| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Intelligence at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Pirate at age 30 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Continued as Pirate at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Wanderer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Explorer at age 42 |
| 7 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Became a Artist at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Nearly killed. Fully recovered. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |