| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A good deal ensures you are living the high life for a few years. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Voluntarily left Merchant Marine |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Gain a contact. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Scarred. Owe 1,250 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Switched to Free Trader at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Returned to Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Became a Pirate at age 50 |
| 9 | Is now a Lackey |
| 9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Continued as Pirate at age 54 |
| 10 | Arrested |
| 11 | Became a Fixer at age 58 |
| 11 | Accused of assaulting a prison guard. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Thug at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Switched to Inmate at age 70 |
| 14 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Returned to Thug at age 74 |
| 15 | A guard takes a dislike to you. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |