Lieutenant Colonel Lennie Heard permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 4 (-1)
Egocentric, Never Hungry
 
Skills
Deception 1
Drive (Track) 2
Drive (Walker) 1
Engineer (Life Support) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Capital) 1
Language 0
Leadership 1
Melee 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 3
Stealth 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Army Army Support Lieutenant Colonel 4 / 0 4
Rogue Enforcer 0 2
Drifter Barbarian 0 3
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Army Support at age 22
2Is now a Private
2Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Commissioned in Army/Army Support
2Is now a Lieutenant
2Promoted to Army Support officer rank 2
2Is now a Captain
3Continued as Army Support at age 26
3Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3Promoted to Army Support officer rank 3
3Is now a Major
4Continued as Army Support at age 30
4Assigned to a planet with a hostile or wild environment.
4Promoted to Army Support officer rank 4
4Is now a Lieutenant Colonel
5Continued as Army Support at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Enforcer at age 38
6You spend months in the dangerous criminal underworld.
7Continued as Enforcer at age 42
7Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8Became a Barbarian at age 46
9Continued as Barbarian at age 50
9Attempted a risky adventure and was injured.
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Continued as Barbarian at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.