| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Pirate at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Entered Army Academy at age 26 |
| 3 | Spent the college years partying. |
| 3 | Graduated at age 26. |
| 4 | Became a Cavalry at age 26 |
| 4 | Is now a Private |
| 4 | Advanced training in a specialist field |
| 4 | Commissioned in Army/Cavalry |
| 4 | Is now a Lieutenant |
| 4 | Forced to muster out. |
| 5 | Returned to Pirate at age 30 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 34 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Switched to Thief at age 38 |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 42 |
| 8 | Victim of a crime |
| 9 | Continued as Thief at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |