| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 27 |
M |
6 (0) |
3 (-1) |
11 (1) |
5 (-1) |
6 (0) |
6 (0) |
| Particular, Perfectionist, ADHD |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Mechanic 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Seafarer 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
1 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Surveyor at age 18 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Forced to muster out. |
| 3 | Became a Enforcer at age 22 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |