Explorer Max Tucker permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 5 (-1) 6 (0) 10 (1) 8 (0) 10 (1)
Limited, Capable
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 1
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Gambler 2
Gun Combat (Energy) 1
Jack-of-all-Trades 2
Jack-of-All-Trades 2
Leadership 1
Melee (Blade) 1
Melee (Natural) 1
Navigation 1
Pilot (Small Craft) 1
Recon 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 7 7
Navy Flight Sublieutenant 2 / 0 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 3
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
4Promoted to rank 4
4Is now a Explorer
5Continued as Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Forced to continue current assignment
5Promoted to rank 5
6Continued as Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 6
7Continued as Colonist at age 42
7Good fortune
7Promoted to rank 7
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Special assignment or duty on board ship.
8Commissioned in Navy/Flight
8Is now a Ensign
8Promoted to Flight officer rank 2
8Is now a Sublieutenant