Director Delmar Hughes permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 5 (-1)
Honor Bound, Haughty
 
Skills
Admin 1
Advocate 2
Athletics (Dexterity) 1
Broker 0
Deception 1
Diplomat 0
Drive (Walker) 1
Electronics (Computer) 2
Electronics (Sensors) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Steward 2
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate Director 6 6
Marine Marine Support Lieutenant 1 / 0 2
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Promoted to rank 3
4Continued as Corporate at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 4
4Is now a Senior Manager
5Continued as Corporate at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 5
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 6
6Is now a Director
6Forced to muster out.
7Became a Marine Support at age 42
7Is now a Marine
7On the front lines of a planetary assault and occupation.
7Commissioned in Marine/Marine Support
7Is now a Lieutenant
8Continued as Marine Support at age 46
8A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Nearly killed. Fully recovered. Owe 11,250 for medical bills.
11Aging Crisis. Owe 50,000 for medical bills.
11Voluntarily left Engineer/Gunner
11Retired at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Nearly killed. Fully recovered. Owe 50,000 for medical bills.
15Aging Crisis. Owe 30,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 40,000 for medical bills.