| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 4 | Became a Broker at age 30 |
| 4 | Smuggle illegal items onto a planet. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Broker |
| 5 | Returned to Law Enforcement at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Sergeant |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Nearly killed. Fully recovered. |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |