Sergeant Jeanne Hunter
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
1 (-2) |
3 (-1) |
6 (0) |
10 (1) |
10 (1) |
5 (-1) |
| Lineat, Defeated |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Explosives 1 |
| Flyer 0 |
| Gambler 2 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Investigate 0 |
| Language (Zdetl (Zhodani)) 1 |
| Leadership 1 |
| Mechanic 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Sergeant |
2 |
2 |
| Marine |
Ground Assault |
Corporal |
2 |
3 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | An investigation takes on a dangerous turn. |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Voluntarily left Law Enforcement |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Promoted to Ground Assault rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Assigned to the security staff of a space station. |
| 4 | Promoted to Ground Assault rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Ground Assault at age 34 |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 7 | Became a Colonist at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Wanderer at age 46 |
| 8 | Good fortune |
| 9 | Voluntarily left Wanderer |
| 9 | Switched to Barbarian at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 10 | Continued as Barbarian at age 54 |
| 10 | Lost eye or limb. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |