Dan Dunn permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 5 (-1) 4 (-1) 6 (0) 3 (-1) 2 (-2)
Thorough, Intellectual, Heavy Hearted
 
Skills
Art (Instrument) 1
Art (Performer) 2
Astrogation 0
Athletics (Endurance) 2
Carouse 1
Deception 1
Flyer 0
Gun Combat 0
Mechanic 1
Medic 0
Persuade 1
Pilot 0
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 4
Rogue Thief 0 1
Entertainer Performer 3 6
 
TermHistory
1Became a Courier at age 18
1Perform an exemplary service for the scouts.
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Psychologically damaged by your time in the scouts.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Nearly killed. Fully recovered. Owe 30,000 for medical bills.
4Forced to muster out.
5Became a Thief at age 34
5Injured. Fully recovered. Owe 5,000 for medical bills.
6Became a Performer at age 38
6Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Promoted to rank 1
7Continued as Performer at age 42
7Join homeworld’s celebrity circles
8Continued as Performer at age 46
8Works is especially well received and popular, making you a minor celebrity
8Promoted to rank 2
9Continued as Performer at age 50
9Gained a contact.
10Continued as Performer at age 54
10One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
10Promoted to rank 3
11Continued as Performer at age 58
11An investigation, tour, project or expedition goes wrong, stranding you far from home.