Lieutenant Damon Campbell permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 6 (0) 3 (-1) 11 (1) 5 (-1) 3 (-1)
Jaded
 
Skills
Admin 0
Advocate 2
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Flyer (Airship) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Leadership 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Corporate 1 2
Navy Flight Lieutenant 3 / 0 3
Drifter Scavenger 0 2
 
TermHistory
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Corporate at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Corporate at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Flight at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Flight
4Is now a Ensign
4Promoted to Flight officer rank 2
4Is now a Sublieutenant
5Continued as Flight at age 34
5Abuse your position for profit
5Promoted to Flight officer rank 3
5Is now a Lieutenant
6Continued as Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Scavenger at age 42
7Scarred. Fully recovered. Owe 10,000 for medical bills.
8Continued as Scavenger at age 46
8Attacked by enemies and injured.
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Gain Enemy if you don't already have one.