Scout Arie Purcell permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 1 (-2) 6 (0) 4 (-1) 8 (0) 11 (1)
Fiery
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics (Dexterity) 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Jack-of-All-Trades 2
Mechanic 0
Melee (Unarmed) 1
Pilot (Small craft) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Line/Crew Crewman 0 1
Scout Explorer Scout 1 2
Drifter Barbarian 1 2
Citizen Corporate 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Intelligence at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Line/Crew at age 22
2Is now a Crewman
2You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
3Became a Explorer at age 26
3Perform an exemplary service for the scouts.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4Psychologically damaged by your time in the scouts.
5Became a Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Severely injured. Fully recovered. Owe 5,000 for medical bills.
7Became a Corporate at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Corporate at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Voluntarily left Corporate
9Switched to Scavenger at age 50