Agent Horace Mulvahil
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
2 (-2) |
8 (0) |
9 (1) |
8 (0) |
6 (0) |
9 (1) |
| Random, Honor Bound, Fussy |
| Skills |
| Art 0 |
| Athletics 0 |
| Deception 1 |
| Drive (Track) 1 |
| Electronics (Comms) 2 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Science (Robotics) 1 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
3 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |