Settler Joel George
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
5 (-1) |
1 (-2) |
1 (-2) |
6 (0) |
4 (-1) |
7 (0) |
| Innocent |
| Skills |
| Admin 1 |
| Athletics (Endurance) 2 |
| Athletics (Strength) 3 |
| Broker 2 |
| Carouse 2 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Gun Combat 1 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Profession (Biologicals) 1 |
| Seafarer 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Merchant |
Broker |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Colonist at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Switched to Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Broker at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Broker at age 54 |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |