Able Spacehand Lyle Magrath permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 2 (-2) 1 (-2) 9 (1) 7 (0) 3 (-1)
Thrifty
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Line/Crew Able Spacehand 1 4
Merchant Broker 2 3
 
TermHistory
1Became a Explorer at age 18
1You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Broker at age 38
6Befriend a useful ally in one sphere. Gain an Ally.
6Promoted to rank 1
7Continued as Broker at age 42
7Given advanced training in a specialist field
7Promoted to rank 2
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Broker at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Aging Crisis. Owe 10,000 for medical bills.