Crewman Joel Coghill permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 4 (-1) 3 (-1)
Vain, Ill, Erratic
 
Skills
Art (Visual Media) 1
Athletics (Dexterity) 1
Broker 1
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Gunner (Turret) 2
Language 0
Persuade 1
Pilot 0
Profession (Construction) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Entertainer Artist 1 2
Navy Engineer/Gunner Crewman 0 3
Drifter Wanderer 0 2
Drifter Scavenger 0 1
Scholar Physician 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2Imperial trade restrictions force you out of business.
3Became a Artist at age 26
3Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
3Promoted to rank 1
4Continued as Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Became a Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
6Continued as Engineer/Gunner at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Became a Wanderer at age 42
7Drafted into Navy
8Returned to Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Physician at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
11Returned to Wanderer at age 58
11Attacked by enemies and injured.
11Scarred. Owe 5,000 for medical bills.
11Gain Enemy if you don't already have one.
12Aging Crisis. Owe 20,000 for medical bills.