Crewman Richard Vabsley permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 2 (-2) 2 (-2) 8 (0) 13 (2) 7 (0)
Temperate
 
Skills
Admin 0
Advocate 0
Art (Performer) 1
Athletics 0
Broker 0
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 1
Leadership 0
Mechanic 0
Profession 0
Recon 1
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Entertainer Performer 1 3
 
EducationGraduated
University Failed
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Voluntarily left Corporate
2Entered University at age 22
2Made lifelong friends. Gain 3 Allies.
2Dropped out of university.
3Continued as Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Performer at age 38
6Refused to criticise a questionable political leader on your homeworld.
7Continued as Performer at age 42
7One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Continued as Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1