| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Find Ancient Technology. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Drafted into Army |
| 5 | Became a Infantry at age 34 |
| 5 | Is now a Private |
| 5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 5 | Gain rebels as Enemy |
| 6 | Returned to Scavenger at age 38 |
| 6 | Nearly killed. Owe 17,500 for medical bills. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Promoted to rank 3 |
| 9 | Is now a 3rd Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |