Explorer Lee Carbey permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 11 (1) 7 (0)
Deep, Unkind
 
Skills
Admin 1
Advocate 1
Animals (Training) 1
Animals (Veterinary) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 3
Heavy Weapons (Vehicle) 1
Investigate 1
Medic 1
Melee 0
Navigation 1
Profession (Civil Engineering) 1
Recon 2
Science 0
Stealth 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Corporal 2 3
Citizen Colonist Explorer 4 5
Agent Intelligence Field Agent 2 2
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1A prank goes horribly wrong.
1Gain an Enemy.
1Graduated at age 18.
2Became a Cavalry at age 18
2Is now a Private
2Assigned to a peacekeeping role.
2Promoted to Cavalry rank 1
2Is now a Lance Corporal
3Continued as Cavalry at age 22
3Advanced training in a specialist field
3Promoted to Cavalry rank 2
3Is now a Corporal
4Continued as Cavalry at age 26
4Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4Gain rebels as Enemy
5Became a Colonist at age 30
5You befriend a superior in the corporation or the colony.
5Promoted to rank 1
6Continued as Colonist at age 34
6You befriend a superior in the corporation or the colony.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 38
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Intelligence at age 42
8Rewarded for a successful mission.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 46
9Go undercover to investigate an enemy.
9Life ruined by a criminal gang. Gain the gang as an Enemy
9Promoted to rank 2
9Is now a Field Agent
10Voluntarily left Intelligence
10Returned to Colonist at age 50
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Promoted to rank 3
10Is now a Settler
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Colonist at age 54
11Accused of a crime
11Promoted to rank 4
11Is now a Explorer
12Aging Crisis. Owe 60,000 for medical bills.