Scout Gerhard McKinnon permalink

Age Sex Str Dex End Int Edu Soc
48 M 9 (1) 9 (1) 11 (1) 8 (0) 10 (1) 4 (-1)
Vivacious, Perfect, Shiftless
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive (Wheel) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 0
Mechanic 1
Medic 0
Profession 0
Recon 0
Science (Planetology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 2
Rogue Pirate Henchman 1 2
Navy Engineer/Gunner Crewman 0 1
Scout Explorer Scout 2 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1An investigation takes on a dangerous turn.
1Accepted a deal with criminal or other figure under investigation.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Go undercover to investigate an enemy.
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Forced to muster out.
3Became a Pirate at age 26
3Is now a Lackey
3Involved in the planning of an impressive heist.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Severely injured. Fully recovered.
6Became a Explorer at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7You survey an alien world.
7Promoted to rank 2