| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Scavenger at age 22 |
| 2 | Find valuable salvage. |
| 3 | Voluntarily left Scavenger |
| 3 | Entered Army Academy at age 26 |
| 3 | Become leader in social movement. |
| 3 | Gain an Ally and an Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Find valuable salvage. |
| 5 | Continued as Scavenger at age 30 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Became a Surveyor at age 34 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 1 Contacts. Gain 2 Enemies. |
| 7 | Became a Line/Crew at age 38 |
| 7 | Is now a Crewman |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Continued as Line/Crew at age 42 |
| 8 | Special assignment or duty on board ship. |
| 9 | Continued as Line/Crew at age 46 |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Line/Crew at age 50 |
| 10 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |