| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Wanderer at age 22 |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Switched to Barbarian at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | Nearly killed. Owe 15,000 for medical bills. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Engineer/Gunner rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Switched to Line/Crew at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Voluntarily left Line/Crew |
| 8 | Became a Corporate at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Corporate Agent at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Rewarded for a successful mission. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 13 | Promoted to rank 4 |
| 13 | Is now a Special Agent |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |