Senior Crewman Pleasant Moore permalink

Age Sex Str Dex End Int Edu Soc
55 M 6 (0) 3 (-1) 1 (-2) 6 (0) 8 (0) 8 (0)
Glamorous, Matter-Of-Fact, Thick Skinned
 
Skills
Animals 0
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Sensors) 2
Gun Combat 0
Mechanic 1
Medic 2
Melee 0
Persuade 1
Science (Psionicology) 1
Science (Robotics) 1
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scout Surveyor 0 1
Merchant Merchant Marine Senior Crewman 1 1
Agent Intelligence 0 1
Scholar Physician 3 5
 
TermHistory
1Became a Barbarian at age 18
1Nearly killed. Fully recovered. Owe 30,000 for medical bills.
2Became a Surveyor at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 2 Contacts. Gain 3 Enemies.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 1
3Is now a Senior Crewman
4Voluntarily left Merchant Marine
4Became a Intelligence at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Physician at age 34
5Refuse to join a cheat in some fashion.
6Continued as Physician at age 38
6Make a breakthrough in your field.
6Promoted to rank 1
7Continued as Physician at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 2
8Continued as Physician at age 46
8Refused to perform research that goes against your conscience.
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Physician at age 50
9Make a breakthrough in your field.
9Promoted to rank 3
10Aging Crisis. Owe 50,000 for medical bills.