Technician Alexander Anderson permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 3 (-1)
Excitable, Downtrodden, Envious
 
Skills
Athletics 0
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Engineer 0
Explosives 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Mechanic 2
Pilot (Capital Ships) 1
Profession (Belter) 2
Profession (Polymers) 1
Science (Biology) 1
Seafarer (Sail) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician 3 5
Drifter Wanderer 0 1
Scout Courier Senior Scout 3 5
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1A new romantic starts. Gain an Ally.
1Dropped out of university.
2Became a Worker at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 1
3Continued as Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 3
6Continued as Worker at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Wanderer at age 42
7Nearly killed. Fully recovered. Owe 35,000 for medical bills.
8Became a Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Injured. Fully recovered. Owe 2,500 for medical bills.
8Forced to continue current assignment
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 1 Contacts. Gain 1 Enemies.
9Promoted to rank 2
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Courier at age 54
10When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Courier at age 58
11You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Courier at age 62
12Moved to a new world.
12Promoted to rank 3
12Is now a Senior Scout
13Aging Crisis. Owe 30,000 for medical bills.