| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Scarred. Fully recovered. |
| 4 | Became a Wanderer at age 30 |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Administrator at age 34 |
| 5 | Is now a Assistant |
| 5 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Continued as Administrator at age 38 |
| 6 | A disaster or war strikes. |
| 6 | Severely injured. Owe 6,250 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Attacked by enemies and injured. |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |