Field Agent Addie Ahern permalink

Age Sex Str Dex End Int Edu Soc
64 M 3 (-1) 3 (-1) 1 (-2) 8 (0) 6 (0) 5 (-1)
Consistent
 
Skills
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Deception 2
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 3
Mechanic 1
Medic 1
Recon 0
Science (Archaeology) 1
Science (Cybernetics) 1
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 5
Scout Courier 0 4
Scholar Physician 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Gained a contact.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2A new romantic starts. Gain an Ally.
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
4Continued as Corporate Agent at age 30
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Corporate Agent at age 34
5Befriended by a senior agent.
5Forced to muster out.
6Became a Courier at age 38
6Perform an exemplary service for the scouts.
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Continued as Courier at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Continued as Courier at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 5 Contacts. Gain 2 Enemies.
10Became a Physician at age 54
10Assigned to work on a secret project for a patron or organisation.
10Promoted to rank 1
11Continued as Physician at age 58
11Work for an eccentric but brilliant mentor, who becomes an Ally.
12Aging Crisis. Owe 10,000 for medical bills.