| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Worker at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Worker at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Wanderer at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Promoted to rank 2 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Switched to Corporate at age 54 |
| 10 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Victim of a crime |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |