Craftsman Isobel Hughes permalink

Age Sex Str Dex End Int Edu Soc
60 F 4 (-1) 1 (-2) 3 (-1) 4 (-1) 10 (1) 5 (-1)
Cranky, Crabby
 
Skills
Advocate 1
Art 0
Carouse 2
Deception 1
Drive (Mole) 1
Engineer (Power) 2
Flyer 0
Gambler 2
Gun Combat 0
Mechanic 1
Melee (Bludgeon) 1
Profession (Civil Engineering) 3
Profession (Hydroponics) 1
Recon 0
Science 0
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Artist 0 1
Citizen Worker Craftsman 5 7
Drifter Scavenger 1 1
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Artist at age 22
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Gained a contact.
5Promoted to rank 3
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 4
7Is now a Craftsman
8Continued as Worker at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Promoted to rank 5
9Continued as Worker at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Forced to muster out.
10Switched to Scavenger at age 54
10Promoted to rank 1