Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
53 |
M |
2 (-2) |
8 (0) |
1 (-2) |
7 (0) |
4 (-1) |
8 (0) |
Protective, Lazy, Petty |
Skills |
Art 0 |
Athletics 0 |
Carouse 0 |
Deception 1 |
Drive 0 |
Gun Combat 0 |
Gunner (Capital) 1 |
Melee (Unarmed) 1 |
Persuade 0 |
Pilot (Small Craft) 1 |
Science 0 |
Steward 0 |
Streetwise 1 |
Survival 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Entertainer |
Artist |
|
0 |
1 |
Agent |
Intelligence |
|
0 |
1 |
Agent |
Law Enforcement |
Rookie |
0 |
1 |
Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
Drifter |
Wanderer |
|
1 |
3 |
|
Term | History |
1 | Became a Artist at age 18 |
1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 | Became a Intelligence at age 22 |
2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
3 | Switched to Law Enforcement at age 26 |
3 | Is now a Rookie |
3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
4 | Became a Engineer/Gunner at age 30 |
4 | Is now a Crewman |
4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 | Became a Wanderer at age 34 |
5 | Nearly killed. Owe 40,000 for medical bills. |
6 | Returned to Engineer/Gunner at age 38 |
6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
7 | Returned to Wanderer at age 42 |
7 | Attacked by enemies that you easily defeat. |
7 | Gain Enemy if you don't already have one. |
7 | Promoted to rank 1 |
8 | Continued as Wanderer at age 46 |
8 | Suffer from a life-threatening illness. |