Senior Crewman Pleasant Moore
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
6 (0) |
3 (-1) |
1 (-2) |
6 (0) |
8 (0) |
8 (0) |
| Glamorous, Matter-Of-Fact, Thick Skinned |
| Skills |
| Animals 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Sensors) 2 |
| Gun Combat 0 |
| Mechanic 1 |
| Medic 2 |
| Melee 0 |
| Persuade 1 |
| Science (Psionicology) 1 |
| Science (Robotics) 1 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Scholar |
Physician |
|
3 |
5 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 2 | Became a Surveyor at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 2 Contacts. Gain 3 Enemies. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Voluntarily left Merchant Marine |
| 4 | Became a Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Physician at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 6 | Continued as Physician at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Physician at age 42 |
| 7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Physician at age 46 |
| 8 | Refused to perform research that goes against your conscience. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Physician at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |