Captain Ross Montgomery
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
3 (-1) |
2 (-2) |
3 (-1) |
7 (0) |
4 (-1) |
9 (1) |
| Helpless |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 3 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Capital) 1 |
| Heavy Weapons (Vehicle) 1 |
| Leadership 1 |
| Melee (Blade) 2 |
| Melee (Unarmed) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Army |
Cavalry |
Captain |
2 / 0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
| Marine |
Marine Support |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Law Enforcement at age 22 |
| 2 | Is now a Rookie |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Display heroism in battle. |
| 3 | Commissioned in Army/Cavalry |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Cavalry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Voluntarily left Cavalry |
| 4 | Became a Barbarian at age 30 |
| 4 | Attempted a risky adventure and was injured. |
| 4 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Continued as Barbarian at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Marine Support at age 38 |
| 6 | Is now a Marine |
| 6 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 7 | Switched to Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Promoted to rank 1 |