Agent Green Mullabyaly permalink

Age Sex Str Dex End Int Edu Soc
43 M 10 (1) 7 (0) 3 (-1) 4 (-1) 5 (-1) 6 (0)
Superstitious, Faith In Self, Sloppy
 
Skills
Admin 0
Advocate 0
Animals 0
Art 0
Broker 0
Deception 2
Diplomat 0
Electronics 0
Flyer 0
Gambler 2
Gun Combat (Slug) 1
Leadership 0
Mechanic 1
Persuade 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Citizen Colonist 0 1
Agent Intelligence Agent 1 2
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Corporate at age 18
1A new romantic starts. Gain an Ally.
2Continued as Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Intelligence at age 30
4Uncover a major conspiracy against your employers.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Risk your fortune on a possibility lucrative deal and win.
6Promoted to rank 1
6Is now a Senior Crewman