| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
4 (-1) |
1 (-2) |
4 (-1) |
6 (0) |
5 (-1) |
2 (-2) |
| Dumb |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Melee (Blade) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
4 |
| Retired |
|
|
0 |
5 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Given specialist training in vehicles. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Scarred. Owe 2,500 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Involved in a gambling ring. |
| 4 | Forced to muster out. |
| 5 | Aging Crisis. Owe 10,000 for medical bills. |
| 5 | Retired at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Birth or Death involving a family member or close friend. |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Gained a contact. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Victim of a crime |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |