Craftsman Miller Rand permalink

Age Sex Str Dex End Int Edu Soc
41 M 9 (1) 8 (0) 9 (1) 10 (1) 8 (0) 10 (1)
Inactive, Touchy, Fuddy Duddy
 
Skills
Advocate 1
Athletics 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Bludgeon) 1
Profession (Biologicals) 1
Science 0
Stealth 2
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Star Marine Captain 2 / 0 1
Citizen Worker Craftsman 4 4
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Assigned to a black ops mission.
1Commissioned in Marine/Star Marine
1Is now a Lieutenant
1Promoted to Star Marine officer rank 2
1Is now a Captain
2Voluntarily left Star Marine
2Became a Worker at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 3
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 4
5Is now a Craftsman