4th Officer Essie Raby
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
3 (-1) |
4 (-1) |
6 (0) |
5 (-1) |
4 (-1) |
| Frustrated, Entertaining, Anti-Social |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Drive (Track) 1 |
| Electronics (Computers) 2 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee 0 |
| Pilot (Capital Ships) 1 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
1 |
2 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Scout |
Surveyor |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
|
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Kicked out of military academy. |
| 2 | Became a Barbarian at age 18 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 22 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Merchant Marine at age 26 |
| 4 | Is now a Crewman |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Switched to Scavenger at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Explorer at age 42 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Continued as Explorer at age 46 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Switched to Surveyor at age 50 |
| 10 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |