Crewman Francisca Andrews
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
5 (-1) |
4 (-1) |
3 (-1) |
7 (0) |
2 (-2) |
3 (-1) |
| Gentle, Fearless |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (M-drive) 1 |
| Engineer (Power) 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Medic 1 |
| Science (Linguistics) 1 |
| Science (Planetology) 1 |
| Science (Sophontology) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
2 |
4 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | Lost eye or limb. Owe 2,500 for medical bills. |
| 2 | Gain an Enemy |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scientist at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Scientist at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Moved to a new world. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Courier at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |