Settler Dorothy McKerras permalink

Age Sex Str Dex End Int Edu Soc
56 F 8 (0) 2 (-2) 1 (-2) 4 (-1) 6 (0) 7 (0)
Contented, Mischievous
 
Skills
Animals 0
Athletics 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer (Airship) 1
Gunner (Screen) 1
Mechanic 2
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Profession (Polymers) 1
Recon 0
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Citizen Corporate 1 2
Prisoner Inmate 1 2
Prisoner Fixer 0 1
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2A new romantic starts. Gain an Ally.
3Continued as Colonist at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 2
3Is now a Settler
4Voluntarily left Colonist
4Switched to Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1
5Continued as Corporate at age 34
5Accused of a crime
6Became a Inmate at age 38
6Persecuted by a prison gang.
7Switched to Fixer at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Returned to Inmate at age 46
8Special Duty.
8Promoted to rank 1
8Paroled from prison.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Special assignment or duty on board ship.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand