Gilbert Stone permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 5 (-1) 5 (-1) 8 (0) 6 (0) 7 (0)
Quixotic, Compliant
 
Skills
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Gambler 1
Language (Vilani (1st Imperium)) 1
Profession 0
Recon 1
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 5
Scout Explorer 0 1
Citizen Worker 0 1
Scholar Scientist 0 1
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Explorer at age 22
2Psychologically damaged by your time in the scouts.
3Became a Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Voluntarily left Worker
4Returned to Wanderer at age 30
4Attempted a risky adventure and was wildly successful.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Find valuable salvage.
5Promoted to rank 2
6Continued as Wanderer at age 38
6Amnesia.
7Continued as Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
7Forced to muster out.
8Became a Scientist at age 46
8Advanced training in a specialist field.