Lieutenant Ross Nevil
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 63 |
M |
1 (-2) |
2 (-2) |
2 (-2) |
3 (-1) |
7 (0) |
6 (0) |
| Lowly, Brave |
| Skills |
| Art (Holography) 1 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Medic 0 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Stealth 3 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
4 |
| Rogue |
Pirate |
Lieutenant |
4 |
7 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Make a breakthrough in your field. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Forced to muster out. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | Birth or Death involving a family member or close friend. |
| 7 | Continued as Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in a gambling ring. |
| 9 | Continued as Pirate at age 50 |
| 9 | A crime lord considers you his protégé. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Sergeant |
| 10 | Continued as Pirate at age 54 |
| 10 | Arrested and charged. |
| 10 | Hired a lawyer to beat the charges. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 4 |
| 10 | Is now a Lieutenant |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Pirate at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |