Scout Constance Jemmy permalink

Age Sex Str Dex End Int Edu Soc
48 F 4 (-1) 7 (0) 7 (0) 8 (0) 5 (-1) 8 (0)
Defiant
 
Skills
Animals 0
Athletics 0
Diplomat 2
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Jack-of-all-Trades 1
Mechanic 2
Pilot (Spacecraft) 1
Recon 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scout Courier Scout 2 5
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Continued as Courier at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4Serve as the courier for an important message from the Imperium.
5Continued as Courier at age 34
5Serve as the courier for an important message from the Imperium.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Courier at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Scarred. Fully recovered. Owe 2,500 for medical bills.
6Forced to muster out.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Make an unexpected connection outside your normal circles. Gain a Contact.