Scout Elijah Martin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
7 (0) |
5 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
10 (1) |
| Retiring, Self-Serving |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Diplomacy 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot (Capital Ships) 1 |
| Science (Economics) 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
4 |
| Entertainer |
Journalist |
|
0 |
1 |
| Noble |
Dilettante |
Wastrel |
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You survey an alien world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Continued as Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Courier |
| 5 | Became a Journalist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Dilettante at age 38 |
| 6 | Is now a Wastrel |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 1 |