| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Gained a contact. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Forced to muster out. |
| 8 | Became a Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Field Researcher at age 50 |
| 9 | Assigned to work on a secret project for a patron or organisation. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Make a breakthrough in your field. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Field Researcher at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Forced to muster out. |