| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Dilettante at age 22 |
| 2 | Join a successful conspiracy of nobles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Ingrate |
| 3 | Continued as Dilettante at age 26 |
| 3 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 3 | Forced to muster out. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Became a Courier at age 34 |
| 5 | Gained a contact. |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 9 | Voluntarily left Courier |
| 9 | Became a Barbarian at age 50 |
| 9 | Offered job by a patron. Now owe him a favor. |
| 10 | Became a Corporate Agent at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Agent |