| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Scientist |
| 2 | Became a Scavenger at age 22 |
| 2 | Nearly killed. Owe 5,000 for medical bills. |
| 3 | Became a Corporate at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Thief at age 30 |
| 4 | Backstab a fellow rogue for personal gain. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Thief at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Thief at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 8 | Forced to muster out. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |