (1)
Youthful
 
Skills
Carouse 0
Deception 0
Drive 0
Flyer 0
Language 0
Mechanic 2
Recon 0
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Merchant Broker 0 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Broker at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Broker at age 26
3Lost eye or limb. Owe 5,000 for medical bills.
4Returned to Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand