Senior Crewman Arie Paul permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 2 (-2) 6 (0) 4 (-1) 7 (0) 10 (1)
Fanciful, Unsystematic
 
Skills
Art (Visual Media) 1
Carouse 1
Deception 0
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Gun Combat 1
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 1
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 2 4
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Navy Engineer/Gunner 0 1
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Artist at age 18
1A new romantic starts. Gain an Ally.
2Continued as Artist at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Artist at age 26
3Moved to a new world.
3Forced to muster out.
4Became a Colonist at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Flight at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Switched to Engineer/Gunner at age 38
6Severely injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Merchant Marine at age 42
7Your business or ship thrives.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Smuggle illegal items onto a planet.
9Continued as Merchant Marine at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Returned to Artist at age 54
10One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
10Promoted to rank 2