Agent Maria Egerton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
5 (-1) |
4 (-1) |
5 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
| Indifferent |
| Skills |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Recon 0 |
| Science (Psychology) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Noble |
Administrator |
Assistant |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Became a Administrator at age 26 |
| 3 | Is now a Assistant |
| 3 | An assassin attempts to end your life. |
| 4 | Became a Wanderer at age 30 |
| 4 | Spend time with an alien race. Gain a contact. |
| 5 | Continued as Wanderer at age 34 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |