Agent Steven Smith permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 2 (-2)
Neurotic, Domineering, Dangerous
 
Skills
Astrogation 0
Athletics 0
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Medic 0
Science (Cosmology) 1
Science (Economics) 1
Science (Genetics) 1
Science (History) 1
Science (Planetology) 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 4
Agent Corporate Agent Agent 1 1
Rogue Enforcer 0 1
Rogue Pirate Lackey 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner Crewman 0 1
Retired 0 2
 
TermHistory
1Became a Scientist at age 18
1Advanced training in a specialist field.
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Continued as Scientist at age 26
3A disaster or war strikes.
3Scarred. Owe 2,500 for medical bills.
3The planetary government interferes with your research for political or religious reasons. You continue working secretely.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
5Voluntarily left Scientist
5Became a Corporate Agent at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
5Is now a Agent
6Voluntarily left Corporate Agent
6Became a Enforcer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Pirate at age 42
7Is now a Lackey
7A job goes wrong, forcing you to flee off-planet.
8Became a Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.