| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Explorer at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Psychologically damaged by your time in the scouts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 5 | Promoted to rank 2 |
| 6 | Continued as Explorer at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 7 | Voluntarily left Explorer |
| 7 | Became a Intelligence at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |