| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 6 Contacts. Gain 2 Enemies. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Spent the college years partying. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Voluntarily left Explorer |
| 4 | Became a Scavenger at age 26 |
| 4 | Find an Alien Artifact. |
| 5 | Continued as Scavenger at age 30 |
| 5 | Attempted a risky adventure and was sent to prison. |
| 5 | Promoted to rank 1 |
| 6 | Became a Fixer at age 34 |
| 6 | Persecuted by a prison gang. |
| 7 | Switched to Thug at age 38 |
| 7 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 8 | Switched to Inmate at age 42 |
| 8 | Assigned to difficult or backbreaking labour. |
| 8 | Promoted to rank 1 |
| 9 | Returned to Thug at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 10 | Continued as Thug at age 50 |
| 10 | Beaten by a prison gang. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Returned to Fixer at age 54 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Fixer at age 58 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Returned to Thug at age 62 |
| 13 | A guard takes a dislike to you. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |