Able Spacehand Maxwell Johnson permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 4 (-1)
Callous
 
Skills
Broker 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat (Slug) 1
Language 0
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Persuade 0
Science (Cybernetics) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Army Infantry Private 0 1
Scholar Physician 1 2
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 5
 
TermHistory
1Became a Broker at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Voluntarily left Broker
2Became a Infantry at age 22
2Is now a Private
2Lost eye or limb. Owe 1,250 for medical bills.
3Became a Physician at age 26
3Refuse to join a cheat in some fashion.
4Continued as Physician at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Voluntarily left Physician
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Bankrupted by a rival. Gain the other trader as a Rival.
6Continued as Merchant Marine at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Engineer/Gunner at age 42
7Birth or Death involving a family member or close friend.
7Promoted to Engineer/Gunner rank 1
7Is now a Able Spacehand
8Continued as Engineer/Gunner at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Good fortune
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.