| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Barbarian at age 22 |
| 2 | Find an Alien Artifact. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Line/Crew rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Attempt at commissioned failed. |
| 7 | Forced to muster out. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | You join a gambling circle on board. |
| 8 | Commissioned in Navy/Engineer/Gunner |
| 8 | Is now a Ensign |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Advanced training in a specialist field |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |