Field Agent Duncan Larson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
9 (1) |
6 (0) |
3 (-1) |
9 (1) |
5 (-1) |
12 (2) |
| Coy, Boisterous, Regretful |
| Skills |
| Art 0 |
| Broker 1 |
| Deception 3 |
| Drive (Mole) 1 |
| Electronics (Sensors) 2 |
| Flyer (Rotor) 1 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Recon 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
3 |
| Scout |
Courier |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Courier at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |