Crewman Mary Manning permalink

Age Sex Str Dex End Int Edu Soc
64 F 6 (0) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 6 (0)
Fortunate, Funny, Devious
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 1
Deception 0
Drive (Wheel) 1
Gun Combat (Slug) 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 1 3
Rogue Pirate Lackey 0 1
Entertainer Journalist 0 1
Retired 0 3
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Switched to Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Pirate at age 30
4Is now a Lackey
4A job goes wrong, forcing you to flee off-planet.
5Became a Journalist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Returned to Scavenger at age 38
6Suffer from a life-threatening illness.
7Returned to Wanderer at age 42
7Promoted to rank 1
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.