| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
4 (-1) |
1 (-2) |
3 (-1) |
8 (0) |
5 (-1) |
8 (0) |
| Dazzling, Obliging |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
|
0 |
2 |
| Rogue |
Enforcer |
|
1 |
4 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Enforcer at age 26 |
| 3 | Involved in a gambling ring. |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in the planning of an impressive heist. |
| 5 | Continued as Enforcer at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Enforcer at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |