Warrior Raleigh Douglas permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)
Egocentric
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Deception 0
Electronics 0
Flyer 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Civil Engineering) 1
Recon 1
Science (Cybernetics) 1
Seafarer 0
Stealth 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior 3 6
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 2
Navy Engineer/Gunner Crewman 0 1
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
2Continued as Barbarian at age 22
2Promoted to rank 1
3Continued as Barbarian at age 26
3Promoted to rank 2
3Is now a Warrior
4Continued as Barbarian at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 3
5Continued as Barbarian at age 34
5Spend time with an alien race. Gain a contact.
6Continued as Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Journalist at age 42
7Amnesia.
8Voluntarily left Journalist
8Became a Merchant Marine at age 46
8Is now a Crewman
9Continued as Merchant Marine at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Became a Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.