Crewman Elsie Martin permalink

Age Sex Str Dex End Int Edu Soc
60 M 2 (-2) 3 (-1) 1 (-2) 6 (0) 1 (-2) 3 (-1)
Secretive
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 0
Electronics (Sensors) 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Rogue Thief 1 3
Scholar Scientist 0 2
Merchant Merchant Marine Crewman 0 1
Rogue Enforcer 1 2
Retired 0 1
 
TermHistory
1Became a Surveyor at age 18
1Severely injured. Owe 25,000 for medical bills.
2Became a Thief at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Thief at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 1
4Continued as Thief at age 30
4A job goes wrong, forcing you to flee off-planet.
5Became a Scientist at age 34
5Your work is sabotaged by unknown parties. You start again from scratch.
6Continued as Scientist at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Lightly injured, no permanent damage. Fully recovered.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Imperial trade restrictions force you out of business.
8Switched to Enforcer at age 46
8Refuse to backstab a fellow rogue for personal gain. Gain an Ally
8Promoted to rank 1
9Continued as Enforcer at age 50
9Crime pays off. Gain victim as Enemy.
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.