Field Agent Gilbert Hill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
4 (-1) |
8 (0) |
6 (0) |
7 (0) |
8 (0) |
| Fretful, Retiring |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gun Combat (Slug) 2 |
| Gunner (Capital) 1 |
| Heavy Weapons (Vehicle) 2 |
| Investigate 2 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Profession 0 |
| Recon 2 |
| Stealth 1 |
| Survival 1 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
3 |
3 |
| Rogue |
Pirate |
Corporal |
2 |
3 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Intelligence at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Intelligence |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 7 | Continued as Pirate at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |