| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
5 (-1) |
1 (-2) |
8 (0) |
2 (-2) |
8 (0) |
9 (1) |
| Sociable, Scattered, Reflective |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Stealth 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
3 |
| Rogue |
Pirate |
Lackey |
0 |
2 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Pirate at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Returned to Engineer/Gunner at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Accused of a crime |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |