| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Corporate Agent |
| 2 | Switched to Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Free Trader at age 26 |
| 3 | Severely injured. Owe 5,000 for medical bills. |
| 4 | Became a Corporate at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Manager |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Corporate at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Corporate at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Switched to Wanderer at age 58 |
| 11 | Attacked by enemies and injured. |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Gain Enemy if you don't already have one. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |