| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Surveyor at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Intelligence at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Switched to Courier at age 30 |
| 4 | You survey an alien world. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Nearly killed. Owe 17,500 for medical bills. |
| 6 | Returned to Worker at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Continued as Worker at age 42 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 9 | Continued as Worker at age 50 |
| 9 | Gained a contact. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Continued as Worker at age 54 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Worker at age 58 |
| 11 | You befriend a superior in the corporation or the colony. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Craftsman |
| 12 | Continued as Worker at age 62 |
| 12 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |