Agent Luke Johnson permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 4 (-1)
Soft-Hearted, Undependable
 
Skills
Athletics 0
Carouse 1
Deception 2
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Melee (Bludgeon) 2
Persuade 1
Pilot 0
Recon 0
Science 0
Stealth 2
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Entertainer Performer 1 2
Scout Surveyor 0 1
Drifter Scavenger 0 1
Merchant Free Trader 0 2
Rogue Thief 2 3
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Performer at age 26
3Good fortune
3Promoted to rank 1
4Continued as Performer at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Surveyor at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Free Trader at age 42
8Continued as Free Trader at age 46
8Imperial trade restrictions force you out of business.
9Became a Thief at age 50
9You spend months in the dangerous criminal underworld.
9Promoted to rank 1
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Thief at age 54
10A crime lord considers you his protégé.
10Promoted to rank 2
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Thief at age 58
11Involved in a feud with a rival criminal organization.
12Aging Crisis. Owe 20,000 for medical bills.