| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 5 Contacts. Gain 1 Enemies. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Explorer at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Broker at age 34 |
| 5 | Given advanced training in a specialist field |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 38 |
| 6 | Smuggle illegal items onto a planet. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Broker at age 42 |
| 7 | Embroiled in legal trouble. |
| 8 | Continued as Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Forced to muster out. |
| 9 | Returned to Explorer at age 50 |
| 9 | Spend several years jumping from world to world in your scout ship. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Senior Scout |
| 10 | Continued as Explorer at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |