| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Cavalry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You join a gambling circle on board. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | Find an Alien Artifact. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |