Petty Officer, 2nd class Maud Kabble
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
4 (-1) |
6 (0) |
8 (0) |
9 (1) |
12 (2) |
7 (0) |
| Prudent, Weak, Tireless |
| Skills |
| Admin 1 |
| Art (Perform) 1 |
| Athletics (Strength) 2 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 2 |
| Mechanic 3 |
| Science (Psionicology) 1 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Navy |
Engineer/Gunner |
Petty Officer, 2nd class |
3 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Entertainer |
Artist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Switched to Engineer/Gunner at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Became a Barbarian at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Artist at age 38 |
| 6 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 7 | Promoted to rank 2 |