Lance Corporal Joseph Day
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
6 (0) |
2 (-2) |
5 (-1) |
2 (-2) |
3 (-1) |
2 (-2) |
| Effervescent, Comfortable, Generous |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 2 |
| Heavy Weapons (Vehicle) 2 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Recon 2 |
| Streetwise 3 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Lance Corporal |
1 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Wanderer |
|
3 |
6 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a peacekeeping role. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 3 | Became a Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 3 Contacts. Gain 2 Enemies. |
| 4 | Became a Wanderer at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Nearly killed. Owe 25,000 for medical bills. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |