| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find Ancient Technology. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Free Trader at age 22 |
| 2 | Given advanced training in a specialist field |
| 3 | Continued as Free Trader at age 26 |
| 3 | Smuggle illegal items onto a planet. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Free Trader |
| 5 | Became a Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Aging Crisis. Owe 60,000 for medical bills. |
| 6 | Continued as Surveyor at age 38 |
| 6 | You survey an alien world. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Severely injured. Owe 12,500 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |