Scout Daryl Phillips permalink

Age Sex Str Dex End Int Edu Soc
47 M 5 (-1) 2 (-2) 7 (0) 6 (0) 8 (0) 6 (0)
Dumb, Giggly, Preoccupied
 
Skills
Admin 0
Advocate 1
Astrogation 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Investigate 1
Medic 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (Economics) 1
Science (History) 2
Science (Planetology) 1
Seafarer (Ocean Ships) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 4
Navy Engineer/Gunner Crewman 0 1
Scout Explorer Scout 1 2
 
TermHistory
1Became a Field Researcher at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Make a breakthrough in your field.
3Continued as Field Researcher at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Continued as Field Researcher at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Perform an exemplary service for the scouts.