Petty Officer, 1st class Mildred Tow
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
3 (-1) |
3 (-1) |
7 (0) |
7 (0) |
10 (1) |
4 (-1) |
| Exacting, Tentative, Proud |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gambler 1 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Mechanic 2 |
| Melee (Bludgeon) 1 |
| Navigation 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Petty Officer, 1st class |
4 |
5 |
| Entertainer |
Journalist |
Freelancer |
1 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You join a gambling circle on board. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew rank 3 |
| 3 | Is now a Petty Officer, 2nd class |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 4 |
| 4 | Is now a Petty Officer, 1st class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Journalist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |