Field Agent Claribel Walker permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 3 (-1) 12 (2) 5 (-1) 10 (1)
Uncouth, Abusive
 
Skills
Advocate 1
Athletics (Strength) 2
Deception 1
Diplomat 1
Drive (Mole) 2
Electronics (Comms) 3
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Investigate 3
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Recon 2
Seafarer 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 4
Agent Law Enforcement Detective 3 6
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Go undercover to investigate an enemy.
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Intelligence at age 26
3Established a network of contacts. Gain 3 contacts.
4Continued as Intelligence at age 30
4Go undercover to investigate an enemy.
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 3
5Voluntarily left Intelligence
5Switched to Law Enforcement at age 34
5Is now a Rookie
5Advanced training in a specialist field.
6Continued as Law Enforcement at age 38
6Moved to a new world.
7Continued as Law Enforcement at age 42
7Established a network of contacts. Gain 1 contacts.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Go undercover to investigate an enemy.
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 2
8Is now a Sergeant
9Continued as Law Enforcement at age 50
9You go above and beyond the call of duty.
9Promoted to rank 3
9Is now a Detective
10Continued as Law Enforcement at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 40,000 for medical bills.