| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Worker at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Technician |
| 4 | Continued as Worker at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Performer at age 38 |
| 6 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 6 | Expose or are involved in a scandal of some sort. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Performer |
| 7 | Became a Scavenger at age 42 |
| 7 | Accused of a crime |
| 8 | Became a Thug at age 46 |
| 8 | Parole hearing. |
| 9 | Continued as Thug at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Offended a prison gang you tried to join. Gain an Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Switched to Fixer at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Disgraced. Word of your criminal past reaches your homeworld. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | Special Duty. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Returned to Fixer at age 70 |
| 14 | Disgraced. Word of your criminal past reaches your homeworld. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |