| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Marine Support at age 22 |
| 2 | Is now a Marine |
| 2 | Trapped behind enemy lines. |
| 3 | Continued as Marine Support at age 26 |
| 3 | Assigned to the security staff of a space station. |
| 4 | Continued as Marine Support at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Scarred. Owe 1,250 for medical bills. |
| 7 | Became a Wanderer at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Voluntarily left Wanderer |
| 8 | Switched to Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 3 Contacts. Gain 2 Enemies. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |