Scout Javier Hicks permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 10 (1)
Fierce, Hot Headed, Grieving
 
Skills
Art 0
Astrogation 1
Athletics 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Flyer (Airship) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Profession 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Marine Star Marine Marine 0 3
Citizen Colonist 1 1
Scout Surveyor Scout 1 2
Retired 0 2
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Continued as Performer at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Star Marine at age 26
3Is now a Marine
3Advanced training in a specialist field
4Continued as Star Marine at age 30
4On the front lines of a planetary assault and occupation.
5Continued as Star Marine at age 34
5A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
6Became a Colonist at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Voluntarily left Colonist
7Became a Surveyor at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
7Is now a Scout
8Continued as Surveyor at age 46
8Nearly killed. Fully recovered. Owe 25,000 for medical bills.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 10,000 for medical bills.