Agent Hugh Boyd permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 6 (0)
Noisy, Understanding, Odious
 
Skills
Art (Visual Media) 1
Astrogation 1
Athletics (Endurance) 2
Athletics (Strength) 1
Deception 1
Drive 0
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Mechanic 2
Melee (Blade) 1
Persuade 2
Profession (Hydroponics) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Army Cavalry Private 0 1
Drifter Scavenger 2 6
Entertainer Artist 1 2
Agent Intelligence Agent 1 1
Navy Engineer/Gunner Ensign 1 / 0 2
 
TermHistory
1Became a Thief at age 18
1A job goes wrong, forcing you to flee off-planet.
2Became a Cavalry at age 22
2Is now a Private
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Scavenger at age 26
3Find valuable salvage.
3Promoted to rank 1
4Continued as Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Artist at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
5Promoted to rank 1
6Continued as Artist at age 38
6Public opinion turns on you.
7Returned to Scavenger at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 2
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Intelligence at age 50
9Advanced training in a specialist field.
9Promoted to rank 1
9Is now a Agent
10Voluntarily left Intelligence
10Returned to Scavenger at age 54
10Amnesia.
10Forced to muster out.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11Special assignment or duty on board ship.
11Commissioned in Navy/Engineer/Gunner
11Is now a Ensign
12Continued as Engineer/Gunner at age 62
12Commanding officer takes an interest in your career.
12Forced to muster out.
13Returned to Scavenger at age 66
13run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14Aging Crisis. Owe 30,000 for medical bills.