Velma Gardiner permalink

Age Sex Str Dex End Int Edu Soc
49 F 3 (-1) 1 (-2) 8 (0) 8 (0) 8 (0) 10 (1)
Insecure
 
Skills
Admin 0
Advocate 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer 0
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 0
Persuade 1
Profession 0
Science 0
Stealth 1
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker 1 4
Rogue Enforcer 2 3
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Continued as Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Worker at age 30
4Moved to a new world.
4Forced to muster out.
5Became a Enforcer at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 1
6Continued as Enforcer at age 38
6A job goes wrong, forcing you to flee off-planet.
6Promoted to rank 2
7Continued as Enforcer at age 42
7Nearly killed. Fully recovered. Owe 7,500 for medical bills.