Judd Morgan permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)
Understanding, Cowardly, Congenial
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Medic 1
Recon 1
Science (Philosophy) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 3
Scholar Physician 1 2
Drifter Barbarian 0 1
Citizen Colonist 0 2
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Work leads to a considerable breakthrough.
1Promoted to rank 1
2Continued as Scientist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 2
3Continued as Scientist at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Forced to muster out.
4Switched to Physician at age 30
4Refuse to join a cheat in some fashion.
5Continued as Physician at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Promoted to rank 1
6Voluntarily left Physician
6Became a Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
8Continued as Colonist at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Find an Alien Artifact.
10Aging Crisis. Owe 40,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.