Crewman Anson Enright permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 9 (1) 7 (0) 4 (-1) 4 (-1) 7 (0)
Night Owl
 
Skills
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Mole) 1
Flyer 0
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 2
Steward 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Rogue Thief 0 1
Entertainer Performer 4 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered.
2Became a Thief at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
4Continued as Performer at age 30
4Refused to criticise a questionable political leader on your homeworld.
4Promoted to rank 1
5Continued as Performer at age 34
5Birth or Death involving a family member or close friend.
5Promoted to rank 2
6Continued as Performer at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 3
7Continued as Performer at age 42
7Works is especially well received and popular, making you a minor celebrity
7Promoted to rank 4
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Forced to muster out.