Crewman Dorothy Stone permalink

Age Sex Str Dex End Int Edu Soc Psi
57 F 8 (0) 4 (-1) 2 (-2) 5 (-1) 10 (1) 2 (-2) None
Naughty, Narrow-Minded, Condescending
 
Skills
Astrogation 1
Athletics (Endurance) 2
Broker 0
Drive 0
Electronics 0
Flyer 0
Language 0
Mechanic 0
Persuade 0
Profession 0
Science 0
Stealth 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Scout Surveyor 0 2
Entertainer Artist 0 1
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Free Trader at age 18
1Imperial trade restrictions force you out of business.
2Became a Surveyor at age 22
2Perform an exemplary service for the scouts.
3Continued as Surveyor at age 26
3Gained a contact.
3Forced to muster out.
4Became a Artist at age 30
4Public opinion turns on you.
5Became a Colonist at age 34
5Scarred. Fully recovered. Owe 2,500 for medical bills.
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Scavenger at age 42
7Attacked by enemies and injured.
7Scarred. Fully recovered. Owe 10,000 for medical bills.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
9Voluntarily left Scavenger
9Switched to Wanderer at age 50
9Suffer from a life-threatening illness.