Lieutenant Liam Watson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)
Moralistic, Honorable, Alluring
 
Skills
Admin 2
Animals 0
Athletics 0
Broker 2
Carouse 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 1 1
Rogue Enforcer 0 1
Army Army Support Lieutenant 1 / 0 1
Drifter Barbarian 1 3
Agent Intelligence 0 1
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 6
 
TermHistory
1Became a Broker at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Voluntarily left Broker
2Became a Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Army Support at age 26
3Is now a Private
3Assigned to a peacekeeping role.
3Commissioned in Army/Army Support
3Is now a Lieutenant
4Voluntarily left Army Support
4Became a Barbarian at age 30
5Continued as Barbarian at age 34
5Promoted to rank 1
6Continued as Barbarian at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Intelligence at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Switched to Merchant Marine at age 46
8Is now a Crewman
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
10Aging Crisis. Owe 40,000 for medical bills.
10Voluntarily left Merchant Marine
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Severely injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 30,000 for medical bills.