| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Promoted to rank 3 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Spend time with an alien race. Gain a contact. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 5 |
| 6 | Became a Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Courier at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Returned to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Scarred. Owe 1,250 for medical bills. |
| 10 | Became a Artist at age 54 |
| 10 | Works is especially well received and popular, making you a minor celebrity |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Artist at age 58 |
| 11 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Artist at age 62 |
| 12 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Artist at age 66 |
| 13 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |