Ensign Hobert Read
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
3 (-1) |
10 (1) |
6 (0) |
10 (1) |
5 (-1) |
10 (1) |
| Quirky |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat 2 |
| Gunner (Capital) 1 |
| Melee (Blade) 1 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Science 0 |
| Seafarer 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Flight |
|
1 / 0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Corporate at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Switched to Flight at age 30 |
| 4 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 5 | Became a Explorer at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Gain a contact in an alien race. |
| 6 | Continued as Explorer at age 38 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Switched to Surveyor at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |