Senior Crewman Louie Hopkins
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
3 (-1) |
6 (0) |
5 (-1) |
9 (1) |
5 (-1) |
6 (0) |
| Insistent, Unappreciative, Tight |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 2 |
| Broker 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Mechanic 2 |
| Recon 2 |
| Seafarer 0 |
| Streetwise 2 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
4 |
| Scout |
Courier |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attempted a risky adventure and was wildly successful. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Drafted into Scout |
| 6 | Became a Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Imperial trade restrictions force you out of business. |