Sublieutenant Son Wilson permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 7 (0)
Professional, Warm Hearted
 
Skills
Art (Holography) 1
Astrogation 1
Athletics (Dexterity) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Explosives 1
Flyer (Airship) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Leadership 1
Mechanic 3
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Science 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 1
Entertainer Performer 1 3
Scout Courier Scout 2 5
Drifter Scavenger 0 1
Retired 0 3
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Entered Naval Academy at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Graduated with honors at age 18.
2Became a Line/Crew at age 18
2Is now a Crewman
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Voluntarily left Line/Crew
3Became a Performer at age 22
3One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
4Continued as Performer at age 26
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Performer at age 30
5Win a prestigious prize.
5Promoted to rank 1
6Voluntarily left Performer
6Became a Courier at age 34
6Moved to a new world.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 38
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 4 Contacts. Gain 3 Enemies.
7Promoted to rank 2
8Continued as Courier at age 42
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Continued as Courier at age 46
9Good fortune
10Continued as Courier at age 50
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 1 Contacts. Gain 3 Enemies.
11Became a Scavenger at age 54
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 58
12Find an Alien Artifact.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.