| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated at age 18. |
| 2 | Became a Marine Support at age 18 |
| 2 | Is now a Marine |
| 2 | Assigned to an assault on an enemy fortress. |
| 2 | Commissioned in Marine/Marine Support |
| 2 | Is now a Lieutenant |
| 3 | Continued as Marine Support at age 22 |
| 3 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 3 | Report commander and gain an Enemy. |
| 3 | Promoted to Marine Support officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Marine Support at age 26 |
| 4 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Enforcer at age 34 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 38 |
| 7 | You commit a legendary crime. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Enforcer at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Continued as Enforcer at age 46 |
| 9 | A job goes wrong, forcing you to flee off-planet. |
| 10 | Became a Merchant Marine at age 50 |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Switched to Line/Crew at age 54 |
| 11 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |