Henchman Donald Reed
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
M |
10 (1) |
8 (0) |
5 (-1) |
9 (1) |
8 (0) |
9 (1) |
| Hesitant, Dramatic |
| Skills |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Profession 0 |
| Recon 0 |
| Science (Sophontology) 1 |
| Stealth 0 |
| Streetwise 0 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Scholar |
Scientist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A crime lord considers you his protégé. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 3 | Continued as Pirate at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Scientist at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 1 |