Able Spacehand Russell Newman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
6 (0) |
6 (0) |
1 (-2) |
6 (0) |
4 (-1) |
10 (1) |
| Carefree |
| Skills |
| Athletics 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 2 |
| Electronics (Remote Ops) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Medic 0 |
| Melee (Bludgeon) 1 |
| Science (Biology) 1 |
| Science (Linguistics) 1 |
| Seafarer 0 |
| Stealth 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
3 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
4 |
| Rogue |
Thief |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Continued as Scientist at age 22 |
| 2 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Gained a contact. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 7 | Became a Thief at age 42 |
| 7 | A crime lord considers you his protégé. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Thief at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Returned to Scientist at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |