Senior Crewman Matt Lambert
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
1 (-2) |
1 (-2) |
5 (-1) |
7 (0) |
8 (0) |
6 (0) |
| Short, Silly, Sulky |
| Skills |
| Astrogation 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer (Rotor) 1 |
| Gun Combat 0 |
| Investigate 2 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
4 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Rewarded for a successful mission. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Forced to muster out. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Aging Crisis. Owe 40,000 for medical bills. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |