Crewman Mario Duncan permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 3 (-1) 1 (-2) 7 (0) 8 (0) 7 (0)
Relents, Calculating, Insensitive
 
Skills
Art 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 0
Drive 0
Gun Combat 0
Gunner (Ortillery) 1
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Persuade 1
Pilot 0
Profession 0
Recon 1
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Entertainer Performer 0 2
Rogue Enforcer 0 2
Navy Flight Crewman 0 1
Entertainer Journalist 0 1
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 2 Contacts. Gain 1 Enemies.
2Became a Performer at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
3Continued as Performer at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Enforcer at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
5Continued as Enforcer at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Journalist at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 40,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.