Master Chief Jasper Carter permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 6 (0)
Self-Serving
 
Skills
Astrogation 3
Deception 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gunner (Turret) 1
Mechanic 2
Melee (Bludgeon) 1
Melee (Natural) 1
Melee (Unarmed) 2
Pilot (Capital Ships) 2
Recon 0
Science (Planetology) 1
Stealth 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Entertainer Performer 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Drifter Scavenger 1 2
Navy Line/Crew Master Chief 8 7
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Spend time with an alien race. Gain a contact.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Switched to Scavenger at age 38
6Promoted to rank 1
7Continued as Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Line/Crew at age 46
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Promoted to Line/Crew rank 3
9Is now a Petty Officer, 2nd class
10Continued as Line/Crew at age 54
10Commanding officer takes an interest in your career.
10Promoted to Line/Crew rank 4
10Is now a Petty Officer, 1st class
11Continued as Line/Crew at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Line/Crew rank 5
11Is now a Chief Petty Officer
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Line/Crew at age 62
12Commanding officer takes an interest in your career.
12Promoted to Line/Crew rank 6
12Is now a Master Chief
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13Advanced training in a specialist field
13Promoted to Line/Crew rank 7
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Line/Crew at age 70
14You join a gambling circle on board.
14Promoted to Line/Crew rank 8
14Forced to muster out.
15Aging Crisis. Owe 20,000 for medical bills.
15Retired at age 74
15Gained a contact.
16Aging Crisis. Owe 20,000 for medical bills.