Crewman Mallie Raycraft
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
5 (-1) |
9 (1) |
3 (-1) |
9 (1) |
2 (-2) |
2 (-2) |
| Bewildered, Obliging, Impudent |
| Skills |
| Athletics (Strength) 1 |
| Engineer (J-drive) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Forced to muster out. |
| 2 | Became a Wanderer at age 22 |
| 2 | Attacked by enemies that you easily defeat. |
| 2 | Gain Enemy if you don't already have one. |
| 3 | Continued as Wanderer at age 26 |
| 4 | Continued as Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Switched to Barbarian at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |