Henchman Amanda Moore
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
8 (0) |
9 (1) |
7 (0) |
5 (-1) |
8 (0) |
6 (0) |
| Motivated, Calm |
| Skills |
| Athletics 0 |
| Carouse 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Investigate 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Rogue |
Pirate |
Henchman |
1 |
4 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Continued as Pirate at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | Arrested |