Manager Theo Fleming permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 2 (-2) 1 (-2) 7 (0) 4 (-1) 9 (1)
Inactive, Performer
 
Skills
Admin 1
Advocate 0
Art 0
Broker 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Engineer (Life Support) 1
Jack-of-All-Trades 1
Leadership 1
Profession (Polymers) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 3
Merchant Broker 0 1
Drifter Scavenger 2 3
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 3
4Voluntarily left Corporate
4Became a Broker at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Scavenger at age 34
5Promoted to rank 1
6Continued as Scavenger at age 38
6Contact with Government.
6Promoted to rank 2
7Aging Crisis. Owe 30,000 for medical bills.
7Continued as Scavenger at age 42
7Nearly killed. Fully recovered. Owe 8,750 for medical bills.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.