| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Army Support at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Switched to Cavalry at age 26 |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Corporate at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Barbarian at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Switched to Free Trader at age 38 |
| 7 | Continued as Free Trader at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Free Trader at age 46 |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Free Trader |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |