| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Artist at age 22 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 5 | Switched to Barbarian at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Barbarian at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 7 | Switched to Performer at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 8 | Voluntarily left Performer |
| 8 | Became a Intelligence at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | An investigation takes on a dangerous turn. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Intelligence at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |