Sergeant Aron Rand
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
3 (-1) |
1 (-2) |
1 (-2) |
6 (0) |
5 (-1) |
7 (0) |
| Artistic, Inept, Extreme |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Electronics 0 |
| Flyer (Grav) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 3 |
| Melee (Blade) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Streetwise 4 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Agent |
Law Enforcement |
Sergeant |
2 |
2 |
| Drifter |
Scavenger |
|
1 |
3 |
| Agent |
Intelligence |
|
0 |
1 |
| Navy |
Engineer/Gunner |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Go undercover to investigate an enemy. |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 2 |
| 5 | Is now a Sergeant |
| 6 | Voluntarily left Law Enforcement |
| 6 | Became a Scavenger at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Intelligence at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Returned to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |