Manager Malcolm Learmonth permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 11 (1) 4 (-1)
Puckish, Able
 
Skills
Admin 1
Athletics 0
Deception 0
Diplomat 1
Drive 0
Electronics 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Recon 0
Science 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Scout Surveyor 0 1
Citizen Corporate Manager 2 3
Rogue Pirate Lackey 0 1
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Voluntarily left Wanderer
2Became a Surveyor at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 3 Enemies.
3Became a Corporate at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Corporate at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Pirate at age 38
6Is now a Lackey
6Nearly killed. Owe 10,000 for medical bills.
7Returned to Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.