| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
F |
4 (-1) |
1 (-2) |
1 (-2) |
5 (-1) |
4 (-1) |
4 (-1) |
| Comfortable, Sloppy |
| Skills |
| Admin 1 |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Wheel) 2 |
| Electronics (Computer) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gunner (Turret) 1 |
| Language (Zdetl (Zhodani)) 1 |
| Leadership 0 |
| Persuade 2 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
3 |
| Merchant |
Broker |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Citizen |
Colonist |
|
1 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Forced to muster out. |
| 3 | Switched to Broker at age 26 |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Enforcer at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Colonist at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Returned to Free Trader at age 46 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Switched to Corporate at age 50 |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Corporate at age 54 |
| 10 | You befriend a superior in the corporation or the colony. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |