Ingrate Genesis Long permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 9 (1)
Understanding, Enthusiastic
 
Skills
Admin 1
Advocate 2
Animals (Handling) 1
Carouse 2
Diplomat 2
Drive 0
Electronics 0
Gambler 1
Investigate 0
Language 0
Medic 1
Melee (Blade) 1
Persuade 2
Recon 0
Science 0
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Physician 0 3
Drifter Wanderer 0 1
Noble Dilettante Ingrate 2 4
Rogue Pirate Lackey 0 1
Retired 0 5
 
TermHistory
1Became a Physician at age 18
1Make a breakthrough in your field.
2Continued as Physician at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
3Continued as Physician at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Forced to muster out.
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Dilettante at age 34
5Is now a Wastrel
5Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6Continued as Dilettante at age 38
6Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6Promoted to rank 1
7Continued as Dilettante at age 42
7Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
7Promoted to rank 2
7Is now a Ingrate
8Continued as Dilettante at age 46
8time as a ruler or playboy gives you a wide range of experiences.
9Voluntarily left Dilettante
9Became a Pirate at age 50
9Is now a Lackey
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.