| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Kicked out of military academy. |
| 2 | Became a Performer at age 18 |
| 2 | Public opinion turns on you. |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 3 | Promoted to Line/Crew officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Continued as Line/Crew at age 30 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
| 7 | Became a Barbarian at age 38 |
| 7 | Attacked by enemies and injured. |
| 7 | Scarred. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Barbarian at age 42 |
| 8 | Survived a risky adventure but gained nothing. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 46 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Became a Intelligence at age 50 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Continued as Intelligence at age 54 |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |