Agent Melvina Howell
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
2 (-2) |
2 (-2) |
3 (-1) |
6 (0) |
9 (1) |
8 (0) |
| Loves Challenge |
| Skills |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Melee (Unarmed) 1 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Courier |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Injured. Fully recovered. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Continued as Courier at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Colonist at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |