Petty Officer, 2nd class Nell Clements permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 4 (-1)
Crabby, Open, Cynical
 
Skills
Advocate 1
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Carouse 0
Deception 2
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 2
Flyer (Airship) 1
Gunner (Screen) 1
Gunner (Turret) 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 1
Persuade 0
Pilot (Capital Ships) 2
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 2 4
Agent Corporate Agent Agent 1 2
Rogue Pirate Henchman 1 1
Drifter Wanderer 0 1
Scout Courier Scout 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
 
TermHistory
1Became a Performer at age 18
1Refused to criticise a questionable political leader on your homeworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 2
3Continued as Performer at age 26
3Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4Continued as Performer at age 30
4Nearly killed. Fully recovered. Owe 22,500 for medical bills.
5Became a Corporate Agent at age 34
5Befriended by a senior agent.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Hard times caused by a lack of interstellar trade costs you your job.
7Voluntarily left Corporate Agent
7Became a Pirate at age 42
7Is now a Lackey
7Involved in a feud with a rival criminal organization.
7Severely injured. Owe 7,500 for medical bills.
7Promoted to rank 1
7Is now a Henchman
8Voluntarily left Pirate
8Became a Wanderer at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Courier at age 50
9Spend several years jumping from world to world in your scout ship.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 4 Contacts. Gain 1 Enemies.
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11Commanding officer takes an interest in your career.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Continued as Engineer/Gunner at age 62
12Vessel participates in a notable military engagement.
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Vessel participates in a diplomatic mission.
13Promoted to Engineer/Gunner rank 2
13Is now a Petty Officer, 3rd class
14Aging Crisis. Owe 10,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Advanced training in a specialist field
14Promoted to Engineer/Gunner rank 3
14Is now a Petty Officer, 2nd class
15Aging Crisis. Owe 20,000 for medical bills.
15Continued as Engineer/Gunner at age 74
15Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
16Aging Crisis. Owe 20,000 for medical bills.