Senior Crewman Bernard Barnett permalink

Age Sex Str Dex End Int Edu Soc
59 M 5 (-1) 1 (-2) 2 (-2) 8 (0) 4 (-1) 7 (0)
Babyish, Selfless, Patient
 
Skills
Animals 0
Athletics (Strength) 1
Drive 0
Electronics 0
Gambler 1
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 0
Science (Psychology) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Wanderer 0 1
Entertainer Performer 0 1
Navy Line/Crew Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 5
 
TermHistory
1Became a Colonist at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Wanderer at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Became a Performer at age 30
4Expose or are involved in a scandal of some sort.
5Became a Line/Crew at age 34
5Is now a Crewman
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Merchant Marine at age 38
6Given advanced training in a specialist field
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
9Continued as Merchant Marine at age 50
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Merchant Marine at age 54
10A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
10Gain rebels as Enemy
11Aging Crisis. Owe 50,000 for medical bills.