Scout Irene Wilson permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0) 5 (-1)
Sexual
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Diplomat 1
Electronics (Comms) 2
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Melee 0
Navigation 1
Pilot (Spacecraft) 1
Recon 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Scout Explorer Scout 2 4
Drifter Barbarian 0 2
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Attempt at commissioned failed.
2Continued as Line/Crew at age 22
2Advanced training in a specialist field
3Continued as Line/Crew at age 26
3Refuse to abuse your position for profit
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Voluntarily left Line/Crew
4Became a Explorer at age 30
4Perform an exemplary service for the scouts.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Serve as the courier for an important message from the Imperium.
6Continued as Explorer at age 38
6Perform an exemplary service for the scouts.
6Promoted to rank 2
7Continued as Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Barbarian at age 46
9Continued as Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Merchant Marine at age 54
10Is now a Crewman
10Imperial trade restrictions force you out of business.
11Aging Crisis. Owe 40,000 for medical bills.