Micheal Hill permalink

Age Sex Str Dex End Int Edu Soc
49 M 6 (0) 6 (0) 6 (0) 8 (0) 8 (0) 5 (-1)
Undisciplined, Inactive
 
Skills
Animals 0
Athletics 0
Broker 1
Drive (Hovercraft) 1
Drive (Walker) 1
Jack-of-All-Trades 1
Language 0
Profession (Civil Engineering) 1
Recon 0
Science 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Merchant Broker 1 4
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Promoted to rank 1
3Continued as Colonist at age 26
3Lost eye or limb. Owe 1,250 for medical bills.
4Became a Broker at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Continued as Broker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Broker at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Promoted to rank 1
7Continued as Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Forced to muster out.