Manager Ursula Dunn permalink

Age Sex Str Dex End Int Edu Soc
60 F 3 (-1) 1 (-2) 1 (-2) 7 (0) 9 (1) 7 (0)
Intelligent, Joyous
 
Skills
Admin 3
Animals 0
Astrogation 0
Diplomat 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Pilot 0
Science (Physics) 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Scout Explorer Scout 1 2
Drifter Wanderer 1 3
Citizen Corporate Manager 2 3
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
2Continued as Courier at age 22
2Severely injured. Owe 25,000 for medical bills.
3Switched to Explorer at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 3 Contacts. Gain 3 Enemies.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4Psychologically damaged by your time in the scouts.
5Became a Wanderer at age 34
5Attacked by enemies and injured.
5Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Spend time with an alien race. Gain a contact.
7Continued as Wanderer at age 42
7A new romantic starts. Gain an Ally.
7Forced to muster out.
8Became a Corporate at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1
9Continued as Corporate at age 50
9Spent time maintaining and using heavy vehicles.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Corporate at age 54
10You befriend a superior in the corporation or the colony.
10Promoted to rank 2
10Is now a Manager
11Aging Crisis. Owe 10,000 for medical bills.