Sublieutenant George McMillan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
M |
7 (0) |
7 (0) |
8 (0) |
7 (0) |
8 (0) |
10 (1) |
| Well Grounded, Reliable |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Drive 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Leadership 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Pilot (Spacecraft) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Flight |
Sublieutenant |
2 / 1 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Voluntarily left Courier |
| 2 | Became a Intelligence at age 22 |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Refuse to abuse your position for profit |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Commissioned in Navy/Flight |
| 4 | Is now a Ensign |
| 4 | Promoted to Flight officer rank 2 |
| 4 | Is now a Sublieutenant |