Counsellor Garland Rule permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 3 (-1) 1 (-2) 8 (0) 7 (0) 8 (0)
Enduring
 
Skills
Admin 2
Advocate 1
Animals (Veterinary) 1
Broker 1
Carouse 1
Diplomat 3
Electronics (Remote Ops) 1
Engineer (Life Support) 2
Gambler 1
Investigate 0
Leadership 1
Persuade 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Noble Diplomat Counsellor 4 4
Citizen Corporate Manager 2 4
Citizen Colonist 0 2
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Join a conspiracy of nobles that were caught.
1A family scandal forces you out of your position.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2Moved to a new world.
2Promoted to rank 2
2Is now a 2nd Secretary
3Continued as Diplomat at age 26
3Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Promoted to rank 3
3Is now a 1st Secretary
4Continued as Diplomat at age 30
4Inherit a gift from a rich relative.
4Promoted to rank 4
4Is now a Counsellor
5Voluntarily left Diplomat
5Became a Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Continued as Corporate at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Promoted to rank 2
6Is now a Manager
7Continued as Corporate at age 42
7Find Ancient Technology.
8Continued as Corporate at age 46
8Injured. Fully recovered. Owe 1,250 for medical bills.
9Switched to Colonist at age 50
9You gain experience in a technical field as a computer operator or surveyor.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Colonist at age 54
10Refused to co-operate with investigation by the planetary authorities. Gain an Ally
11Aging Crisis. Owe 20,000 for medical bills.