| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Voluntarily left Intelligence |
| 2 | Became a Wanderer at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Flight |
| 6 | Became a Broker at age 38 |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Continued as Broker at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Broker at age 50 |
| 9 | Risk your fortune on a possibility lucrative deal and win. |
| 9 | Forced to muster out. |
| 10 | Returned to Flight at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Flight rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Voluntarily left Flight |
| 11 | Switched to Scavenger at age 58 |
| 11 | Find valuable salvage. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 12 | Continued as Scavenger at age 62 |
| 12 | Injured. Fully recovered. Owe 2,500 for medical bills. |