Able Spacehand Johnnie Gillis permalink

Age Sex Str Dex End Int Edu Soc
59 M 6 (0) 1 (-2) 2 (-2) 7 (0) 6 (0) 6 (0)
Zany, Fantastic
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat 1
Mechanic 1
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Profession (Biologicals) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Rogue Thief 2 3
Entertainer Journalist 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Special assignment or duty on board ship.
3Continued as Line/Crew at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 1
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 2
6Continued as Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Journalist at age 42
7Expose or are involved in a scandal of some sort.
8Became a Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Switched to Wanderer at age 50
9Find valuable salvage.
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.