Field Agent Thornton Wheeler permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 9 (1)
Equable, Fanatical
 
Skills
Admin 0
Art (Perform) 1
Athletics (Strength) 1
Carouse 1
Deception 3
Drive (Mole) 1
Electronics (Computer) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Turret) 1
Investigate 2
Mechanic 1
Melee (Natural) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 3 4
Navy Line/Crew Petty Officer, 3rd class 2 3
Entertainer Performer 3 4
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Go undercover to investigate an enemy.
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Gained a contact.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Forced to muster out.
5Became a Line/Crew at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6You join a gambling circle on board.
6Promoted to Line/Crew rank 2
6Is now a Petty Officer, 3rd class
7Continued as Line/Crew at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Performer at age 46
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1
9Continued as Performer at age 50
9Win a prestigious prize.
9Promoted to rank 2
10Continued as Performer at age 54
10Moved to a new world.
10Forced to continue current assignment
10Promoted to rank 3
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Performer at age 58
11Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
11An investigation, tour, project or expedition goes wrong, stranding you far from home.
11Forced to muster out.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.