Agent Duane Willis permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 3 (-1) 9 (1) 5 (-1) 5 (-1)
Light-Hearted, Erratic
 
Skills
Art (Visual Media) 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Gunner (Screen) 1
Investigate 1
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 0
Stealth 2
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Navy Line/Crew Crewman 0 3
Drifter Barbarian 0 1
Agent Intelligence 0 1
Drifter Wanderer 0 1
Agent Corporate Agent Agent 1 2
 
TermHistory
1Became a Journalist at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Continued as Journalist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3Advanced training in a specialist field
4Continued as Line/Crew at age 30
4Special assignment or duty on board ship.
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Forced to muster out.
6Became a Barbarian at age 38
6Lost eye or limb. Owe 2,500 for medical bills.
7Became a Intelligence at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Switched to Wanderer at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
8Forced to muster out.
9Switched to Corporate Agent at age 50
9Gained a contact.
9Promoted to rank 1
9Is now a Agent
10Continued as Corporate Agent at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 10,000 for medical bills.