| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Flight rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Flight at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Became a Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Continued as Corporate at age 34 |
| 5 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 6 | Became a Thief at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Explorer at age 42 |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | You join a gambling circle on board. |
| 8 | Promoted to Line/Crew rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to Line/Crew rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Line/Crew at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Became a Merchant Marine at age 58 |
| 11 | Is now a Crewman |
| 11 | A good deal ensures you are living the high life for a few years. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A good deal ensures you are living the high life for a few years. |
| 12 | Promoted to rank 2 |
| 12 | Is now a 4th Officer |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | Embroiled in legal trouble. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Continued as Merchant Marine at age 70 |
| 14 | Risk your fortune on a possibility lucrative deal and win. |
| 14 | Promoted to rank 3 |
| 14 | Is now a 3rd Officer |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Continued as Merchant Marine at age 74 |
| 15 | Promoted to rank 4 |
| 15 | Is now a 2nd Officer |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |