| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Injured. Fully recovered. |
| 3 | Became a Colonist at age 22 |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Became a Infantry at age 26 |
| 4 | Is now a Private |
| 4 | Moved to a new world. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Infantry |
| 5 | Became a Merchant Marine at age 30 |
| 5 | Is now a Crewman |
| 5 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Became a Wanderer at age 34 |
| 6 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 7 | Switched to Scavenger at age 38 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |