Lance Corporal Christ Gilbert
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
2 (-2) |
5 (-1) |
1 (-2) |
4 (-1) |
6 (0) |
7 (0) |
| Excellent |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 2 |
| Deception 2 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Engineer (J-drive) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Lance Corporal |
1 |
2 |
| Drifter |
Wanderer |
|
1 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Trapped behind enemy lines. |
| 1 | Promoted to Marine Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Marine Support at age 22 |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Wanderer at age 26 |
| 3 | Drafted into Merchant Marine |
| 3 | Promoted to rank 1 |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Intelligence at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Returned to Wanderer at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |