Dallas Connell permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)
Tenacious, Controlling
 
Skills
Admin 0
Astrogation 0
Athletics (Strength) 1
Carouse 0
Deception 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Wing) 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Mechanic 0
Persuade 0
Pilot 0
Science (Psionicology) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 5
Entertainer Performer 0 3
Citizen Colonist 1 2
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Continued as Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4Spend several years jumping from world to world in your scout ship.
5Continued as Courier at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
7Continued as Performer at age 42
7Works is especially well received and popular, making you a minor celebrity
8Continued as Performer at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 1
10Continued as Colonist at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.