Crewman Nancy Cameron permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 1 (-2) 2 (-2) 4 (-1) 3 (-1) 5 (-1)
Sacrificing
 
Skills
Admin 0
Advocate 1
Broker 0
Drive 0
Electronics 0
Gambler 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Melee (Unarmed) 2
Persuade 2
Pilot (Small Craft) 1
Profession (Construction) 1
Science (Linguistics) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 3
Scholar Scientist 0 2
Prisoner Inmate 1 2
Prisoner Fixer 1 1
Navy Flight Crewman 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Free Trader at age 18
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 2
3Continued as Free Trader at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Scientist at age 34
5Accused of a crime
5Forced to muster out.
6Became a Inmate at age 38
6Severely injured. Fully recovered. Owe 15,000 for medical bills.
7Switched to Fixer at age 42
7Make friends with another inmate; gain them as a Contact.
7Promoted to rank 1
8Returned to Inmate at age 46
8A guard takes a dislike to you.
8Promoted to rank 1
8Paroled from prison.
9Became a Flight at age 50
9Is now a Crewman
9Injured. Fully recovered. Owe 1,250 for medical bills.
10Became a Barbarian at age 54
10Attempted a risky adventure and was wildly successful.