| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Backstab a fellow rogue for personal gain. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Worker at age 26 |
| 3 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Continued as Worker at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Forced to muster out. |
| 8 | Became a Barbarian at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Nearly killed. Owe 15,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |