Dan Dwan permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 4 (-1) 1 (-2) 3 (-1) 2 (-2) 4 (-1)
Diligent, Stingy, Remorseful
 
Skills
Advocate 1
Animals 0
Athletics 0
Deception 0
Drive (Mole) 1
Electronics (Remote Ops) 1
Gambler 2
Gun Combat 0
Leadership 0
Melee (Unarmed) 2
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science (Robotics) 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 1
Prisoner Fixer 0 3
Prisoner Thug 1 1
Citizen Corporate 1 3
Scout Courier 0 3
Retired 0 2
 
TermHistory
1Became a Thief at age 18
1Arrested and charged.
1Failed to defend self. Gain an Enemy and go to prison.
1Promoted to rank 1
2Became a Fixer at age 22
2Lost eye or limb. Owe 5,000 for medical bills.
3Continued as Fixer at age 26
3Disgraced. Word of your criminal past reaches your homeworld.
4Continued as Fixer at age 30
4Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5Switched to Thug at age 34
5Joined a prison gang
5Promoted to rank 1
5Paroled from prison.
6Became a Corporate at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 1
7Continued as Corporate at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Corporate at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Courier at age 50
9Spend several years jumping from world to world in your scout ship.
10Continued as Courier at age 54
10Moved to a new world.
11Continued as Courier at age 58
11You survey an alien world.
11Forced to muster out.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.