Sublieutenant Bishop Carroll permalink

Age Sex Str Dex End Int Edu Soc
59 M 4 (-1) 4 (-1) 4 (-1) 8 (0) 7 (0) 7 (0)
Fleeting, Jackass, Entertaining
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 0
Engineer (J-drive) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Airship) 2
Gun Combat (Archaic) 1
Gun Combat 2
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 2
Melee (Blade) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant 2 / 5 7
Rogue Pirate Lackey 0 1
Navy Line/Crew 2 / 5 1
Scout Courier 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
2Continued as Engineer/Gunner at age 22
2Commanding officer takes an interest in your career.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Good fortune
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 5
6Is now a Chief Petty Officer
7Continued as Engineer/Gunner at age 42
7Display heroism in battle, saving the whole ship.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Voluntarily left Engineer/Gunner
8Became a Pirate at age 46
8Is now a Lackey
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Switched to Line/Crew at age 50
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
10Became a Courier at age 54
10Perform an exemplary service for the scouts.