| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Dilettante at age 22 |
| 2 | Is now a Wastrel |
| 2 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Dilettante at age 26 |
| 3 | Birth or Death involving a family member or close friend. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Ingrate |
| 4 | Continued as Dilettante at age 30 |
| 4 | Refused a challenge to a duel for your honour and standing. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Dilettante at age 34 |
| 5 | An assassin attempts to end your life. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Forced to muster out. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Flight rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Flight at age 42 |
| 7 | Nearly killed. Fully recovered. |
| 8 | Became a Wanderer at age 46 |
| 8 | Offered job by a patron. Now owe him a favor. |
| 8 | Promoted to rank 1 |
| 9 | Became a Surveyor at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 2 Contacts. Gain 2 Enemies. |
| 10 | Returned to Intelligence at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |