Manager Albertina Peck
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
1 (-2) |
7 (0) |
5 (-1) |
12 (2) |
4 (-1) |
2 (-2) |
| Sultry, Quiet |
| Skills |
| Admin 1 |
| Advocate 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Broker 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computer) 1 |
| Engineer (J-drive) 1 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 2 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot (Small Craft) 1 |
| Steward 1 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
2 |
3 |
| Marine |
Star Marine |
Lance Corporal |
1 |
4 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | On the front lines of a planetary assault and occupation. |
| 5 | Continued as Star Marine at age 34 |
| 5 | Assigned to an assault on an enemy fortress. |
| 5 | Injured |
| 5 | Promoted to Star Marine rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Star Marine at age 38 |
| 6 | Assigned to an assault on an enemy fortress. |
| 6 | Injured |
| 7 | Continued as Star Marine at age 42 |
| 7 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |