Technician Gary Maiden permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 6 (0) 5 (-1) 7 (0) 8 (0) 6 (0)
Flippant
 
Skills
Carouse 1
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer 0
Flyer (Ornithopter) 1
Language 0
Mechanic 0
Persuade 1
Profession (Polymers) 2
Science (Philosophy) 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 8
Drifter Scavenger 0 2
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 38
6Spend time with an alien race. Gain a contact.
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Forced to continue current assignment
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Forced to muster out.
9Became a Scavenger at age 50
9Find valuable salvage.
10Continued as Scavenger at age 54
10Nearly killed. Owe 40,000 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.