Henchman Norbert Martin permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 1 (-2) 1 (-2) 8 (0) 6 (0) 8 (0)
Vigorous
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Deception 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 1
Stealth 2
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Thief 3 5
Rogue Pirate Henchman 1 3
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Thief at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Thief at age 22
2Involved in a feud with a rival criminal organization.
3Continued as Thief at age 26
3You commit a legendary crime.
3Promoted to rank 2
4Continued as Thief at age 30
4You spend months in the dangerous criminal underworld.
5Continued as Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 3
6Voluntarily left Thief
6Switched to Pirate at age 38
6Is now a Lackey
6Crime pays off. Gain victim as Enemy.
7Continued as Pirate at age 42
7Involved in a feud with a rival criminal organization.
7Severely injured. Owe 10,000 for medical bills.
7Promoted to rank 1
7Is now a Henchman
8Continued as Pirate at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Line/Crew at age 50
9Is now a Crewman
9Abuse your position for profit
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Aging Crisis. Owe 10,000 for medical bills.