| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Entered Marine Academy at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain an Enemy. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Barbarian at age 22 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 26 |
| 4 | Promoted to rank 2 |
| 4 | Is now a Warrior |
| 5 | Continued as Barbarian at age 30 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Scientist at age 34 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Scientist |
| 7 | Became a Colonist at age 38 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Flight at age 42 |
| 8 | Is now a Crewman |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Switched to Physician at age 46 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Returned to Barbarian at age 50 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 10 | Forced to muster out. |
| 11 | Switched to Scavenger at age 54 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Scavenger at age 58 |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Severely injured. Owe 20,000 for medical bills. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |