Able Spacehand Wilma Uleaven permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 4 (-1) 8 (0) 8 (0) 3 (-1) 6 (0)
Troubled
 
Skills
Broker 0
Electronics 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Mechanic 4
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Scout Courier 0 2
Merchant Merchant Marine Crewman 0 1
Entertainer Journalist 0 1
Navy Engineer/Gunner 1 2
Scholar Scientist 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Forced to continue current assignment
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
2Forced to muster out.
3Became a Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4Nearly killed. Owe 17,500 for medical bills.
4Forced to muster out.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Journalist at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Switched to Engineer/Gunner at age 42
7You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
8Became a Scientist at age 46
8Refuse to join a cheat in some fashion.
9Continued as Scientist at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.
10Returned to Engineer/Gunner at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.