Able Spacehand Sherry Stanley permalink

Age Sex Str Dex End Int Edu Soc
59 F 3 (-1) 1 (-2) 5 (-1) 4 (-1) 7 (0) 4 (-1)
Faithless, Glorious, Strong
 
Skills
Athletics (Dexterity) 1
Carouse 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 1
Mechanic 2
Profession 0
Recon 0
Science (Sophontology) 1
Stealth 2
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 4
Navy Flight Able Spacehand 1 2
Drifter Barbarian 0 2
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1An investigation takes on a dangerous turn.
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Continued as Corporate Agent at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
4Continued as Corporate Agent at age 30
4Accepted a deal with criminal or other figure under investigation.
5Became a Flight at age 34
5Is now a Crewman
5Vessel participates in a notable military engagement.
5Attempt at commissioned failed.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Severely injured.
7Became a Barbarian at age 42
7Scarred. Owe 5,000 for medical bills.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Risk your fortune on a possibility lucrative deal and win.
9Continued as Merchant Marine at age 50
9Forced to muster out.
10Returned to Barbarian at age 54
10Injured. Fully recovered. Owe 5,000 for medical bills.