2nd Officer Irvin Cumming permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 2 (-2)
Messy, Irritating, Accommodating
 
Skills
Admin 1
Astrogation 2
Athletics (Endurance) 2
Athletics (Strength) 2
Broker 2
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 1
Medic 0
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Pilot (Small Craft) 2
Science (Archaeology) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Citizen Corporate Manager 2 3
Rogue Thief 0 1
Scout Explorer 0 1
Navy Line/Crew Petty Officer, 2nd class 3 3
Merchant Merchant Marine 2nd Officer 4 5
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2Nearly killed. Fully recovered.
3Became a Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Corporate at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6Became a Thief at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Explorer at age 42
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Switched to Line/Crew at age 46
8You join a gambling circle on board.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Continued as Line/Crew at age 50
9Gained a contact.
9Promoted to Line/Crew rank 3
9Is now a Petty Officer, 2nd class
10Continued as Line/Crew at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Became a Merchant Marine at age 58
11Is now a Crewman
11A good deal ensures you are living the high life for a few years.
11Promoted to rank 1
11Is now a Senior Crewman
12Continued as Merchant Marine at age 62
12A good deal ensures you are living the high life for a few years.
12Promoted to rank 2
12Is now a 4th Officer
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Merchant Marine at age 66
13Embroiled in legal trouble.
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Merchant Marine at age 70
14Risk your fortune on a possibility lucrative deal and win.
14Promoted to rank 3
14Is now a 3rd Officer
15Aging Crisis. Owe 10,000 for medical bills.
15Continued as Merchant Marine at age 74
15Promoted to rank 4
15Is now a 2nd Officer
16Aging Crisis. Owe 20,000 for medical bills.