Crewman Jules Matson permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 10 (1)
Satisfied, Adventurous
 
Skills
Advocate 1
Athletics 0
Carouse 0
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-All-Trades 3
Leadership 0
Mechanic 4
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Agent Law Enforcement Rookie 0 1
Scout Courier 0 1
Citizen Corporate 1 4
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Injured. Fully recovered. Owe 1,250 for medical bills.
3Became a Courier at age 26
3Severely injured. Fully recovered. Owe 15,000 for medical bills.
4Became a Corporate at age 30
4A new romantic starts. Gain an Ally.
5Continued as Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 1
6Continued as Corporate at age 38
6Spent time maintaining and using heavy vehicles.
7Continued as Corporate at age 42
7Birth or Death involving a family member or close friend.
7Forced to muster out.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 50,000 for medical bills.
9Victim of a crime
10Aging Crisis. Owe 60,000 for medical bills.
10Nearly killed. Fully recovered. Owe 45,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.