Term | History |
1 | Became a Flight at age 18 |
1 | Is now a Crewman |
1 | Vessel participates in a diplomatic mission. |
1 | Gain a contact. |
1 | Promoted to Flight rank 1 |
1 | Is now a Able Spacehand |
2 | Voluntarily left Flight |
2 | Became a Law Enforcement at age 22 |
2 | Is now a Rookie |
2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 | Promoted to rank 1 |
2 | Is now a Corporal |
3 | Continued as Law Enforcement at age 26 |
3 | Go undercover to investigate an enemy. |
3 | Lightly injured, no permanent damage. Fully recovered. |
3 | Promoted to rank 2 |
3 | Is now a Sergeant |
4 | Continued as Law Enforcement at age 30 |
4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 | Became a Explorer at age 34 |
5 | A new romantic starts. Gain an Ally. |
5 | Promoted to rank 1 |
5 | Is now a Scout |
6 | Continued as Explorer at age 38 |
6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
6 | Gain 2 Contacts. Gain 1 Enemies. |
7 | Became a Barbarian at age 42 |
7 | Find valuable salvage. |
7 | Promoted to rank 1 |
8 | Continued as Barbarian at age 46 |
8 | Good fortune |
9 | Continued as Barbarian at age 50 |
9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 | Became a Corporate at age 54 |
10 | Your business expands, your corporation grows, or the colony thrives. |
10 | Promoted to rank 1 |
11 | Continued as Corporate at age 58 |
11 | Advanced training in a specialist field. |
11 | Promoted to rank 2 |
11 | Is now a Manager |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Continued as Corporate at age 62 |
12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
13 | Aging Crisis. Owe 10,000 for medical bills. |