3rd Officer Birdie McLachlan permalink

Age Sex Str Dex End Int Edu Soc Psi
81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 6 (0) None
Thoughtless, Hesitant, Constricting
 
Skills
Admin 0
Athletics 0
Broker 1
Diplomat 1
Drive 0
Electronics (Computers) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 2
Medic 1
Melee 0
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer 3 6
Scout Explorer Scout 1 2
Scholar Physician 1 2
Retired 0 5
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Study Medic as a hobby.
1Dropped out of military academy.
2Became a Merchant Marine at age 18
2Is now a Crewman
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Explorer at age 22
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 26
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 3 Contacts. Gain 1 Enemies.
5Became a Physician at age 30
5A rival researcher blackens your name or steals your research. Gain a Rival.
6Continued as Physician at age 34
6Refused to perform research that goes against your conscience.
6Promoted to rank 1
7Voluntarily left Physician
7Returned to Merchant Marine at age 38
7Gained a contact.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 42
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 46
10Continued as Merchant Marine at age 50
10Embroiled in legal trouble.
10Forced to continue current assignment
10Promoted to rank 3
10Is now a 3rd Officer
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 54
11Scarred. Fully recovered. Owe 2,500 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 58
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.
16Birth or Death involving a family member or close friend.
17Aging Crisis. Owe 60,000 for medical bills.