Senior Crewman Graham Hislop permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 4 (-1) 3 (-1) 10 (1) 5 (-1) 11 (1)
Peaceful, Dauntless, Overwhelming
 
Skills
Admin 0
Advocate 0
Athletics (Endurance) 1
Broker 1
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics 0
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 1
Persuade 1
Profession (Belter) 2
Profession (Construction) 1
Science 0
Steward 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Entertainer Performer 1 1
Merchant Merchant Marine Senior Crewman 1 3
Drifter Scavenger 3 5
 
TermHistory
1Became a Corporate at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
2Promoted to rank 1
3Voluntarily left Corporate
3Became a Performer at age 26
3Refused to criticise a questionable political leader on your homeworld.
3Promoted to rank 1
4Voluntarily left Performer
4Became a Merchant Marine at age 30
4Is now a Crewman
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Became a Scavenger at age 42
7A new romantic starts. Gain an Ally.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Amnesia.
9Continued as Scavenger at age 50
9Find valuable salvage.
9Promoted to rank 2
10Continued as Scavenger at age 54
10Promoted to rank 3
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.