| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Barbarian at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Barbarian |
| 3 | Switched to Scavenger at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 4 Contacts. Gain 1 Enemies. |
| 6 | Switched to Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Pirate at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Continued as Pirate at age 46 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | Nearly killed. Owe 20,000 for medical bills. |
| 10 | Switched to Courier at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 11 | Continued as Courier at age 58 |
| 11 | You survey an alien world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Spend several years jumping from world to world in your scout ship. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |