Crewman Bessie Commins permalink

Age Sex Str Dex End Int Edu Soc
43 F 5 (-1) 1 (-2) 2 (-2) 3 (-1) 2 (-2) 8 (0)
Hysterical, Needs Social Approval
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Profession 0
Science (Psychology) 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Citizen Corporate 0 1
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
Scholar Scientist 0 2
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
2Voluntarily left Worker
2Switched to Corporate at age 22
2You befriend a superior in the corporation or the colony.
2Forced to muster out.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Switched to Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Scientist at age 34
5Refuse to join a cheat in some fashion.
6Aging Crisis. Owe 10,000 for medical bills.
6Continued as Scientist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Aging Crisis. Owe 40,000 for medical bills.