Crewman Hunter Clements permalink

Age Sex Str Dex End Int Edu Soc
48 M 7 (0) 6 (0) 2 (-2) 8 (0) 9 (1) 8 (0)
Uncooperative, Uncoordinated
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Drive 0
Electronics 0
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Jack-of-All-Trades 2
Medic 0
Melee 0
Profession 0
Recon 0
Stealth 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Barbarian 1 2
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Agent Corporate Agent 0 1
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Nearly killed. Fully recovered.
3Became a Barbarian at age 26
3Promoted to rank 1
4Continued as Barbarian at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Switched to Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Corporate Agent at age 42
7An investigation takes on a dangerous turn.