Able Spacehand Frank Willis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
3 (-1) |
3 (-1) |
5 (-1) |
7 (0) |
4 (-1) |
7 (0) |
| Dismayed |
| Skills |
| Animals (Handling) 1 |
| Art (Performer) 2 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Gun Combat 1 |
| Mechanic 1 |
| Persuade 0 |
| Stealth 1 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
3 |
4 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Gain a patron in the arts. Gain an Ally |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | Win a prestigious prize. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Performer at age 30 |
| 4 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 4 | Forced to muster out. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Switched to Engineer/Gunner at age 38 |
| 6 | Good fortune |
| 7 | Voluntarily left Engineer/Gunner |
| 7 | Became a Scavenger at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You join a gambling circle on board. |
| 9 | Forced to muster out. |
| 10 | Switched to Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |