Commander Nelson Greerson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 8 (0)
Feisty
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat 0
Gun Combat 2
Leadership 3
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Stealth 0
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 3
Agent Intelligence Agent 1 2
Navy Flight Crewman 0 1
Navy Engineer/Gunner Commander 4 / 0 4
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
2Continued as Enforcer at age 22
2You spend months in the dangerous criminal underworld.
2Promoted to rank 1
3Continued as Enforcer at age 26
3You spend months in the dangerous criminal underworld.
3Forced to muster out.
4Became a Intelligence at age 30
4Moved to a new world.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Became a Flight at age 38
6Is now a Crewman
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9Display heroism in battle, saving the whole ship.
9Promoted to Engineer/Gunner officer rank 4
9Is now a Commander
10Continued as Engineer/Gunner at age 54
10Advanced training in a specialist field
10Forced to muster out.
11Became a Barbarian at age 58
11Offered job by a patron. Now owe him a favor.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 60,000 for medical bills.