Marine Janet Welter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
3 (-1) |
9 (1) |
5 (-1) |
7 (0) |
3 (-1) |
| Chaste, Defective, Contrarian |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Engineer (M-drive) 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Profession (Hydroponics) 1 |
| Science (Robotics) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
2 |
| Marine |
Star Marine |
Marine |
0 |
2 |
| Drifter |
Wanderer |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 1 | Gain an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Birth or Death involving a family member or close friend. |
| 4 | Continued as Star Marine at age 30 |
| 4 | Severely injured. Fully recovered. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Moved to a new world. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |