| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Free Trader at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Free Trader at age 26 |
| 3 | Lost eye or limb. Owe 2,500 for medical bills. |
| 4 | Became a Corporate at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Switched to Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Gained a contact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Drafted into Navy |
| 10 | Forced to muster out. |
| 11 | Switched to Line/Crew at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Promoted to Line/Crew rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |