Manager Lonie Graham permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 4 (-1) 2 (-2) 8 (0) 4 (-1) 7 (0)
Closed
 
Skills
Admin 1
Advocate 0
Animals (Handling) 1
Broker 0
Carouse 2
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Engineer (J-drive) 1
Explosives 1
Gambler 1
Leadership 0
Persuade 0
Profession (Polymers) 1
Recon 1
Science 0
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 4
Citizen Colonist 1 2
Drifter Wanderer 0 1
Merchant Broker 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Forced to continue current assignment
3Promoted to rank 3
4Continued as Corporate at age 30
4Lost eye or limb. Fully recovered.
4Forced to muster out.
5Switched to Colonist at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
5Promoted to rank 1
6Continued as Colonist at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Wanderer at age 42
7Find an Alien Artifact.
8Voluntarily left Wanderer
8Became a Broker at age 46
8Befriend a useful ally in one sphere. Gain an Ally.