George Morvell permalink

Age Sex Str Dex End Int Edu Soc
61 M 6 (0) 2 (-2) 1 (-2) 3 (-1) 3 (-1) 3 (-1)
Devoted
 
Skills
Art 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 0
Science (Archaeology) 1
Science (Philosophy) 1
Science (Psionicology) 1
Science (Sophontology) 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 6
Scout Explorer 0 1
Drifter Barbarian 0 2
Entertainer Artist 0 1
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
2Continued as Scientist at age 22
2A disaster or war strikes.
2The planetary government interferes with your research for political or religious reasons. You continue working secretely.
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
4Continued as Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
6Continued as Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Forced to muster out.
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Artist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.
10Returned to Barbarian at age 54
10Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.