| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | On the front lines of a planetary assault and occupation. |
| 2 | Continued as Ground Assault at age 22 |
| 2 | On the front lines of a planetary assault and occupation. |
| 2 | Promoted to Ground Assault rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Voluntarily left Ground Assault |
| 3 | Became a Scientist at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Continued as Scientist at age 30 |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Continued as Explorer at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 9 | Continued as Explorer at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 3 Contacts. Gain 1 Enemies. |
| 10 | Became a Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Continued as Wanderer at age 58 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |