Ensign Merrill Murray permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 8 (0)
Afraid
 
Skills
Art 0
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 2
Melee (Blade) 1
Profession 0
Recon 2
Survival 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Entertainer Journalist 0 1
Army Army Support 0 1
Navy Line/Crew Ensign 1 / 0 2
Scout Courier 0 2
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Nearly killed. Owe 45,000 for medical bills.
2Became a Journalist at age 22
2Nearly killed. Owe 17,500 for medical bills.
3Switched to Army Support at age 26
3Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
4Became a Line/Crew at age 30
4Is now a Crewman
4You join a gambling circle on board.
4Commissioned in Navy/Line/Crew
4Is now a Ensign
5Continued as Line/Crew at age 34
5Lost eye or limb. Fully recovered.
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Courier at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Scavenger at age 46
8Find valuable salvage.
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.