Field Agent Larry Fisher
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
7 (0) |
2 (-2) |
7 (0) |
4 (-1) |
5 (-1) |
9 (1) |
| Boorish, Night Owl |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 2 |
| Athletics (Strength) 2 |
| Deception 1 |
| Drive (Mole) 1 |
| Flyer 0 |
| Investigate 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Recon 2 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Scout |
Surveyor |
Scout |
1 |
1 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Intelligence at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Victim of a crime |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Surveyor at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |