| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Broker at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Artist at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Artist |
| 6 | Became a Wanderer at age 38 |
| 6 | Amnesia. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Severely injured. Owe 25,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |