| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
2 (-2) |
9 (1) |
8 (0) |
9 (1) |
9 (1) |
5 (-1) |
| Vague, Aristocratic, Overwhelmed |
| Skills |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 0 |
| Gun Combat 0 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
2 |
| Citizen |
Colonist |
|
1 |
1 |
| Prisoner |
Inmate |
|
1 |
2 |
| Prisoner |
Fixer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Colonist at age 26 |
| 3 | Accused of a crime |
| 3 | Promoted to rank 1 |
| 4 | Became a Inmate at age 30 |
| 4 | Attmped but failed to save a guard or prison officer. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Inmate at age 34 |
| 5 | Defeated a prison gang. Gain an Enemy. |
| 6 | Switched to Fixer at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |