| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Gained a contact. |
| 1 | Dropped out of military academy. |
| 2 | Became a Explorer at age 18 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Worker at age 22 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Worker at age 26 |
| 4 | You are rewarded for your diligence or cunning. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 30 |
| 5 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Continued as Worker at age 34 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Worker at age 38 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Retired at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |