| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Surveyor at age 30 |
| 4 | Severely injured. Owe 2,500 for medical bills. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Good fortune |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |