Able Spacehand Ruth Smith permalink

Age Sex Str Dex End Int Edu Soc
60 M 7 (0) 2 (-2) 1 (-2) 11 (1) 4 (-1) 8 (0)
Rigid
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 1
Drive (Walker) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 2
Navigation 1
Recon 0
Science 0
Seafarer 0
Streetwise 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 2
Navy Flight Crewman 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Field Researcher 0 3
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Star Marine at age 22
2Nearly killed. Fully recovered. Owe 10,000 for medical bills.
3Became a Flight at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Switched to Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Field Researcher at age 38
6Good fortune
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Returned to Field Researcher at age 50
9Severely injured. Fully recovered. Owe 1,250 for medical bills.
10Became a Wanderer at age 54
10Offered job by a patron. Now owe him a favor.
10Promoted to rank 1