| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Flight at age 30 |
| 4 | Nearly killed. Fully recovered. |
| 5 | Became a Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 1 Contacts. Gain 3 Enemies. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Surveyor at age 46 |
| 8 | Moved to a new world. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Continued as Surveyor at age 50 |
| 9 | You spend a great deal of time on the fringes of Charted Space. |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Continued as Surveyor at age 54 |
| 10 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 2 Contacts. Gain 3 Enemies. |
| 10 | Forced to muster out. |
| 11 | Became a Wanderer at age 58 |
| 11 | Gained a contact. |