Scout Francisco Holland permalink

Age Sex Str Dex End Int Edu Soc
55 M 11 (1) 5 (-1) 4 (-1) 10 (1) 3 (-1) 4 (-1)
Impotent
 
Skills
Admin 1
Art 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 2
Persuade 0
Pilot (Small Craft) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 2
Citizen Corporate 1 1
Prisoner Fixer 1 2
Prisoner Inmate 1 1
Navy Line/Crew Crewman 0 1
Scout Explorer Scout 2 2
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Corporate at age 22
2Accused of a crime
2Promoted to rank 1
3Became a Fixer at age 26
3A guard takes a dislike to you.
4Continued as Fixer at age 30
4Offended a prison gang you tried to join. Gain an Enemy.
4Promoted to rank 1
5Switched to Inmate at age 34
5You are moved to a lower security prison.
5Promoted to rank 1
5Paroled from prison.
6Returned to Artist at age 38
6Expose or are involved in a scandal of some sort.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
7Forced to muster out.
8Became a Explorer at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Promoted to rank 1
8Is now a Scout
9Continued as Explorer at age 50
9Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9Promoted to rank 2