Ensign Wilda Lawson permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)
Serene, Upbeat
 
Skills
Advocate 1
Animals 0
Athletics 0
Deception 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gun Combat 0
Gun Combat 1
Heavy Weapons 0
Investigate 0
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Recon 2
Science (Chemistry) 1
Stealth 1
Streetwise 4
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 4
Navy Line/Crew Ensign 1 / 1 3
Drifter Wanderer 3 4
Retired 0 3
 
EducationGraduated
Marine Academy
 
TermHistory
1Entered Marine Academy at age 18
1Made lifelong friends. Gain 1 Allies.
1Kicked out of military academy.
2Became a Scientist at age 18
2Entangled in a bureaucratic or legal morass that distracts you from your work.
3Continued as Scientist at age 22
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3Scarred. Fully recovered. Owe 5,000 for medical bills.
3Gain an Enemy
4Continued as Scientist at age 26
4Win a prestigious prize for your work.
5Continued as Scientist at age 30
5Assigned to work on a secret project for a patron or organisation.
5Forced to muster out.
6Became a Line/Crew at age 34
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 38
7Vessel participates in a diplomatic mission.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
8Continued as Line/Crew at age 42
8Advanced training in a specialist field
8Forced to muster out.
9Became a Wanderer at age 46
9Attempted a risky adventure and was sent to prison.
9Forced to continue current assignment
9Promoted to rank 1
10Continued as Wanderer at age 50
10A romantic relationship ends badly. Gain a Rival or Enemy.
10Promoted to rank 2
11Continued as Wanderer at age 54
11Attacked by enemies that you easily defeat.
11Gain Enemy if you don't already have one.
11Promoted to rank 3
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Wanderer at age 58
12Severely injured. Owe 7,500 for medical bills.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 62
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.
15Birth or Death involving a family member or close friend.
16Aging Crisis. Owe 60,000 for medical bills.