Captain Queenie Oneil permalink

Age Sex Str Dex End Int Edu Soc Psi
76 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0) None
Ambitious
 
Skills
Athletics (Dexterity) 3
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Jack-of-all-Trades 1
Leadership 1
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Recon 2
Science 0
Seafarer 0
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Army Cavalry Captain 2 / 0 2
Entertainer Performer 2 4
Retired 0 7
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Entered Army Academy at age 22
2Made lifelong friends. Gain 2 Allies.
2Graduated at age 22.
3Switched to Cavalry at age 22
3Assigned to a planet with a hostile or wild environment.
3Commissioned in Army/Cavalry
3Is now a Lieutenant
3Promoted to Cavalry officer rank 2
3Is now a Captain
4Continued as Cavalry at age 26
4Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4Gain rebels as Enemy
5Became a Performer at age 30
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Continued as Performer at age 34
6Refused to criticise a questionable political leader on your homeworld.
7Continued as Performer at age 38
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
8Continued as Performer at age 42
8Join homeworld’s celebrity circles
8Promoted to rank 2
9Aging Crisis. Owe 20,000 for medical bills.
9Voluntarily left Performer
9Retired at age 46
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 40,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 30,000 for medical bills.