Settler Russell Harper permalink

Age Sex Str Dex End Int Edu Soc
40 M 3 (-1) 4 (-1) 2 (-2) 11 (1) 8 (0) 5 (-1)
Crazy
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Drive (Track) 1
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Navigation 1
Pilot 0
Recon 1
Science (Cosmology) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Scholar Field Researcher 1 2
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Courier at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Colonist at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 1
5Continued as Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 2
5Is now a Settler