Able Spacehand Tim Askew permalink

Age Sex Str Dex End Int Edu Soc
56 M 6 (0) 6 (0) 3 (-1) 7 (0) 8 (0) 8 (0)
Threatening
 
Skills
Admin 0
Art (Instrument) 1
Athletics (Endurance) 1
Diplomat 0
Drive (Wheel) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Ortillery) 1
Heavy Weapons (Vehicle) 1
Language 0
Mechanic 1
Melee (Bludgeon) 1
Melee (Natural) 1
Persuade 1
Recon 2
Stealth 1
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Scientist 0 1
Entertainer Performer 2 5
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Given a special assignment or duty in your unit.
2Voluntarily left Infantry
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Special assignment or duty on board ship.
3Forced to muster out.
4Became a Scientist at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Performer at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Continued as Performer at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Continued as Performer at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
8Continued as Performer at age 46
8Refused to criticise a questionable political leader on your homeworld.
8Promoted to rank 2
9Continued as Performer at age 50
9Find an Alien Artifact.
9Forced to muster out.