Rookie Orval Halpine permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 7 (0) 5 (-1)
Bashful, Pompous
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 0
Mechanic 0
Melee (Bludgeon) 1
Recon 0
Science 0
Stealth 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 3
Citizen Colonist 1 3
Drifter Wanderer 0 1
Citizen Worker 1 3
Retired 0 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Law Enforcement at age 22
2Advanced training in a specialist field.
3Continued as Law Enforcement at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
3Forced to muster out.
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Wanderer at age 34
5Severely injured. Fully recovered. Owe 10,000 for medical bills.
6Returned to Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Switched to Worker at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Worker at age 50
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Worker at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Forced to muster out.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Accused of a crime
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.