Lieutenant Albertina Tow permalink

Age Sex Str Dex End Int Edu Soc
47 F 7 (0) 6 (0) 7 (0) 6 (0) 7 (0) 9 (1)
Furtive, Melodramatic
 
Skills
Art 0
Athletics (Endurance) 1
Broker 1
Deception 1
Engineer (M-drive) 1
Gun Combat 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 2
Profession 0
Steward 0
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Navy Engineer/Gunner Lieutenant 3 / 1 3
Merchant Broker 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Switched to Engineer/Gunner at age 26
3You join a gambling circle on board.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4Abuse your position for profit
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Broker at age 38
6Your business or ship thrives.
6Promoted to rank 1
7Continued as Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.