| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Continued as Worker at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Worker at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Worker |
| 4 | Became a Performer at age 30 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Continued as Performer at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a notable military engagement. |
| 8 | Promoted to Flight rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Flight |
| 9 | Became a Scavenger at age 50 |
| 9 | Find Ancient Technology. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Offered job by a patron. Now owe him a favor. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |