Private Alice Sim permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 4 (-1)
Gruff, Resolute, Slow Paced
 
Skills
Astrogation 0
Carouse 0
Deception 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 2
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession 0
Science 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 3
Army Infantry Private 0 1
Drifter Barbarian 1 3
Rogue Enforcer 2 4
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies and injured.
1Scarred. Fully recovered. Owe 10,000 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Find valuable salvage.
2Forced to muster out.
3Became a Infantry at age 26
3Is now a Private
3Forced out after co-operating with military investigation in commanding officer's illegal activity.
4Returned to Scavenger at age 30
4Forced to muster out.
5Switched to Barbarian at age 34
5Find Ancient Technology.
6Continued as Barbarian at age 38
6Find an Alien Artifact.
6Promoted to rank 1
7Continued as Barbarian at age 42
8Voluntarily left Barbarian
8Became a Enforcer at age 46
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
9Continued as Enforcer at age 50
9Involved in a feud with a rival criminal organization.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Enforcer at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to rank 2
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Enforcer at age 58
11A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.