Scout Alvin Douglas
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
3 (-1) |
3 (-1) |
10 (1) |
8 (0) |
8 (0) |
4 (-1) |
| Psychotic |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Drive 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gun Combat (Slug) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
2 |
6 |
| Citizen |
Worker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Courier at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Courier at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Gain a contact in an alien race. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Courier at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Became a Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 1 |