| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Courier at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 4 | Forced to muster out. |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 5 | Gain rebels as Enemy |
| 6 | Switched to Infantry at age 38 |
| 6 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Sergeant |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Uncover a major conspiracy against your employers. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Detective |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Voluntarily left Law Enforcement |
| 10 | Retired at age 54 |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |