| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Assigned to work on a secret project for a patron or organisation. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Severely injured. Fully recovered. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Made lifelong friends. Gain 1 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 30 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Switched to Physician at age 34 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Physician at age 38 |
| 7 | Advanced training in a specialist field. |
| 8 | Continued as Physician at age 42 |
| 8 | Make a breakthrough in your field. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Physician |
| 9 | Became a Scavenger at age 46 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Amnesia. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |