Able Spacehand Karl Leaby permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 4 (-1) 2 (-2) 12 (2) 11 (1) 3 (-1)
Elated, Possessive, Able
 
Skills
Advocate 3
Athletics 0
Broker 2
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Mechanic 2
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Science 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Flight Able Spacehand 1 3
Scout Explorer 0 1
Scholar Physician 0 1
Merchant Broker 2 4
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Flight at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Explorer at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Returned to Flight at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Became a Physician at age 38
6Advanced training in a specialist field.
7Voluntarily left Physician
7Became a Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Continued as Broker at age 46
8Promoted to rank 1
9Continued as Broker at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Broker at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 2