| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Voluntarily left Worker |
| 3 | Became a Scavenger at age 26 |
| 3 | Drafted into Marine |
| 3 | Promoted to rank 1 |
| 4 | Became a Ground Assault at age 30 |
| 4 | Is now a Marine |
| 4 | Nearly killed. Owe 20,000 for medical bills. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Corporal |
| 7 | Voluntarily left Law Enforcement |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Severely injured. Owe 7,500 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Find an Alien Artifact. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Voluntarily left Scavenger |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Amnesia. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |