| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 2 | Continued as Flight at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Flight at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Dilettante at age 34 |
| 5 | Is now a Wastrel |
| 5 | An assassin attempts to end your life. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Refused a challenge to a duel for your honour and standing. |
| 6 | Forced to muster out. |
| 7 | Became a Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Voluntarily left Courier |
| 9 | Retired at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |