Technician Enrique Palmer permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 2 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1)
Consistent, Cowering
 
Skills
Admin 0
Athletics 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics 0
Engineer 0
Flyer 0
Gun Combat 0
Heavy Weapons 0
Jack-of-All-Trades 2
Language (Vilani (1st Imperium)) 1
Medic 0
Melee (Unarmed) 1
Pilot 0
Profession (Biologicals) 1
Recon 1
Science (Philosophy) 1
Stealth 2
Steward 1
Streetwise 2
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Citizen Colonist 0 1
Citizen Corporate 0 1
Drifter Scavenger 2 2
Citizen Worker Technician 2 2
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Entered Marine Academy at age 22
2Join a social movement.
2Dropped out of military academy.
3Continued as Wanderer at age 22
3Find Ancient Technology.
3Promoted to rank 1
4Continued as Wanderer at age 26
4Promoted to rank 2
5Continued as Wanderer at age 30
5You do not know what happened to you. There is a gap in your memory.
6Became a Colonist at age 34
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Switched to Corporate at age 38
7Nearly killed. Owe 5,000 for medical bills.
8Switched to Scavenger at age 42
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
8Promoted to rank 1
9Continued as Scavenger at age 46
9Moved to a new world.
9Promoted to rank 2
10Voluntarily left Scavenger
10Switched to Worker at age 50
10You befriend a superior in the corporation or the colony.
10Promoted to rank 1
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Worker at age 54
11Your business expands, your corporation grows, or the colony thrives.
11Promoted to rank 2
11Is now a Technician
12Aging Crisis. Owe 40,000 for medical bills.