| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
6 (0) |
10 (1) |
8 (0) |
2 (-2) |
6 (0) |
6 (0) |
| Babyish, Joyous |
| Skills |
| Art 0 |
| Astrogation 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Mechanic 0 |
| Persuade 0 |
| Science 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
4 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 2 | Voluntarily left Artist |
| 2 | Became a Surveyor at age 22 |
| 2 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |