| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Intelligence at age 26 |
| 3 | Befriended by a senior agent. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Thief at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | Arrested and charged. |
| 6 | Failed to defend self. Gain an Enemy and go to prison. |
| 6 | Forced to muster out. |
| 7 | Became a Thug at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | The warden takes an interest in your case. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Thug at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Returned to Inmate at age 62 |
| 12 | Vocational Training. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Inmate at age 66 |
| 13 | Persecuted by a prison gang. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |