Settler Elva Carter permalink

Age Sex Str Dex End Int Edu Soc
55 F 7 (0) 2 (-2) 3 (-1) 8 (0) 7 (0) 9 (1)
Shallow, Dreary
Art 0
Astrogation 1
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Investigate 0
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Persuade 1
Science (History) 1
Science (Planetology) 1
Streetwise 0
Survival 2
Scholar Scientist 1 2
Scout Courier 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Colonist Settler 2 2
Entertainer Journalist 0 1
1Became a Scientist at age 18
1Good fortune
1Promoted to rank 1
2Continued as Scientist at age 22
2Win a prestigious prize for your work.
3Voluntarily left Scientist
3Became a Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Voluntarily left Courier
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5A new romantic starts. Gain an Ally.
5Promoted to rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Colonist at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Promoted to rank 1
8Continued as Colonist at age 46
8Good fortune
8Promoted to rank 2
8Is now a Settler
9Voluntarily left Colonist
9Became a Journalist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.