Scout Elijah Martin permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 5 (-1) 5 (-1) 3 (-1) 5 (-1) 10 (1)
Retiring, Self-Serving
 
Skills
Animals 0
Astrogation 1
Diplomacy 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat 0
Mechanic 0
Pilot (Capital Ships) 1
Science (Economics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 4
Entertainer Journalist 0 1
Noble Dilettante Wastrel 1 1
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Perform an exemplary service for the scouts.
3Continued as Courier at age 26
3When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4Promoted to rank 2
5Voluntarily left Courier
5Became a Journalist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Dilettante at age 38
6Is now a Wastrel
6Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6Promoted to rank 1