Henchman Merrill Christie
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
4 (-1) |
7 (0) |
6 (0) |
4 (-1) |
5 (-1) |
7 (0) |
| Feisty |
| Skills |
| Astrogation 1 |
| Athletics (Endurance) 1 |
| Deception 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Melee (Natural) 1 |
| Recon 0 |
| Science (Chemistry) 1 |
| Science (Planetology) 1 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
5 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Scholar |
Field Researcher |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Crime pays off. Gain victim as Enemy. |
| 2 | Continued as Pirate at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a gambling ring. |
| 4 | Continued as Pirate at age 30 |
| 4 | Arrested and charged. |
| 4 | Hired a lawyer to beat the charges. |
| 4 | Forced to muster out. |
| 5 | Became a Scavenger at age 34 |
| 5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Explorer at age 38 |
| 6 | You survey an alien world. |
| 7 | Voluntarily left Explorer |
| 7 | Returned to Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Field Researcher at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |