Corporal George McGrath permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)
Imperial
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 2
Deception 1
Drive (Mole) 1
Drive (Track) 2
Gun Combat (Archaic) 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Stealth 3
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 3
Rogue Thief 1 2
Rogue Pirate Corporal 2 3
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Colonist at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Thief at age 30
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 1
5Continued as Thief at age 34
5Birth or Death involving a family member or close friend.
5Forced to muster out.
6Switched to Pirate at age 38
6Is now a Lackey
6You spend months in the dangerous criminal underworld.
6Promoted to rank 1
6Is now a Henchman
7Aging Crisis. Owe 20,000 for medical bills.
7Continued as Pirate at age 42
7A crime lord considers you his protégé.
7Promoted to rank 2
7Is now a Corporal
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Pirate at age 46
8Injured. Fully recovered. Owe 1,250 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.