Agent Joanne Phillips permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)
Intelligent, Worldly, Self-Disciplined
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 0
Deception 2
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Melee (Unarmed) 2
Persuade 0
Profession 0
Recon 2
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Agent Intelligence Agent 1 2
Entertainer Artist 0 1
Drifter Barbarian 0 1
Scout Explorer 0 1
Drifter Wanderer 2 3
Retired 0 2
 
TermHistory
1Became a Broker at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Intelligence at age 22
2Befriended by a senior agent.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Artist at age 30
4Works is especially well received and popular, making you a minor celebrity
5Voluntarily left Artist
5Became a Barbarian at age 34
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Became a Explorer at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Switched to Wanderer at age 42
7Find valuable salvage.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Promoted to rank 2
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 40,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.