| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
5 (-1) |
3 (-1) |
6 (0) |
6 (0) |
3 (-1) |
7 (0) |
| Cross, Positive |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Mechanic 2 |
| Melee (Bludgeon) 1 |
| Persuade 1 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
2 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Embroiled in legal trouble. |
| 2 | Continued as Broker at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |