Field Agent Hampton Mcandrew
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
6 (0) |
1 (-2) |
9 (1) |
7 (0) |
9 (1) |
6 (0) |
| Charismatic, Evil |
| Skills |
| Admin 0 |
| Carouse 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Drive (Track) 1 |
| Electronics (Remote Ops) 1 |
| Flyer (Airship) 1 |
| Flyer (Grav) 2 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Field Agent |
2 |
3 |
| Army |
Infantry |
Private |
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Corporate at age 34 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Switched to Colonist at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |