Scout Soham Duncan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
7 (0) |
5 (-1) |
8 (0) |
3 (-1) |
7 (0) |
7 (0) |
| Complacent, Scrawny |
| Skills |
| Admin 1 |
| Advocate 0 |
| Art 0 |
| Astrogation 0 |
| Athletics 0 |
| Drive 0 |
| Electronics (Computer) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 2 |
| Pilot 0 |
| Science (Cybernetics) 1 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
5 |
| Entertainer |
Artist |
|
0 |
1 |
| Citizen |
Corporate |
Manager |
2 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | You survey an alien world. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 5 Contacts. Gain 2 Enemies. |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Voluntarily left Courier |
| 6 | Became a Artist at age 38 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Corporate at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |