Crewman Trudie Banks permalink

Age Sex Str Dex End Int Edu Soc
65 F 2 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 2 (-2)
Vivacious, Rich, Paranoid
 
Skills
Animals 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Scout Courier 0 2
Drifter Scavenger 2 4
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew 0 1
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Join a social movement.
1Dropped out of military academy.
2Became a Corporate Agent at age 18
2You go above and beyond the call of duty.
3Continued as Corporate Agent at age 22
3Rewarded for a successful mission.
3Forced to muster out.
4Became a Courier at age 26
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Nearly killed. Fully recovered. Owe 30,000 for medical bills.
5Continued as Courier at age 30
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 1 Contacts. Gain 1 Enemies.
6Became a Scavenger at age 34
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 38
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 2
8Continued as Scavenger at age 42
8Find valuable salvage.
9Continued as Scavenger at age 46
9Injured. Fully recovered. Owe 2,500 for medical bills.
10Switched to Wanderer at age 50
10Injured. Fully recovered. Owe 2,500 for medical bills.
11Became a Engineer/Gunner at age 54
11Is now a Crewman
11Lost eye or limb. Fully recovered.
12Switched to Line/Crew at age 58
12Vessel participates in a diplomatic mission.
13Aging Crisis. Owe 50,000 for medical bills.