Able Spacehand Clark Snyder permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)
Studious, Nagging, Spoiled
 
Skills
Admin 0
Animals 0
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Engineer (M-drive) 2
Mechanic 1
Persuade 2
Pilot (Small Craft) 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 1
Drifter Wanderer 0 1
Scout Surveyor 0 1
Citizen Colonist 0 1
Entertainer Artist 0 1
Navy Flight Crewman 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Broker 1 1
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Voluntarily left Free Trader
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Surveyor at age 26
3Nearly killed. Owe 30,000 for medical bills.
4Became a Colonist at age 30
4Birth or Death involving a family member or close friend.
5Voluntarily left Colonist
5Became a Artist at age 34
5Expose or are involved in a scandal of some sort.
6Became a Flight at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Attempt at commissioned failed.
7Continued as Flight at age 42
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Switched to Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
9Continued as Engineer/Gunner at age 50
9Abuse your position for profit
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Voluntarily left Engineer/Gunner
10Switched to Broker at age 54
10Injured. Fully recovered. Owe 2,500 for medical bills.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.