Duane Cameron permalink

Age Sex Str Dex End Int Edu Soc
56 M 7 (0) 3 (-1) 1 (-2) 7 (0) 5 (-1) 2 (-2)
Grieving
 
Skills
Art (Write) 1
Astrogation 0
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Investigate 0
Language 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Science (Psionicology) 1
Stealth 1
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Scholar Scientist 0 1
Merchant Broker 1 1
Entertainer Journalist 0 1
Drifter Scavenger 0 3
Scout Surveyor 0 1
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Promoted to rank 1
2Continued as Performer at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Scientist at age 26
3A rival researcher blackens your name or steals your research. Gain a Rival.
4Voluntarily left Scientist
4Became a Broker at age 30
4Moved to a new world.
4Promoted to rank 1
5Voluntarily left Broker
5Switched to Journalist at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Scavenger at age 38
6Attacked by enemies and injured.
6Scarred. Owe 2,500 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Scavenger at age 42
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Surveyor at age 50
9You survey an alien world.
10Aging Crisis. Owe 30,000 for medical bills.