Manager Besse Richards permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 1 (-2) 1 (-2) 9 (1) 12 (2) 2 (-2)
Hateful
 
Skills
Admin 1
Advocate 0
Animals 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive (Walker) 1
Electronics (Sensors) 1
Flyer (Wing) 2
Gambler 1
Language 0
Leadership 0
Mechanic 1
Recon 0
Steward 3
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 4
Scout Surveyor 0 1
Citizen Colonist 0 2
Navy Flight Able Spacehand 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Became a Surveyor at age 30
4Psychologically damaged by your time in the scouts.
5Returned to Corporate at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Switched to Colonist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Colonist at age 42
7You gain experience in a technical field as a computer operator or surveyor.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Advanced training in a specialist field
8Promoted to Flight rank 1
8Is now a Able Spacehand
9Continued as Flight at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Became a Wanderer at age 54
10You do not know what happened to you. There is a gap in your memory.