Crewman Victor Gray permalink

Age Sex Str Dex End Int Edu Soc
51 M 10 (1) 6 (0) 8 (0) 7 (0) 5 (-1) 7 (0)
Nervous, Silky
 
Skills
Admin 1
Advocate 1
Broker 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Language (Anglic (3rd Imperium)) 1
Persuade 2
Recon 0
Stealth 1
Steward 2
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Merchant Broker 1 5
Drifter Wanderer 1 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Switched to Broker at age 22
2Given advanced training in a specialist field
3Continued as Broker at age 26
4Continued as Broker at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
5Continued as Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Broker at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Wanderer at age 42
7Promoted to rank 1
8Voluntarily left Wanderer
8Switched to Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.