Petty Officer, 3rd class Sadie Fowler permalink

Age Sex Str Dex End Int Edu Soc
48 F 5 (-1) 2 (-2) 5 (-1) 8 (0) 6 (0) 11 (1)
Knowledgeable
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 2
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Mechanic 1
Pilot (Capital Ships) 1
Recon 1
Science 0
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1You are rewarded for your diligence or cunning.
2Continued as Corporate Agent at age 22
2Severely injured. Fully recovered. Owe 2,500 for medical bills.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4A new romantic starts. Gain an Ally.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Scavenger at age 42
7Lightly injured, no permanent damage. Fully recovered.