| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Explorer at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Explorer at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Explorer at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Explorer at age 38 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Switched to Surveyor at age 42 |
| 7 | Perform an exemplary service for the scouts. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Surveyor at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Surveyor at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Surveyor at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Senior Scout |
| 11 | Continued as Surveyor at age 58 |
| 11 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Switched to Courier at age 62 |
| 12 | Spend several years jumping from world to world in your scout ship. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | Perform an exemplary service for the scouts. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Voluntarily left Courier |
| 14 | Retired at age 70 |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |