Crewman Olevia Harper permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 5 (-1) 3 (-1) 7 (0) 7 (0) 5 (-1)
Crabby, Eager, Moody
 
Skills
Animals 0
Athletics 0
Broker 1
Drive (Track) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Melee (Natural) 1
Melee (Unarmed) 2
Persuade 1
Recon 1
Science (Psionicology) 1
Steward 0
Streetwise 5
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Enforcer 6 6
Merchant Merchant Marine Crewman 0 3
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Enforcer at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 1
3Continued as Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 2
4Continued as Enforcer at age 30
4Moved to a new world.
4Promoted to rank 3
5Continued as Enforcer at age 34
5Backstab a fellow rogue for personal gain.
5Promoted to rank 4
6Continued as Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 5
7Continued as Enforcer at age 42
7Backstab a fellow rogue for personal gain.
7Promoted to rank 6
8Voluntarily left Enforcer
8Became a Merchant Marine at age 46
8Is now a Crewman
8Good fortune
9Continued as Merchant Marine at age 50
10Continued as Merchant Marine at age 54
10Risk your fortune on a possibility lucrative deal and win.
11Aging Crisis. Owe 20,000 for medical bills.