| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Gained a contact. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | Nearly killed. Owe 17,500 for medical bills. |
| 6 | Became a Surveyor at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Continued as Surveyor at age 42 |
| 7 | Serve as the courier for an important message from the Imperium. |
| 8 | Continued as Surveyor at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |