Lance Corporal Hazel Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)
Self-Serving, Immobile
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Mole) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 2
Language 0
Mechanic 1
Melee (Bludgeon) 1
Persuade 1
Recon 1
Science (Cosmology) 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Army Army Support Lance Corporal 1 2
Scout Explorer Scout 1 2
Rogue Enforcer 5 5
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Army Support at age 22
2Is now a Private
2Assigned to a peacekeeping role.
3Continued as Army Support at age 26
3Assigned to a planet with a hostile or wild environment.
3Promoted to Army Support rank 1
3Is now a Lance Corporal
4Voluntarily left Army Support
4Became a Explorer at age 30
4Gained a contact.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 2 Contacts. Gain 3 Enemies.
6Became a Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Enforcer at age 42
7You spend months in the dangerous criminal underworld.
7Promoted to rank 2
8Continued as Enforcer at age 46
8Refuse to backstab a fellow rogue for personal gain. Gain an Ally
8Promoted to rank 3
9Continued as Enforcer at age 50
9Moved to a new world.
9Promoted to rank 4
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Enforcer at age 54
10Refuse to backstab a fellow rogue for personal gain. Gain an Ally
10Promoted to rank 5
11Aging Crisis. Owe 20,000 for medical bills.
11Voluntarily left Enforcer
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.