| Term | History |
| 1 | Became a Dilettante at age 18 |
| 1 | Is now a Wastrel |
| 1 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 2 | Continued as Dilettante at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Dilettante at age 26 |
| 3 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Dilettante |
| 4 | Became a Intelligence at age 30 |
| 4 | Established a network of contacts. Gain 2 contacts. |
| 5 | Continued as Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Lost eye or limb. Owe 1,250 for medical bills. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Special assignment or duty on board ship. |
| 7 | Promoted to Flight rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Flight at age 46 |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Forced to muster out. |
| 9 | Became a Wanderer at age 50 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies and injured. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Forced to muster out. |
| 11 | Became a Field Researcher at age 58 |
| 11 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |