Sergeant Mac McDermot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
1 (-2) |
2 (-2) |
1 (-2) |
9 (1) |
2 (-2) |
8 (0) |
| Cross |
| Skills |
| Admin 0 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Engineer (Power) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Gunner (Turret) 1 |
| Investigate 1 |
| Melee (Unarmed) 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Cybernetics) 1 |
| Stealth 1 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Sergeant |
3 |
4 |
| Scholar |
Scientist |
|
1 |
3 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Sergeant |
| 4 | Continued as Pirate at age 30 |
| 4 | Gained a contact. |
| 4 | Forced to muster out. |
| 5 | Became a Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | Continued as Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Scientist at age 42 |
| 7 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |