Manager Hobert Woods permalink

Age Sex Str Dex End Int Edu Soc
57 M 8 (0) 7 (0) 1 (-2) 6 (0) 4 (-1) 10 (1)
Seductive, Eager
 
Skills
Admin 1
Advocate 2
Athletics (Dexterity) 1
Broker 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Investigate 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Recon 0
Science 0
Seafarer 0
Stealth 1
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Noble Administrator Manager 3 4
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Crewman 0 1
Prisoner Fixer 0 2
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Administrator at age 22
2Is now a Assistant
2You make an alliance with a powerful and charismatic noble, who becomes an Ally.
2Promoted to rank 1
2Is now a Clerk
3Continued as Administrator at age 26
3You manipulate and charm your way through high society. Gain a Rival and an Ally.
3Promoted to rank 2
3Is now a Supervisor
4Continued as Administrator at age 30
4Inherit a gift from a rich relative.
4Promoted to rank 3
4Is now a Manager
5Continued as Administrator at age 34
5Political manoeuvrings usurp your position. Gain a Rival.
5Forced to muster out.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Merchant Marine at age 42
7Embroiled in legal trouble.
8Became a Fixer at age 46
8Nearly killed. Owe 45,000 for medical bills.
9Continued as Fixer at age 50
9Disgraced. Word of your criminal past reaches your homeworld.
10Aging Crisis. Owe 50,000 for medical bills.