Scout Helmer Philpot permalink

Age Sex Str Dex End Int Edu Soc
48 M 1 (-2) 6 (0) 1 (-2) 6 (0) 8 (0) 3 (-1)
Predictable, Paranoid
 
Skills
Athletics (Endurance) 3
Carouse 0
Drive (Hovercraft) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 0
Science (Planetology) 1
Stealth 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Army Infantry Private 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Barbarian 0 1
Scout Courier Scout 1 3
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
2Entered Army Academy at age 22
2War breaks out, triggering a mandatory draft.
2Graduated at age 22.
3Became a Infantry at age 22
3Is now a Private
3Nearly killed. Fully recovered. Owe 10,000 for medical bills.
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4Scarred. Fully recovered.
5Became a Barbarian at age 30
5Suffer from a life-threatening illness.
6Became a Courier at age 34
6You survey an alien world.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Scout
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Courier at age 38
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Psychologically damaged by your time in the scouts.
8Continued as Courier at age 42
8Perform an exemplary service for the scouts.
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.