Petty Officer, 3rd class Paralee Kirkham permalink

Age Sex Str Dex End Int Edu Soc
52 F 6 (0) 5 (-1) 4 (-1) 6 (0) 6 (0) 6 (0)
Reclusive
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Deception 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Ortillery) 2
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 2
Mechanic 1
Profession 0
Recon 1
Science 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Agent Corporate Agent Field Agent 2 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Moved to a new world.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Scarred. Fully recovered.
5Became a Corporate Agent at age 34
5You go above and beyond the call of duty.
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7A job goes wrong, forcing you to flee off-planet.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Field Agent