4th Officer Eileen Donaldson permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 2 (-2) 4 (-1) 8 (0) 11 (1) 10 (1)
Peaceful, Hard Working, Sassy
 
Skills
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-all-Trades 1
Language 0
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Science (Cybernetics) 1
Stealth 1
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Navy Line/Crew Ensign 1 / 0 2
Merchant Merchant Marine 4th Officer 2 4
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Your business expands, your corporation grows, or the colony thrives.
4Voluntarily left Corporate Agent
4Became a Line/Crew at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Commissioned in Navy/Line/Crew
4Is now a Ensign
5Continued as Line/Crew at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Befriend a useful ally in one sphere. Gain an Ally.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Promoted to rank 2
7Is now a 4th Officer
8Continued as Merchant Marine at age 46
8Embroiled in legal trouble.
9Continued as Merchant Marine at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.