Crewman Nelle Rule permalink

Age Sex Str Dex End Int Edu Soc
45 F 9 (1) 1 (-2) 6 (0) 9 (1) 4 (-1) 9 (1)
Babbling
 
Skills
Art (Write) 1
Athletics 0
Broker 2
Deception 0
Drive 0
Electronics (Comms) 1
Gun Combat 0
Jack-of-all-Trades 1
Persuade 1
Recon 0
Stealth 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Entertainer Artist 1 2
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 1 2
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
1Promoted to rank 1
2Voluntarily left Thief
2Became a Artist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Broker at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.