| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Worker |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Thrown into a brutal ground war |
| 3 | Promoted to Infantry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Infantry at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to Infantry rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Infantry at age 34 |
| 5 | Thrown into a brutal ground war |
| 5 | Injured. Fully recovered. |
| 5 | Promoted to Infantry rank 3 |
| 5 | Is now a Lance Sergeant |
| 6 | Continued as Infantry at age 38 |
| 6 | Thrown into a brutal ground war |
| 6 | Promoted to Infantry rank 4 |
| 6 | Is now a Sergeant |
| 7 | Continued as Infantry at age 42 |
| 7 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 7 | Gain rebels as Enemy |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Display heroism in battle, saving the whole ship. |
| 10 | Commissioned in Navy/Line/Crew |
| 10 | Is now a Ensign |
| 10 | Promoted to Line/Crew officer rank 2 |
| 10 | Is now a Sublieutenant |