| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Psychologically damaged by your time in the scouts. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Explorer |
| 3 | Became a Performer at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Public opinion turns on you. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Performer at age 34 |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 6 | Switched to Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 4 Contacts. Gain 2 Enemies. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 10 | Became a Wanderer at age 54 |
| 10 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Switched to Barbarian at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 12 | Became a Flight at age 62 |
| 12 | Is now a Crewman |
| 12 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 12 | Promoted to Flight rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |