Technician Finis White permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 7 (0)
Threatening, Stingy
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Carouse 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 2
Jack-of-All-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Melee (Unarmed) 2
Navigation 1
Persuade 1
Profession (Biologicals) 1
Profession (Construction) 1
Recon 0
Science (Archaeology) 1
Science (Psionicology) 1
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scholar Field Researcher 2 5
Citizen Worker Technician 2 4
Drifter Barbarian 0 1
Prisoner Fixer 0 3
Prisoner Inmate 1 1
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Field Researcher at age 22
2A new romantic starts. Gain an Ally.
3Continued as Field Researcher at age 26
3Advanced training in a specialist field.
4Continued as Field Researcher at age 30
4Work leads to a considerable breakthrough.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Make a breakthrough in your field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Forced to muster out.
7Switched to Worker at age 42
7Your business expands, your corporation grows, or the colony thrives.
7Forced to continue current assignment
7Promoted to rank 1
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
9Continued as Worker at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 2
9Is now a Technician
10Continued as Worker at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Became a Barbarian at age 58
11Attempted a risky adventure and was sent to prison.
12Became a Fixer at age 62
12A guard takes a dislike to you.
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Fixer at age 66
13Accused of assaulting a prison guard.
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Fixer at age 70
14Make friends with another inmate; gain them as a Contact.
15Aging Crisis. Owe 40,000 for medical bills.
15Switched to Inmate at age 74
15Joined a prison gang
15Promoted to rank 1
16Aging Crisis. Owe 60,000 for medical bills.