Lieutenant Erica Kabble permalink

Age Sex Str Dex End Int Edu Soc Psi
77 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 8 (0) 2 (-2)
Promiscuous, Surly, Crabby
 
Skills
Art 0
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Drive (Wheel) 1
Flyer (Grav) 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 3
Pilot (Small Craft) 1
Science (Chemistry) 1
Streetwise 0
Survival 0
Telepathy 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Marine Marine Support Lance Corporal 1 4
Navy Flight Sublieutenant 2 / 0 2
Navy Line/Crew Lieutenant 3 / 0 2
Agent Intelligence 0 1
Drifter Wanderer 0 1
Scholar Scientist 1 3
 
TermHistory
1Became a Surveyor at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 5 Contacts. Gain 2 Enemies.
2Became a Marine Support at age 22
2Is now a Marine
2Encounter a Psionic institute.
2Tested for psionic powers
2Promoted to Marine Support rank 1
2Is now a Lance Corporal
3Continued as Marine Support at age 26
3Assigned to an assault on an enemy fortress.
3Injured
4Continued as Marine Support at age 30
4Injured. Fully recovered. Owe 1,250 for medical bills.
5Continued as Marine Support at age 34
5You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
6Became a Flight at age 38
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Commissioned in Navy/Flight
6Is now a Ensign
6Promoted to Flight officer rank 2
6Is now a Sublieutenant
7Continued as Flight at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Switched to Line/Crew at age 46
8Moved to a new world.
9Continued as Line/Crew at age 50
9Vessel participates in a notable military engagement.
9Promoted to Line/Crew officer rank 3
9Is now a Lieutenant
10Voluntarily left Line/Crew
10Became a Intelligence at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11Became a Wanderer at age 58
11Attempted a risky adventure and was wildly successful.
12Voluntarily left Wanderer
12Became a Scientist at age 62
12Advanced training in a specialist field.
12Promoted to rank 1
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Scientist at age 66
13Refuse to join a cheat in some fashion.
14Aging Crisis. Owe 40,000 for medical bills.
14Continued as Scientist at age 70
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.