Gregory Pinkerton permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1) 4 (-1)
Disturbed, Feisty
 
Skills
Drive 0
Electronics (Comms) 1
Engineer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Language 0
Mechanic 0
Persuade 1
Profession (Belter) 1
Science 0
Stealth 0
Steward 2
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker 1 4
Rogue Enforcer 1 4
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Worker at age 26
3Moved to a new world.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Voluntarily left Worker
5Became a Enforcer at age 34
5Involved in a gambling ring.
6Continued as Enforcer at age 38
6Involved in the planning of an impressive heist.
6Promoted to rank 1
7Continued as Enforcer at age 42
7You spend months in the dangerous criminal underworld.
8Continued as Enforcer at age 46
8Good fortune
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Contact with Government.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.