| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
7 (0) |
1 (-2) |
4 (-1) |
9 (1) |
5 (-1) |
2 (-2) |
| Decorous |
| Skills |
| Art (Holography) 1 |
| Astrogation 0 |
| Deception 1 |
| Diplomat 1 |
| Flyer (Grav) 1 |
| Gun Combat (Energy) 1 |
| Gunner (Screen) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Pilot 0 |
| Recon 1 |
| Science (Robotics) 1 |
| Seafarer 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Explorer at age 26 |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Became a Intelligence at age 30 |
| 4 | You go above and beyond the call of duty. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Scavenger at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Returned to Intelligence at age 50 |
| 9 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |