4th Officer Jewell Philpot permalink

Age Sex Str Dex End Int Edu Soc
43 F 9 (1) 8 (0) 6 (0) 12 (2) 10 (1) 6 (0)
Unsure
 
Skills
Admin 0
Art 0
Astrogation 0
Broker 1
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer 0
Mechanic 1
Persuade 0
Recon 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Drifter Barbarian 0 1
Agent Intelligence 0 1
Scout Courier 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
1Promoted to rank 1
1Is now a Senior Crewman
2Voluntarily left Merchant Marine
2Became a Barbarian at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Intelligence at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Courier at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 2 Contacts. Gain 3 Enemies.
5Returned to Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Promoted to rank 2
6Is now a 4th Officer