Crewman Erika Lynch permalink

Age Sex Str Dex End Int Edu Soc
55 F 7 (0) 6 (0) 7 (0) 4 (-1) 8 (0) 6 (0)
Outrageous, Dainty, Inconsiderate
 
Skills
Animals 0
Art (Holography) 2
Broker 0
Carouse 2
Deception 1
Drive (Walker) 1
Electronics 0
Investigate 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Entertainer Artist 3 5
Navy Line/Crew Crewman 0 1
Citizen Colonist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Free Trader at age 18
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Artist at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 1
3Continued as Artist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Continued as Artist at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Artist at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 3
6Continued as Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Line/Crew at age 42
7Is now a Crewman
7Nearly killed. Fully recovered. Owe 12,500 for medical bills.
8Became a Colonist at age 46
8Nearly killed. Owe 7,500 for medical bills.
9Became a Scavenger at age 50
9Survived a risky adventure but gained nothing.