Scout Eva Peck permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 6 (0)
Dashing
 
Skills
Art 0
Athletics 0
Deception 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 1
Recon 0
Science (Biology) 1
Science (Planetology) 1
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Scout Courier Scout 1 4
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 7
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Courier at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
3Forced to continue current assignment
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4You survey an alien world.
5Continued as Courier at age 34
5Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Refuse to abuse your position for profit
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Advanced training in a specialist field
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Spend time with an alien race. Gain a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 50,000 for medical bills.
11Lightly injured, no permanent damage. Fully recovered.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.
13Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.