Crewman Carroll Baker permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 3 (-1)
Loyal, Nice, Filthy
 
Skills
Animals 0
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Language (Oynprith (Droyne)) 1
Medic 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Navy Line/Crew Crewman 0 1
Navy Engineer/Gunner 0 1
Merchant Merchant Marine Crewman 0 3
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1Your business or ship thrives.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Imperial trade restrictions force you out of business.
3Became a Line/Crew at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Switched to Engineer/Gunner at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Switched to Merchant Marine at age 34
5Gained a contact.
6Continued as Merchant Marine at age 38
6Embroiled in legal trouble.
7Continued as Merchant Marine at age 42
7Smuggle illegal items onto a planet.
8Aging Crisis. Owe 30,000 for medical bills.
8Voluntarily left Merchant Marine
8Retired at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.