| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Befriended by a senior agent. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 3 | Continued as Intelligence at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | Severely injured. |
| 6 | Became a Colonist at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Surveyor at age 42 |
| 7 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 8 | Switched to Explorer at age 46 |
| 8 | Nearly killed. Owe 40,000 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Find Ancient Technology. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Encounter a Psionic institute. |
| 14 | Tested for psionic powers |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |