Sublieutenant Jessica Seddon permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 11 (1)
Persuasive, Sour
 
Skills
Admin 1
Advocate 0
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 2
Electronics (Computers) 1
Gambler 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Seafarer 0
Survival 1
Tactics (Naval) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Line/Crew Sublieutenant 2 / 6 8
Scout Explorer 0 2
Citizen Worker 0 2
 
TermHistory
1Became a Corporate at age 18
1A new romantic starts. Gain an Ally.
2Voluntarily left Corporate
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5You join a gambling circle on board.
5Attempt at commissioned failed.
5Promoted to Line/Crew rank 4
5Is now a Petty Officer, 1st class
6Continued as Line/Crew at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Attempt at commissioned failed.
6Promoted to Line/Crew rank 5
6Is now a Chief Petty Officer
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Promoted to Line/Crew rank 6
7Is now a Master Chief
8Continued as Line/Crew at age 46
8Display heroism in battle, saving the whole ship.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant
9Continued as Line/Crew at age 50
9Abuse your position for profit
9Forced to muster out.
10Became a Explorer at age 54
10You spend a great deal of time on the fringes of Charted Space.
10Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11Continued as Explorer at age 58
11Psychologically damaged by your time in the scouts.
12Switched to Worker at age 62
12Gained a contact.
13Continued as Worker at age 66
13Advanced training in a specialist field.
14Aging Crisis. Owe 30,000 for medical bills.