| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Moved to a new world. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Surveyor at age 26 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Nearly killed. Owe 10,000 for medical bills. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Surveyor at age 30 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Colonist at age 34 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Colonist |
| 7 | Became a Law Enforcement at age 38 |
| 7 | Is now a Rookie |
| 7 | Rewarded for a successful mission. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 42 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 9 | Became a Wanderer at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Continued as Wanderer at age 50 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Switched to Barbarian at age 54 |
| 11 | Offered job by a patron. Now owe him a favor. |
| 11 | Promoted to rank 1 |