| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 6 | Became a Journalist at age 38 |
| 6 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 6 | Public opinion turns on you. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Continued as Journalist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Became a Scavenger at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Scarred. Owe 5,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |