| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
5 (-1) |
5 (-1) |
8 (0) |
2 (-2) |
10 (1) |
4 (-1) |
| Dauntless, Confident, Surly |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Navigation 1 |
| Persuade 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
1 |
3 |
| Citizen |
Corporate |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Nearly killed. Owe 5,000 for medical bills. |
| 4 | Became a Corporate at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Continued as Corporate at age 34 |
| 5 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |