Able Spacehand Eda Arnold permalink

Age Sex Str Dex End Int Edu Soc
44 F 7 (0) 3 (-1) 3 (-1) 6 (0) 6 (0) 9 (1)
Argumentative
 
Skills
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Comms) 1
Gun Combat 2
Gunner (Turret) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Science (Xenology) 1
Stealth 0
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 1
Scholar Scientist 0 2
Drifter Barbarian 0 1
Merchant Free Trader 2 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Voluntarily left Engineer/Gunner
2Became a Scientist at age 22
2Win a prestigious prize for your work.
3Continued as Scientist at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Barbarian at age 30
4Nearly killed. Owe 10,000 for medical bills.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Good fortune
6Promoted to rank 2