| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
9 (1) |
10 (1) |
4 (-1) |
8 (0) |
6 (0) |
5 (-1) |
| Bored, Shallow, Tired |
| Skills |
| Art 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 2 |
| Drive 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Investigate 3 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Agent |
Corporate Agent |
Agent |
1 |
4 |
| Rogue |
Thief |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Intelligence |
| 2 | Switched to Corporate Agent at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | An investigation takes on a dangerous turn. |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Thief at age 38 |
| 6 | Involved in a gambling ring. |
| 7 | Voluntarily left Thief |
| 7 | Became a Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |