| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Entered University at age 22 |
| 2 | Become leader in social movement. |
| 2 | Gain an Ally and an Enemy. |
| 2 | Dropped out of university. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Lost eye or limb. Owe 1,250 for medical bills. |
| 4 | Became a Scavenger at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Worker at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Barbarian at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Barbarian |
| 7 | Returned to Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Surveyor at age 46 |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Courier at age 50 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |