| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Barbarian |
| 2 | Became a Worker at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Continued as Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Worker at age 38 |
| 6 | You are rewarded for your diligence or cunning. |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Gain a criminal contact. |
| 7 | Forced to muster out. |
| 8 | Switched to Corporate at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Switched to Colonist at age 50 |
| 9 | Spent time maintaining and using heavy vehicles. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 54 |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 11 | Became a Courier at age 58 |
| 11 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |