Able Spacehand Liam Mills permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 7 (0) 8 (0) 7 (0) 6 (0) 3 (-1)
Nihilistic
 
Skills
Deception 0
Drive 0
Language 0
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew Able Spacehand 1 2
Drifter Scavenger 1 1
 
TermHistory
1Became a Wanderer at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Colonist at age 22
2Severely injured. Fully recovered. Owe 3,750 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Switched to Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Switched to Scavenger at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1