| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Wanderer at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Artist at age 30 |
| 4 | Victim of a crime |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Switched to Worker at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Worker at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Worker at age 50 |
| 9 | Find an Alien Artifact. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Worker at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |