Field Agent Zack Hamilton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
5 (-1) |
1 (-2) |
4 (-1) |
7 (0) |
3 (-1) |
4 (-1) |
| Licentious, Excitable |
| Skills |
| Athletics (Dexterity) 2 |
| Deception 1 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 2 |
| Language 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Agent |
Intelligence |
Field Agent |
2 |
4 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Befriended by a senior agent. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Forced to muster out. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Switched to Intelligence at age 30 |
| 4 | Established a network of contacts. Gain 2 contacts. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Severely injured. Owe 2,500 for medical bills. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Aging Crisis. Owe 20,000 for medical bills. |
| 6 | Continued as Intelligence at age 38 |
| 6 | Uncover a major conspiracy against your employers. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 7 | Forced to muster out. |
| 8 | Retired at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |