Henchman Fate Abberton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
11 (1) |
5 (-1) |
7 (0) |
4 (-1) |
6 (0) |
5 (-1) |
| Young, Youthful |
| Skills |
| Athletics (Endurance) 1 |
| Deception 0 |
| Diplomat 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
4 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Arrested and charged. |
| 1 | Hired a lawyer to beat the charges. |
| 2 | Continued as Pirate at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Commanding officer takes an interest in your career. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |