Petty Officer, 2nd class Elwood Staff permalink

Age Sex Str Dex End Int Edu Soc
48 M 1 (-2) 3 (-1) 6 (0) 9 (1) 8 (0) 8 (0)
Clever, Graceful
 
Skills
Athletics (Strength) 1
Diplomat 1
Electronics (Comms) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gun Combat 0
Gun Combat 1
Gunner (Screen) 3
Gunner (Turret) 1
Language 0
Mechanic 2
Profession (Biologicals) 1
Profession (Hydroponics) 1
Science 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Scout Courier 0 1
Citizen Worker Technician 2 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Moved to a new world.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Courier at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6Became a Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Worker at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 2
7Is now a Technician