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Age Sex Str Dex End Int Edu Soc
49 M 9 (1) 5 (-1) 5 (-1) 8 (0) 8 (0) 4 (-1)
Reckless, Crafty, Forceful
 
Skills
Animals (Handling) 1
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Investigate 1
Language (Anglic (3rd Imperium)) 1
Medic 0
Melee 0
Persuade 1
Profession 0
Science (Biology) 1
Science (Planetology) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Colonist 1 3
Scholar Field Researcher 1 3
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Colonist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Colonist at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Colonist at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Field Researcher at age 34
5Win a prestigious prize for your work.
5Promoted to rank 1
6Continued as Field Researcher at age 38
6A disaster or war strikes.
6The planetary government interferes with your research for political or religious reasons. You continue working secretely.
7Continued as Field Researcher at age 42
7Your work is sabotaged by unknown parties. You may salvage what you can and give up.