Henchman Hugh Phillips permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 6 (0) 3 (-1) 5 (-1) 8 (0) 11 (1)
Fierce, Condescending, Daring
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Drive 0
Gambler 1
Gun Combat 0
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 2
Drifter Scavenger 1 3
Merchant Merchant Marine Crewman 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in a gambling ring.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Scavenger at age 26
3Drafted into Merchant Marine
4Became a Merchant Marine at age 30
4Is now a Crewman
4Imperial trade restrictions force you out of business.
5Returned to Scavenger at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Scavenger at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Worker at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.