Corporal Leland Robertson permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 7 (0)
Matronly
 
Skills
Animals (Handling) 1
Athletics 0
Drive (Track) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Mechanic 0
Melee (Unarmed) 1
Recon 1
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Agent Corporate Agent 0 1
Army Infantry Corporal 2 4
Retired 0 8
 
TermHistory
1Became a Colonist at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Corporate Agent at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Infantry at age 30
4Is now a Private
4Commanding officer takes an interest in your career.
4Promoted to Infantry rank 1
4Is now a Lance Corporal
5Continued as Infantry at age 34
5Moved to a new world.
6Aging Crisis. Owe 10,000 for medical bills.
6Continued as Infantry at age 38
6Thrown into a brutal ground war
6Scarred. Fully recovered. Owe 2,500 for medical bills.
6Promoted to Infantry rank 2
6Is now a Corporal
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Infantry at age 42
7Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
7Gain rebels as Enemy
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.