Able Spacehand Izora Williams permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 2 (-2) 1 (-2) 3 (-1) 4 (-1) 6 (0)
Dreamy
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Recon 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Broker 0 2
Rogue Pirate Lackey 0 1
Drifter Wanderer 1 2
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Owe 22,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Broker at age 30
5Continued as Broker at age 34
5Imperial trade restrictions force you out of business.
6Became a Pirate at age 38
6Is now a Lackey
6Nearly killed. Owe 25,000 for medical bills.
7Became a Wanderer at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Find valuable salvage.
8Forced to muster out.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.