| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Nearly killed. Owe 20,000 for medical bills. |
| 2 | Continued as Courier at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Continued as Courier at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Courier at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Courier at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Forced to muster out. |
| 7 | Became a Performer at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Performer at age 46 |
| 8 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 9 | Became a Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |