Petty Officer, 1st class Carey Murray permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 2 (-2) 2 (-2) 7 (0) 9 (1) 7 (0)
Hesitant, Conversational, Prim
 
Skills
Art 0
Astrogation 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer (Rotor) 1
Gun Combat 0
Mechanic 3
Pilot 0
Recon 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Agent Corporate Agent 0 2
Navy Line/Crew Petty Officer, 1st class 4 6
 
TermHistory
1Became a Explorer at age 18
1Nearly killed. Owe 30,000 for medical bills.
2Became a Corporate Agent at age 22
2Given specialist training in vehicles.
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
4Voluntarily left Corporate Agent
4Became a Line/Crew at age 30
4Is now a Crewman
4Good fortune
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Line/Crew at age 42
7A new romantic starts. Gain an Ally.
8Continued as Line/Crew at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
8Promoted to Line/Crew rank 4
8Is now a Petty Officer, 1st class
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Line/Crew at age 50
9A new romantic starts. Gain an Ally.
9Forced to muster out.
10Aging Crisis. Owe 50,000 for medical bills.