Ensign Serenity Foster permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 8 (0)
Sneaky
 
Skills
Admin 1
Advocate 1
Animals (Handling) 1
Art (Perform) 1
Athletics (Strength) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat 2
Gunner (Ortillery) 1
Gunner (Screen) 2
Investigate 1
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Science (Archaeology) 1
Science (Cosmology) 1
Science (Cybernetics) 1
Science (History) 1
Science (Sophontology) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign 1 / 1 4
Scholar Scientist 2 4
Noble Administrator Assistant 0 1
Noble Dilettante Wastrel 1 2
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Moved to a new world.
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Attempt at commissioned failed.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Forced to muster out.
5Became a Scientist at age 34
5Advanced training in a specialist field.
6Continued as Scientist at age 38
6Work leads to a considerable breakthrough.
6Promoted to rank 1
7Continued as Scientist at age 42
7Agreed to perform research that goes against your conscience. Gain 2 Enemies.
7Promoted to rank 2
8Continued as Scientist at age 46
8Win a prestigious prize for your work.
8Forced to muster out.
9Became a Administrator at age 50
9Is now a Assistant
9An assassin attempts to end your life.
10Switched to Dilettante at age 54
10Is now a Wastrel
10time as a ruler or playboy gives you a wide range of experiences.
10Promoted to rank 1
11Continued as Dilettante at age 58
11time as a ruler or playboy gives you a wide range of experiences.
11Forced to muster out.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.