| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You commit a legendary crime. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attempted a risky adventure and was sent to prison. |
| 4 | Became a Thug at age 30 |
| 4 | The warden takes an interest in your case. |
| 4 | Promoted to rank 1 |
| 4 | Paroled from prison. |
| 5 | Became a Surveyor at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 42 |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Became a Intelligence at age 46 |
| 8 | Injured. Fully recovered. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Voluntarily left Intelligence |
| 9 | Switched to Wanderer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |