Able Spacehand Jeanette Coleman permalink

Age Sex Str Dex End Int Edu Soc
59 F 4 (-1) 1 (-2) 1 (-2) 7 (0) 9 (1) 6 (0)
Cruel, Pleasant, Bold
 
Skills
Admin 0
Art (Holography) 1
Art (Instrument) 1
Art (Write) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Archaic) 2
Mechanic 1
Medic 0
Persuade 1
Stealth 1
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Artist 2 3
Navy Flight Able Spacehand 1 2
Scout Explorer 0 1
Navy Line/Crew 1 1
Drifter Wanderer 0 1
Rogue Enforcer 2 2
 
TermHistory
1Became a Artist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
1Promoted to rank 1
2Continued as Artist at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 2
3Continued as Artist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Flight at age 30
4Is now a Crewman
4You join a gambling circle on board.
5Continued as Flight at age 34
5You join a gambling circle on board.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Voluntarily left Flight
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Switched to Line/Crew at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Wanderer at age 46
8Nearly killed. Owe 12,500 for medical bills.
9Became a Enforcer at age 50
9Moved to a new world.
9Promoted to rank 1
10Continued as Enforcer at age 54
10A crime lord considers you his protégé.
10Promoted to rank 2
11Aging Crisis. Owe 40,000 for medical bills.