Crewman Foster Holland permalink

Age Sex Str Dex End Int Edu Soc
44 M 8 (0) 5 (-1) 9 (1) 9 (1) 6 (0) 12 (2)
Snob, Lingering
 
Skills
Athletics (Endurance) 1
Carouse 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Persuade 1
Recon 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Rogue Enforcer 1 1
Citizen Worker 0 4
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Enforcer at age 22
2Moved to a new world.
2Promoted to rank 1
3Voluntarily left Enforcer
3Became a Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Worker at age 30
4Advanced training in a specialist field.
5Continued as Worker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
6Forced to muster out.