| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Physician at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Physician at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Physician at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Physician at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Gain an Enemy |
| 5 | Promoted to rank 3 |
| 6 | Continued as Physician at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 4 |
| 7 | Continued as Physician at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Became a Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |