| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Became a Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Worker at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 6 | Continued as Performer at age 38 |
| 6 | Works is especially well received and popular, making you a minor celebrity |
| 6 | Forced to muster out. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Nearly killed. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Refuse to abuse your position for profit |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Line/Crew |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | Abuse your position for profit |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Advanced training in a specialist field |
| 10 | Promoted to Engineer/Gunner rank 3 |
| 10 | Is now a Petty Officer, 2nd class |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Engineer/Gunner |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |