Field Agent Winnie Cochran permalink

Age Sex Str Dex End Int Edu Soc
56 F 10 (1) 4 (-1) 5 (-1) 4 (-1) 3 (-1) 6 (0)
Youthful
 
Skills
Admin 1
Advocate 0
Art 0
Astrogation 0
Athletics (Strength) 1
Broker 0
Deception 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 2
Gunner (Capital) 1
Investigate 1
Leadership 0
Melee (Blade) 1
Melee (Bludgeon) 1
Profession 0
Recon 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Agent Intelligence Field Agent 2 3
Scholar Scientist 0 1
Drifter Scavenger 0 2
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Corporate at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Intelligence at age 26
3Go undercover to investigate an enemy.
3Hard times caused by a lack of interstellar trade costs you your job.
3Promoted to rank 1
3Is now a Agent
4Continued as Intelligence at age 30
4Given specialist training in vehicles.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Scientist at age 38
6Gained a contact.
7Voluntarily left Scientist
7Became a Scavenger at age 42
8Continued as Scavenger at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Became a Line/Crew at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.