| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Works is especially well received and popular, making you a minor celebrity |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Continued as Artist at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Intelligence at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Switched to Journalist at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Continued as Journalist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Staff Writer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Switched to Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 9 | Became a Explorer at age 50 |
| 9 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 10 | Continued as Explorer at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Explorer at age 58 |
| 11 | Psychologically damaged by your time in the scouts. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |