| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Befriended by a senior agent. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | You go above and beyond the call of duty. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Special Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Assistant Director |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 6 |
| 8 | Is now a Director |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Promoted to rank 7 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Forced to muster out. |
| 11 | Became a Wanderer at age 58 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Wanderer at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |