Senior Crewman Mathew Miller permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 2 (-2) 2 (-2) 4 (-1) 10 (1) 5 (-1)
Grandiose, Shrewd
 
Skills
Admin 1
Art 0
Athletics 0
Broker 1
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Language 0
Mechanic 1
Persuade 1
Recon 0
Stealth 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Merchant Free Trader 0 3
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Thief at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Free Trader at age 22
2A good deal ensures you are living the high life for a few years.
3Continued as Free Trader at age 26
3Good fortune
4Continued as Free Trader at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Risk your fortune on a possibility lucrative deal and win.
7Continued as Merchant Marine at age 42
7Moved to a new world.