Sue Shorten permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 4 (-1) 1 (-2) 10 (1) 2 (-2) 7 (0)
Obedient
 
Skills
Animals 0
Astrogation 0
Athletics 0
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Recon 1
Science (Economics) 1
Science (Robotics) 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Scholar Scientist 2 5
Scout Explorer 0 3
 
TermHistory
1Became a Colonist at age 18
1Good fortune
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Forced to muster out.
3Became a Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 2
5Continued as Scientist at age 34
5Your work is sabotaged by unknown parties. You start again from scratch.
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
7Continued as Scientist at age 42
7Moved to a new world.
7Forced to muster out.
8Became a Explorer at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Continued as Explorer at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Continued as Explorer at age 54
10You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11Aging Crisis. Owe 30,000 for medical bills.