| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. Fully recovered. |
| 2 | Became a Scavenger at age 22 |
| 2 | Contact with Government. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Colonist at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Became a Free Trader at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Promoted to rank 2 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Explorer at age 50 |
| 9 | Gained a contact. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Explorer at age 54 |
| 10 | Good fortune |
| 11 | Continued as Explorer at age 58 |
| 11 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 11 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Explorer at age 62 |
| 12 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |