Settler Greg Romero permalink

Age Sex Str Dex End Int Edu Soc
48 M 2 (-2) 5 (-1) 4 (-1) 2 (-2) 7 (0) 5 (-1)
Goofy
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Diplomat 1
Drive (Mole) 2
Drive (Track) 1
Electronics 0
Flyer (Wing) 1
Gambler 1
Gunner (Capital) 1
Mechanic 1
Profession 0
Recon 0
Stealth 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 3
Navy Line/Crew Crewman 0 2
Drifter Wanderer 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Colonist at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 3
4Voluntarily left Colonist
4Became a Line/Crew at age 30
4Is now a Crewman
4Scarred. Fully recovered.
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Wanderer at age 38
6Offered job by a patron. Now owe him a favor.
7Switched to Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.