Agent Emmer Marshall permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1)
Adaptable
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 3
Drive 0
Gun Combat (Archaic) 1
Heavy Weapons (Vehicle) 2
Language 0
Persuade 0
Recon 3
Seafarer 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Agent Corporate Agent Agent 1 3
Merchant Broker 1 1
Entertainer Artist 0 1
Retired 0 6
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Corporate Agent at age 22
2Rewarded for a successful mission.
3Continued as Corporate Agent at age 26
3Uncover a major conspiracy against your employers.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
4Forced to muster out.
5Became a Broker at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 1
6Voluntarily left Broker
6Became a Artist at age 38
6Nearly killed. Owe 12,500 for medical bills.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7Injured. Fully recovered. Owe 5,000 for medical bills.
8Aging Crisis. Owe 60,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.