Elvie Turner permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)
Possessive, Overwhelming
 
Skills
Animals 0
Art 0
Athletics (Strength) 1
Carouse 0
Drive (Track) 1
Engineer (J-drive) 1
Engineer (Power) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 0
Melee (Unarmed) 1
Recon 1
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 5
Citizen Colonist 1 2
Drifter Scavenger 0 1
Citizen Worker 0 4
 
TermHistory
1Became a Barbarian at age 18
1Find Ancient Technology.
2Continued as Barbarian at age 22
2Contact with Government.
3Continued as Barbarian at age 26
3Find valuable salvage.
4Continued as Barbarian at age 30
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Promoted to rank 1
5Continued as Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Colonist at age 38
6Moved to a new world.
6Promoted to rank 1
7Continued as Colonist at age 42
7Advanced training in a specialist field.
8Voluntarily left Colonist
8Switched to Scavenger at age 46
8Offered job by a patron. Now owe him a favor.
9Switched to Worker at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Worker at age 54
10You gain experience in a technical field as a computer operator or surveyor.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Worker at age 58
11You gain experience in a technical field as a computer operator or surveyor.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Worker at age 62
12Your business expands, your corporation grows, or the colony thrives.
12Forced to muster out.
13Aging Crisis. Owe 50,000 for medical bills.