Able Spacehand Onie Murphy permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 3 (-1) 7 (0) 6 (0) 4 (-1)
Cautious
 
Skills
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gunner (Capital) 2
Gunner (Turret) 1
Mechanic 2
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 2
Agent Corporate Agent Agent 1 4
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Colonist at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
4Became a Merchant Marine at age 30
4Is now a Crewman
5Continued as Merchant Marine at age 34
5Nearly killed. Fully recovered. Owe 11,250 for medical bills.
6Became a Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
7Continued as Corporate Agent at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
7Is now a Agent
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
9Continued as Corporate Agent at age 50
9Established a network of contacts. Gain 1 contacts.
9Forced to muster out.
10Became a Scavenger at age 54
10Severely injured. Owe 10,000 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.