| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
7 (0) |
6 (0) |
2 (-2) |
7 (0) |
6 (0) |
| Intense, Noisy, Ruthless |
| Skills |
| Advocate 1 |
| Animals 0 |
| Art 0 |
| Astrogation 0 |
| Drive 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot 0 |
| Recon 2 |
| Stealth 2 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
3 |
| Citizen |
Corporate |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 2 | Became a Enforcer at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Wanderer at age 26 |
| 3 | Find valuable salvage. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Corporate at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Voluntarily left Corporate |
| 7 | Switched to Scavenger at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Returned to Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |