Crewman Jose Lobb permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 8 (0)
Simian, Indiscrete, Shallow
 
Skills
Art 0
Astrogation 1
Carouse 0
Deception 0
Drive 0
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Gun Combat 1
Persuade 0
Profession 0
Science 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Agent Intelligence 0 2
Navy Flight Crewman 0 2
Scout Surveyor 0 2
Navy Engineer/Gunner 0 1
Retired 0 6
 
TermHistory
1Became a Performer at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Intelligence at age 22
2Rewarded for a successful mission.
3Continued as Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Became a Flight at age 30
4Is now a Crewman
4Injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Surveyor at age 34
5You spend a great deal of time on the fringes of Charted Space.
5Lightly injured, no permanent damage. Fully recovered.
6Continued as Surveyor at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Switched to Engineer/Gunner at age 42
7Injured.
8Returned to Flight at age 46
8You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 30,000 for medical bills.
10A new romantic starts. Gain an Ally.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.