Crewman Theodore Godkim
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
6 (0) |
12 (2) |
3 (-1) |
13 (2) |
11 (1) |
8 (0) |
| Nibbler, Cuddly |
| Skills |
| Admin 1 |
| Art 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Merchant |
Broker |
|
2 |
4 |
| Agent |
Intelligence |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Switched to Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 3 | Continued as Broker at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Broker at age 30 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 2 |
| 6 | Voluntarily left Broker |
| 6 | Became a Intelligence at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Wanderer at age 42 |
| 7 | Severely injured. Owe 10,000 for medical bills. |