| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Advanced training in a specialist field |
| 2 | Continued as Star Marine at age 22 |
| 2 | Lost eye or limb. Fully recovered. |
| 3 | Became a Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Voluntarily left Courier |
| 4 | Became a Journalist at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Continued as Journalist at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 5 | Promoted to rank 2 |
| 5 | Is now a Staff Writer |
| 6 | Continued as Journalist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Enforcer at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 1 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Scientist at age 50 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 10 | Continued as Scientist at age 54 |
| 10 | Make a breakthrough in your field. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |