Sergeant Hazel Fitget permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 11 (1) 10 (1)
Distraught, Persistent
 
Skills
Advocate 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 2
Explosives 2
Flyer 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 0
Pilot 0
Profession 0
Recon 0
Science 0
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 3
Agent Corporate Agent Field Agent 2 3
Drifter Scavenger 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 6
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Rewarded for a successful mission.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Accepted a deal with criminal or other figure under investigation.
4Switched to Corporate Agent at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Corporate Agent at age 38
6Nearly killed. Owe 15,000 for medical bills.
7Voluntarily left Corporate Agent
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Special assignment or duty on board ship.
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Severely injured. Fully recovered.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.