| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Good fortune |
| 4 | Voluntarily left Wanderer |
| 4 | Became a Scientist at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Voluntarily left Scientist |
| 5 | Became a Explorer at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Corporate at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Gain a criminal contact. |
| 8 | Continued as Corporate at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Continued as Corporate at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Corporate |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |