2nd Secretary Jeffery Grimaldi permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 9 (1)
Slutty, Sharp-Tongued
 
Skills
Admin 2
Advocate 0
Art (Write) 1
Astrogation 0
Deception 1
Diplomat 2
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 2
Recon 2
Science 0
Seafarer 0
Stealth 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Noble Diplomat 2nd Secretary 2 4
Navy Flight Sublieutenant 2 / 0 1
Noble Administrator Clerk 1 1
Drifter Wanderer 1 3
Drifter Scavenger 1 2
Retired 0 1
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Injured.
2Became a Diplomat at age 22
2Is now a Intern
2Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Continued as Diplomat at age 26
3Nearly killed. Fully recovered. Owe 10,000 for medical bills.
3Promoted to rank 1
3Is now a 3rd Secretary
4Continued as Diplomat at age 30
4You make an alliance with a powerful and charismatic noble, who becomes an Ally.
4Promoted to rank 2
4Is now a 2nd Secretary
5Continued as Diplomat at age 34
5Scarred. Fully recovered. Owe 2,500 for medical bills.
6Became a Flight at age 38
6Is now a Crewman
6Refuse to abuse your position for profit
6Commissioned in Navy/Flight
6Is now a Ensign
6Promoted to Flight officer rank 2
6Is now a Sublieutenant
7Voluntarily left Flight
7Switched to Administrator at age 42
7Is now a Assistant
7time as a ruler or playboy gives you a wide range of experiences.
7Promoted to rank 1
7Is now a Clerk
8Voluntarily left Administrator
8Became a Wanderer at age 46
8Attempted a risky adventure and was injured.
8Severely injured. Fully recovered. Owe 15,000 for medical bills.
8Promoted to rank 1
9Continued as Wanderer at age 50
10Continued as Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Switched to Scavenger at age 58
11Promoted to rank 1
12Continued as Scavenger at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.