Scout Theo Brieris
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
4 (-1) |
6 (0) |
4 (-1) |
11 (1) |
6 (0) |
7 (0) |
| Pleasing, Shiftless |
| Skills |
| Athletics 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gunner (Turret) 1 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Recon 3 |
| Stealth 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
4 |
5 |
| Scout |
Courier |
Scout |
1 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | You commit a legendary crime. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Enforcer at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Courier at age 38 |
| 6 | You discover a world, item or information of worth to the Imperium. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Courier at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |