Crewman Tempie Robertson permalink

Age Sex Str Dex End Int Edu Soc
48 F 5 (-1) 7 (0) 6 (0) 8 (0) 8 (0) 6 (0)
Alluring
 
Skills
Astrogation 0
Athletics (Strength) 1
Diplomat 0
Electronics (Sensors) 1
Gunner (Ortillery) 1
Language (Oynprith (Droyne)) 1
Mechanic 3
Medic 0
Pilot (Spacecraft) 1
Profession 0
Science (Psionicology) 1
Science (Robotics) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 3
Navy Flight 0 1
Scout Explorer 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Gained a contact.
1Attempt at commissioned failed.
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Continued as Engineer/Gunner at age 26
3Abuse your position for profit
3Forced to muster out.
4Switched to Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Scientist at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Continued as Scientist at age 42
7Agreed to perform research that goes against your conscience. Gain 3 Enemies.
7Promoted to rank 1