4th Officer Jimmy Hamilton permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)
Lewd, Arrogant, Flagging
 
Skills
Broker 1
Carouse 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Entertainer Artist 0 1
Merchant Merchant Marine 4th Officer 2 4
Scout Explorer 0 1
Drifter Wanderer 0 2
Scout Surveyor 0 1
Retired 0 2
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Promoted to rank 2
4Is now a 4th Officer
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
6Continued as Merchant Marine at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Wanderer at age 46
8Moved to a new world.
9Continued as Wanderer at age 50
9Lightly injured, no permanent damage. Fully recovered.
10Switched to Surveyor at age 54
10Injured.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.