Settler Gary Forbes permalink

Age Sex Str Dex End Int Edu Soc
45 M 4 (-1) 5 (-1) 2 (-2) 9 (1) 11 (1) 7 (0)
Classy, Dignified
 
Skills
Animals (Veterinary) 1
Athletics (Endurance) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Language 0
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Scout Courier 0 1
Citizen Colonist Settler 2 4
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Injured. Fully recovered.
2Became a Courier at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Colonist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Forced to muster out.