| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
6 (0) |
3 (-1) |
2 (-2) |
9 (1) |
5 (-1) |
4 (-1) |
| Truculent |
| Skills |
| Advocate 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 2 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 2 |
| Medic 2 |
| Persuade 1 |
| Recon 0 |
| Science (Biology) 1 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Science (Sophontology) 1 |
| Seafarer 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Scholar |
Physician |
|
3 |
5 |
| Scholar |
Scientist |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Physician at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Continued as Physician at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Physician at age 38 |
| 6 | Win a prestigious prize for your work. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Physician at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Switched to Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 10 | Became a Scavenger at age 54 |
| 10 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |