Scout Bailey Batt permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 8 (0) 2 (-2) 7 (0) 3 (-1) 7 (0)
Pretty, Nit Picker, Evil
 
Skills
Astrogation 1
Carouse 0
Deception 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Profession 0
Science (Physics) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 3
Agent Law Enforcement Rookie 0 2
Navy Line/Crew Crewman 0 2
Drifter Barbarian 0 1
 
TermHistory
1Became a Explorer at age 18
1Perform an exemplary service for the scouts.
2Continued as Explorer at age 22
2Serve as the courier for an important message from the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3Spend several years jumping from world to world in your scout ship.
3Forced to muster out.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Given specialist training in vehicles.
5Continued as Law Enforcement at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
7Continued as Line/Crew at age 42
7You join a gambling circle on board.
7Forced to muster out.
8Became a Barbarian at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.