Sublieutenant Ransom Boyd permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 7 (0) 7 (0) 5 (-1) 3 (-1) 8 (0)
Tough, Self-Directed
 
Skills
Athletics (Strength) 2
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot 0
Profession (Construction) 1
Seafarer 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Drifter Barbarian 0 1
Citizen Colonist 0 2
Entertainer Artist 0 1
Drifter Scavenger 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2Promoted to Engineer/Gunner officer rank 2
2Is now a Sublieutenant
3Continued as Engineer/Gunner at age 26
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Became a Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Colonist at age 34
5Advanced training in a specialist field.
6Continued as Colonist at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Artist at age 42
7Public opinion turns on you.
8Switched to Scavenger at age 46
8Find valuable salvage.
9Continued as Scavenger at age 50
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
9Promoted to rank 1
10Voluntarily left Scavenger
10Switched to Wanderer at age 54
10Suffer from a life-threatening illness.