Crewman Lydia Matson permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 7 (0) 6 (0) 9 (1) 6 (0)
Volatile, Ambitious, Tentative
 
Skills
Admin 0
Art 0
Astrogation 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Mole) 1
Drive (Track) 1
Mechanic 2
Persuade 0
Pilot (Small Craft) 1
Profession (Hydroponics) 1
Profession (Polymers) 1
Recon 0
Science 0
Stealth 2
Steward 0
Streetwise 3
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Drifter Wanderer 5 6
Drifter Scavenger 1 3
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Performer at age 18
1Expose or are involved in a scandal of some sort.
2Became a Wanderer at age 22
2Moved to a new world.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 2
4Continued as Wanderer at age 30
5Voluntarily left Wanderer
5Switched to Scavenger at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Scavenger at age 38
6Find valuable salvage.
7Continued as Scavenger at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Returned to Wanderer at age 50
9Find Ancient Technology.
9Promoted to rank 3
10Continued as Wanderer at age 54
10Promoted to rank 4
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Wanderer at age 58
11Promoted to rank 5
12Aging Crisis. Owe 30,000 for medical bills.