Crewman Laura Barnett permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 2 (-2) 1 (-2) 8 (0) 8 (0) 9 (1)
Trusting
 
Skills
Astrogation 2
Broker 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gambler 3
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Medic 0
Persuade 1
Science (Biology) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 4
Citizen Worker 1 2
Agent Intelligence 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 1 1
Retired 0 2
 
TermHistory
1Became a Free Trader at age 18
1Embroiled in legal trouble.
2Continued as Free Trader at age 22
2Promoted to rank 1
3Continued as Free Trader at age 26
3Risk your fortune on a possibility lucrative deal and win.
4Continued as Free Trader at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Worker at age 34
5Gained a contact.
5Promoted to rank 1
6Continued as Worker at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Intelligence at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Switched to Merchant Marine at age 46
8Is now a Crewman
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Became a Scavenger at age 50
9Offered job by a patron. Now owe him a favor.
9Promoted to rank 1
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 30,000 for medical bills.