Crewman Dow Stephens permalink

Age Sex Str Dex End Int Edu Soc
65 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 5 (-1)
Dorky, Weary
 
Skills
Athletics 0
Broker 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Engineer (Life Support) 2
Flyer 0
Gun Combat 0
Heavy Weapons 0
Mechanic 1
Medic 0
Persuade 0
Science (Chemistry) 1
Science (Economics) 1
Seafarer 0
Stealth 0
Steward 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 3
Navy Flight Crewman 0 1
Scholar Scientist 0 4
Scout Explorer 0 1
Drifter Wanderer 0 1
Retired 0 1
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Free Trader at age 18
1Bankrupted by a rival. Gain the other trader as a Rival.
2Entered Marine Academy at age 22
2A prank goes horribly wrong.
2Gain an Enemy.
2Dropped out of military academy.
3Continued as Free Trader at age 22
4Continued as Free Trader at age 26
4A good deal ensures you are living the high life for a few years.
5Voluntarily left Free Trader
5Became a Flight at age 30
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Scientist at age 34
6Win a prestigious prize for your work.
7Continued as Scientist at age 38
7Moved to a new world.
8Continued as Scientist at age 42
8Entangled in a bureaucratic or legal morass that distracts you from your work.
9Continued as Scientist at age 46
9Make a breakthrough in your field.
9Forced to muster out.
10Became a Explorer at age 50
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 1 Contacts. Gain 2 Enemies.
11Became a Wanderer at age 54
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 58
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.