4th Officer Ted Clark
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
3 (-1) |
6 (0) |
7 (0) |
10 (1) |
10 (1) |
9 (1) |
| Authoritative, Repulsive, Credible |
| Skills |
| Advocate 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Engineer (M-drive) 1 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Mechanic 1 |
| Medic 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Science (Robotics) 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
1 |
3 |
| Rogue |
Enforcer |
|
2 |
2 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Continued as Physician at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 2 |
| 6 | Voluntarily left Enforcer |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Your business or ship thrives. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |