Intern Hassie McDonald
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 68 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
5 (-1) |
3 (-1) |
| Saintly, Detailed |
| Skills |
| Admin 0 |
| Advocate 0 |
| Diplomat 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 0 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Retired |
|
|
0 |
7 |
|
| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | A family scandal forces you out of your position. |
| 2 | Became a Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Explorer at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Aging Crisis. Owe 20,000 for medical bills. |
| 6 | Retired at age 38 |
| 6 | Gained a contact. |
| 7 | Good fortune |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |