Crewman Norman Sapping permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 9 (1)
Static, Nibbler, Civilised
 
Skills
Athletics 0
Carouse 2
Deception 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat 2
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession 0
Recon 1
Science 0
Stealth 3
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Rogue Thief 3 4
Rogue Enforcer 1 3
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Thief at age 22
2Involved in the planning of an impressive heist.
2Promoted to rank 1
3Continued as Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Promoted to rank 2
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Promoted to rank 3
5Continued as Thief at age 34
5Nearly killed. Owe 17,500 for medical bills.
6Switched to Enforcer at age 38
6Involved in a feud with a rival criminal organization.
7Continued as Enforcer at age 42
7Involved in a gambling ring.
7Promoted to rank 1
8Continued as Enforcer at age 46
8Moved to a new world.
8Forced to muster out.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.