4th Officer John Willis permalink

Age Sex Str Dex End Int Edu Soc Psi
80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 3 (-1) None
Funny, Spunky, Afraid Of Commitment
 
Skills
Admin 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Marine Marine Support Marine 0 1
Merchant Merchant Marine 4th Officer 2 4
Citizen Corporate Manager 2 3
Scout Explorer 0 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was injured.
1Severely injured. Fully recovered. Owe 12,500 for medical bills.
1Promoted to rank 1
2Continued as Wanderer at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Marine Support at age 26
3Is now a Marine
3Advanced training in a specialist field
3Attempt at commissioned failed.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Befriend a useful ally in one sphere. Gain an Ally.
7Continued as Merchant Marine at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Corporate at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1
9Continued as Corporate at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 2
9Is now a Manager
10Continued as Corporate at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Became a Explorer at age 58
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Encounter a Psionic institute.
12Tested for psionic powers
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.